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author | lhofhansl <lhofhansl@yahoo.com> | 2016-10-30 20:35:55 -0700 |
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committer | kwolekr <kwolekr@minetest.net> | 2016-10-30 23:35:55 -0400 |
commit | e1842ed370f7cab23e460979a08886b5df38e1b3 (patch) | |
tree | a16653ec6e2f9be8411dd1aa3ae629dd301de687 | |
parent | 595932a8602292f28333ce14e20cee4b6d8820c1 (diff) | |
download | minetest-e1842ed370f7cab23e460979a08886b5df38e1b3.tar.gz minetest-e1842ed370f7cab23e460979a08886b5df38e1b3.tar.bz2 minetest-e1842ed370f7cab23e460979a08886b5df38e1b3.zip |
Optionally disable optimization that causes underwater and cave rendering glitches. (#4686)
-rw-r--r-- | builtin/settingtypes.txt | 7 | ||||
-rw-r--r-- | src/clientiface.cpp | 4 | ||||
-rw-r--r-- | src/defaultsettings.cpp | 1 |
3 files changed, 11 insertions, 1 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index 492d7c79d..e48fc9bc5 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -849,6 +849,13 @@ liquid_queue_purge_time (Liquid queue purge time) int 0 # Liquid update interval in seconds. liquid_update (Liquid update tick) float 1.0 +# At this distance the server will aggressively optimize which blocks are sent to clients. +# Small values potentially improve performance a lot, at the expense of visible rendering glitches. +# (some blocks will not be rendered under water and in caves, as well as sometimes on land) +# Setting this to a value greater than max_block_send_distance disables this optimization. +# Stated in mapblocks (16 nodes) +block_send_optimize_distance (block send optimize distance) int 4 2 + [*Mapgen] # Name of map generator to be used when creating a new world. diff --git a/src/clientiface.cpp b/src/clientiface.cpp index d2e3a6da0..7dce77cd7 100644 --- a/src/clientiface.cpp +++ b/src/clientiface.cpp @@ -174,6 +174,8 @@ void RemoteClient::GetNextBlocks ( s32 new_nearest_unsent_d = -1; const s16 full_d_max = g_settings->getS16("max_block_send_distance"); + const s16 d_opt = g_settings->getS16("block_send_optimize_distance"); + s16 d_max = full_d_max; s16 d_max_gen = g_settings->getS16("max_block_generate_distance"); @@ -300,7 +302,7 @@ void RemoteClient::GetNextBlocks ( Block is near ground level if night-time mesh differs from day-time mesh. */ - if(d >= 4) + if(d >= d_opt) { if(block->getDayNightDiff() == false) continue; diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index a64840a8f..2cb57532d 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -279,6 +279,7 @@ void set_default_settings(Settings *settings) settings->setDefault("max_simultaneous_block_sends_server_total", "40"); settings->setDefault("max_block_send_distance", "9"); settings->setDefault("max_block_generate_distance", "7"); + settings->setDefault("block_send_optimize_distance", "4"); settings->setDefault("max_clearobjects_extra_loaded_blocks", "4096"); settings->setDefault("time_send_interval", "5"); settings->setDefault("time_speed", "72"); |