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authorkwolekr <kwolekr@minetest.net>2013-07-08 20:21:09 -0400
committerkwolekr <kwolekr@minetest.net>2013-07-08 20:21:09 -0400
commite1a13608d85818cae8543e72f78659dcdfa99fc1 (patch)
tree3b91f76a2117732f7ce970b07932dac5db5df143
parenteedb29346e38105f4da2a39536542d9242c70b8d (diff)
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Revert "Fix serverlist not beeing escaped correctly"
This reverts commit 39d03148e5d98ef5f9a31b131a79ff2bbd71a877.
-rw-r--r--builtin/mainmenu.lua24
-rw-r--r--builtin/mainmenu_helper.lua8
-rw-r--r--src/guiFormSpecMenu.cpp3
3 files changed, 19 insertions, 16 deletions
diff --git a/builtin/mainmenu.lua b/builtin/mainmenu.lua
index 564521f92..d5092cda6 100644
--- a/builtin/mainmenu.lua
+++ b/builtin/mainmenu.lua
@@ -52,6 +52,12 @@ function render_favourite(spec)
details = details .. " "
end
+ if spec.port ~= nil then
+ text = text .. ":" .. spec.port:trim()
+ else
+ text = text .. ":??"
+ end
+
return text
end
@@ -113,8 +119,6 @@ function cleanup_path(temppath)
return temppath
end
---------------------------------------------------------------------------------
-
function menu.set_texture(identifier,gamedetails)
local texture_set = false
if menu.texturepack ~= nil and gamedetails ~= nil then
@@ -700,7 +704,10 @@ function tabbuilder.handle_multiplayer_buttons(fields)
end
if event.typ == "CHG" then
- local address = menu.favorites[event.index].address
+ local address = menu.favorites[event.index].name
+ if address == nil then
+ address = menu.favorites[event.index].address
+ end
local port = menu.favorites[event.index].port
if address ~= nil and
@@ -1138,7 +1145,8 @@ function tabbuilder.tab_multiplayer()
retval = retval .. "," .. render_favourite(menu.favorites[i])
end
end
-
+
+ print("cfav: " .. dump(menu.fav_selected))
if menu.fav_selected ~= nil then
retval = retval .. ";" .. menu.fav_selected .. "]"
else
@@ -1181,10 +1189,9 @@ function tabbuilder.tab_server()
retval = retval .. "," .. menu.worldlist[i].name ..
" \\[" .. menu.worldlist[i].gameid .. "\\]"
end
- retval = retval .. ";" .. index .. "]"
- else
- retval = retval .. ";0]"
end
+
+ retval = retval .. ";" .. index .. "]"
return retval
end
@@ -1214,8 +1221,7 @@ end
function tabbuilder.tab_singleplayer()
local index = engine.setting_get("main_menu_singleplayer_world_idx")
- if index == nil or
- #menu.filtered_game_list_raw() == 0 then
+ if index == nil then
index = 0
end
diff --git a/builtin/mainmenu_helper.lua b/builtin/mainmenu_helper.lua
index 25ad072fd..a204b4a37 100644
--- a/builtin/mainmenu_helper.lua
+++ b/builtin/mainmenu_helper.lua
@@ -77,11 +77,9 @@ function fs_escape_string(text)
text = newtext
end
- text = string.gsub(text,"\\","\\\\")
- text = string.gsub(text,"%]","\\]")
- text = string.gsub(text,"%[","\\[")
- text = string.gsub(text,";","\\;")
- text = string.gsub(text,",","\\,")
+ text = text:gsub("%[","\\%[")
+ text = text:gsub("]","\\]")
+ text = text:gsub(";","\\;")
end
return text
end
diff --git a/src/guiFormSpecMenu.cpp b/src/guiFormSpecMenu.cpp
index 1a99d696b..abe519798 100644
--- a/src/guiFormSpecMenu.cpp
+++ b/src/guiFormSpecMenu.cpp
@@ -611,7 +611,7 @@ void GUIFormSpecMenu::parseTextList(parserData* data,std::string element) {
std::vector<std::string> v_pos = split(parts[0],',');
std::vector<std::string> v_geom = split(parts[1],',');
std::string name = parts[2];
- std::vector<std::string> items = split(parts[3],',',true);
+ std::vector<std::string> items = split(parts[3],',');
std::string str_initial_selection = "";
std::string str_transparent = "false";
@@ -1352,7 +1352,6 @@ void GUIFormSpecMenu::parseBox(parserData* data,std::string element) {
}
void GUIFormSpecMenu::parseElement(parserData* data,std::string element) {
-
//some prechecks
if (element == "")
return;