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authorFixer <Fixer-007@users.noreply.github.com>2017-08-09 13:50:16 +0300
committerrubenwardy <rubenwardy@gmail.com>2017-08-12 19:37:53 +0100
commite44f13aecb39e778d5b67c0894077cba2157742b (patch)
treeca6ee8add19800724d20295bf0477bb36466b44d
parent9ef9c72e5ac71e0877bad9552f18bd0e9e3885ea (diff)
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Full viewing range key message clarified
To make it sound less confusing to players
-rw-r--r--src/game.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 0088bc95d..e34a02693 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -2980,8 +2980,8 @@ void Game::decreaseViewRange()
void Game::toggleFullViewRange()
{
static const wchar_t *msg[] = {
- L"Disabled full viewing range",
- L"Enabled full viewing range"
+ L"Normal view range",
+ L"Infinite view range"
};
draw_control->range_all = !draw_control->range_all;