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author | Fixer <Fixer-007@users.noreply.github.com> | 2017-08-09 13:50:16 +0300 |
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committer | rubenwardy <rubenwardy@gmail.com> | 2017-08-12 19:37:53 +0100 |
commit | e44f13aecb39e778d5b67c0894077cba2157742b (patch) | |
tree | ca6ee8add19800724d20295bf0477bb36466b44d | |
parent | 9ef9c72e5ac71e0877bad9552f18bd0e9e3885ea (diff) | |
download | minetest-e44f13aecb39e778d5b67c0894077cba2157742b.tar.gz minetest-e44f13aecb39e778d5b67c0894077cba2157742b.tar.bz2 minetest-e44f13aecb39e778d5b67c0894077cba2157742b.zip |
Full viewing range key message clarified
To make it sound less confusing to players
-rw-r--r-- | src/game.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game.cpp b/src/game.cpp index 0088bc95d..e34a02693 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -2980,8 +2980,8 @@ void Game::decreaseViewRange() void Game::toggleFullViewRange() { static const wchar_t *msg[] = { - L"Disabled full viewing range", - L"Enabled full viewing range" + L"Normal view range", + L"Infinite view range" }; draw_control->range_all = !draw_control->range_all; |