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author | tenplus1 <tenplus1@users.noreply.github.com> | 2016-03-27 21:09:35 +0100 |
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committer | sfan5 <sfan5@live.de> | 2016-03-29 23:56:23 +0200 |
commit | e72b8f25ee192e25c641b9de8e134ec86f351342 (patch) | |
tree | 0ae0b84dc5e3ec0b4a4fb192ea266a8e9b019cbe | |
parent | 0338c2eb91ca2ba19551aaa23bbfb46552cee9ac (diff) | |
download | minetest-e72b8f25ee192e25c641b9de8e134ec86f351342.tar.gz minetest-e72b8f25ee192e25c641b9de8e134ec86f351342.tar.bz2 minetest-e72b8f25ee192e25c641b9de8e134ec86f351342.zip |
stop falling.lua error
2016-03-27 15:47:01: ERROR[Main]: ServerError: Lua: Runtime error from mod '*builtin*' in callback luaentity_Step(): Node name is not set or is not a string!
2016-03-27 15:47:01: ERROR[Main]: stack traceback:
2016-03-27 15:47:01: ERROR[Main]: [C]: in function 'add_node'
2016-03-27 15:47:01: ERROR[Main]: /usr/share/minetest/builtin/game/falling.lua:96: in function </usr/share/minetest/builtin/game/falling.lua:43>
-rw-r--r-- | builtin/game/falling.lua | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/builtin/game/falling.lua b/builtin/game/falling.lua index 29d94ae5e..3ab64f67e 100644 --- a/builtin/game/falling.lua +++ b/builtin/game/falling.lua @@ -93,7 +93,9 @@ core.register_entity(":__builtin:falling_node", { end end -- Create node and remove entity - core.add_node(np, self.node) + if core.registered_nodes[self.node.name] then + core.add_node(np, self.node) + end self.object:remove() nodeupdate(np) return |