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author | Sfan5 <sfan5@live.de> | 2013-11-23 08:55:48 +0100 |
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committer | Sfan5 <sfan5@live.de> | 2013-11-23 15:41:47 +0100 |
commit | ee0b8da844451509ff9afc07912f6b31cf12f40b (patch) | |
tree | 6ca64981ee976829aafa847803dd5f4752e61812 | |
parent | 6f851c969251895efc3c3f02650456a2eac05d95 (diff) | |
download | minetest-ee0b8da844451509ff9afc07912f6b31cf12f40b.tar.gz minetest-ee0b8da844451509ff9afc07912f6b31cf12f40b.tar.bz2 minetest-ee0b8da844451509ff9afc07912f6b31cf12f40b.zip |
Prevent enabling Shaders if Direct3D is used
-rw-r--r-- | builtin/mainmenu.lua | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/builtin/mainmenu.lua b/builtin/mainmenu.lua index 7ef5129c3..a8adca54f 100644 --- a/builtin/mainmenu.lua +++ b/builtin/mainmenu.lua @@ -645,7 +645,12 @@ function tabbuilder.handle_settings_buttons(fields) end if fields["cb_shaders"] then - engine.setting_set("enable_shaders", fields["cb_shaders"]) + if (engine.setting_get("video_driver") == "direct3d8" or engine.setting_get("video_driver") == "direct3d9") then + engine.setting_set("enable_shaders", "false") + gamedata.errormessage = fgettext("To enable shaders the OpenGL driver needs to be used.") + else + engine.setting_set("enable_shaders", fields["cb_shaders"]) + end end if fields["cb_pre_ivis"] then engine.setting_set("preload_item_visuals", fields["cb_pre_ivis"]) |