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author | sapier <Sapier at GMX dot net> | 2014-06-27 20:42:20 +0200 |
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committer | sapier <Sapier at GMX dot net> | 2014-06-27 20:42:20 +0200 |
commit | f383766dbf636c47d5d115b3f6e9aa3bcb54cfa4 (patch) | |
tree | 1e4abd8a13ec1801bc51830729a02f40862f6605 | |
parent | ed2c8ba9c5d1a80cefe20bd75660536d9a0dd0f5 (diff) | |
download | minetest-f383766dbf636c47d5d115b3f6e9aa3bcb54cfa4.tar.gz minetest-f383766dbf636c47d5d115b3f6e9aa3bcb54cfa4.tar.bz2 minetest-f383766dbf636c47d5d115b3f6e9aa3bcb54cfa4.zip |
Fix GenericCAO fails to grabing member animated mesh node to prevent it do be deleted to early
-rw-r--r-- | src/content_cao.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/content_cao.cpp b/src/content_cao.cpp index bd90e96a5..aa999b3af 100644 --- a/src/content_cao.cpp +++ b/src/content_cao.cpp @@ -756,6 +756,7 @@ void GenericCAO::removeFromScene(bool permanent) if(m_animated_meshnode) { m_animated_meshnode->remove(); + m_animated_meshnode->drop(); m_animated_meshnode = NULL; } if(m_spritenode) @@ -879,6 +880,7 @@ void GenericCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc, if(mesh) { m_animated_meshnode = smgr->addAnimatedMeshSceneNode(mesh, NULL); + m_animated_meshnode->grab(); mesh->drop(); // The scene node took hold of it m_animated_meshnode->animateJoints(); // Needed for some animations m_animated_meshnode->setScale(v3f(m_prop.visual_size.X, |