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authorPerttu Ahola <celeron55@gmail.com>2011-11-16 14:44:01 +0200
committerPerttu Ahola <celeron55@gmail.com>2011-11-29 19:13:47 +0200
commitf68fa667c8723cc39f113502c53cc5c35eb32ab6 (patch)
treed1c8a3dd207a45dc2c1ff0f8703a62687d9875aa
parent7a29b14a20b16b97fd0d97d9f305fe0d53c160bf (diff)
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Clean InventoryItem interface a bit
-rw-r--r--src/camera.cpp4
-rw-r--r--src/content_cao.cpp2
-rw-r--r--src/guiInventoryMenu.cpp2
-rw-r--r--src/inventory.cpp21
-rw-r--r--src/inventory.h14
5 files changed, 20 insertions, 23 deletions
diff --git a/src/camera.cpp b/src/camera.cpp
index 74ecd6cec..938c7a5ce 100644
--- a/src/camera.cpp
+++ b/src/camera.cpp
@@ -451,7 +451,7 @@ void Camera::updateSettings()
void Camera::wield(const InventoryItem* item, IGameDef *gamedef)
{
- ITextureSource *tsrc = gamedef->tsrc();
+ //ITextureSource *tsrc = gamedef->tsrc();
INodeDefManager *ndef = gamedef->ndef();
if (item != NULL)
@@ -475,7 +475,7 @@ void Camera::wield(const InventoryItem* item, IGameDef *gamedef)
// If that failed, make an extruded sprite.
if (!isCube)
{
- m_wieldnode->setSprite(item->getImageRaw(tsrc));
+ m_wieldnode->setSprite(item->getImageRaw());
m_wieldnode->setScale(v3f(40));
}
diff --git a/src/content_cao.cpp b/src/content_cao.cpp
index 323836832..ca9e22811 100644
--- a/src/content_cao.cpp
+++ b/src/content_cao.cpp
@@ -224,7 +224,7 @@ void ItemCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
<<std::endl;
if(item)
{
- texture = item->getImage(tsrc);
+ texture = item->getImage();
delete item;
}
}
diff --git a/src/guiInventoryMenu.cpp b/src/guiInventoryMenu.cpp
index 4ed9c857c..9b73af3e0 100644
--- a/src/guiInventoryMenu.cpp
+++ b/src/guiInventoryMenu.cpp
@@ -39,7 +39,7 @@ void drawInventoryItem(video::IVideoDriver *driver,
return;
video::ITexture *texture = NULL;
- texture = item->getImage(tsrc);
+ texture = item->getImage();
if(texture != NULL)
{
diff --git a/src/inventory.cpp b/src/inventory.cpp
index b0b128418..5b99617b3 100644
--- a/src/inventory.cpp
+++ b/src/inventory.cpp
@@ -179,7 +179,7 @@ MaterialItem::MaterialItem(IGameDef *gamedef, content_t content, u16 count):
}
#ifndef SERVER
-video::ITexture * MaterialItem::getImage(ITextureSource *tsrc) const
+video::ITexture * MaterialItem::getImage() const
{
return m_gamedef->getNodeDefManager()->get(m_nodename).inventory_texture;
}
@@ -232,11 +232,10 @@ std::string ToolItem::getImageBasename() const
}
#ifndef SERVER
-video::ITexture * ToolItem::getImage(ITextureSource *tsrc) const
+video::ITexture * ToolItem::getImage() const
{
- if(tsrc == NULL)
- return NULL;
-
+ ITextureSource *tsrc = m_gamedef->tsrc();
+
std::string basename = getImageBasename();
/*
@@ -253,10 +252,9 @@ video::ITexture * ToolItem::getImage(ITextureSource *tsrc) const
return tsrc->getTextureRaw(os.str());
}
-video::ITexture * ToolItem::getImageRaw(ITextureSource *tsrc) const
+video::ITexture * ToolItem::getImageRaw() const
{
- if(tsrc == NULL)
- return NULL;
+ ITextureSource *tsrc = m_gamedef->tsrc();
return tsrc->getTextureRaw(getImageBasename());
}
@@ -267,11 +265,10 @@ video::ITexture * ToolItem::getImageRaw(ITextureSource *tsrc) const
*/
#ifndef SERVER
-video::ITexture * CraftItem::getImage(ITextureSource *tsrc) const
+video::ITexture * CraftItem::getImage() const
{
- if(tsrc == NULL)
- return NULL;
-
+ ITextureSource *tsrc = m_gamedef->tsrc();
+
std::string name = item_craft_get_image_name(m_subname, m_gamedef);
// Get such a texture
diff --git a/src/inventory.h b/src/inventory.h
index 32e1cd93e..64fab921b 100644
--- a/src/inventory.h
+++ b/src/inventory.h
@@ -51,11 +51,11 @@ public:
virtual std::string getImageBasename() const { return ""; }
#ifndef SERVER
// Shall return an image of the item (or NULL)
- virtual video::ITexture * getImage(ITextureSource *tsrc) const
+ virtual video::ITexture * getImage() const
{ return NULL; }
// Shall return an image of the item without embellishments (or NULL)
- virtual video::ITexture * getImageRaw(ITextureSource *tsrc) const
- { return getImage(tsrc); }
+ virtual video::ITexture * getImageRaw() const
+ { return getImage(); }
#endif
// Shall return a text to show in the GUI
virtual std::string getText() { return ""; }
@@ -161,7 +161,7 @@ public:
return new MaterialItem(m_gamedef, m_nodename, m_count);
}
#ifndef SERVER
- video::ITexture * getImage(ITextureSource *tsrc) const;
+ video::ITexture * getImage() const;
#endif
std::string getText()
{
@@ -235,7 +235,7 @@ public:
return new CraftItem(m_gamedef, m_subname, m_count);
}
#ifndef SERVER
- video::ITexture * getImage(ITextureSource *tsrc) const;
+ video::ITexture * getImage() const;
#endif
std::string getText()
{
@@ -316,8 +316,8 @@ public:
std::string getImageBasename() const;
#ifndef SERVER
- video::ITexture * getImage(ITextureSource *tsrc) const;
- video::ITexture * getImageRaw(ITextureSource *tsrc) const;
+ video::ITexture * getImage() const;
+ video::ITexture * getImageRaw() const;
#endif
std::string getText()