diff options
author | proller <proller@github.com> | 2013-06-23 11:31:22 +0400 |
---|---|---|
committer | proller <proller@github.com> | 2013-06-23 11:31:22 +0400 |
commit | f960c3be313c761fe02f9167dc1fe3fca5dc4ada (patch) | |
tree | 54543a7e61e6ed273840d9bcba6bc9655add5243 | |
parent | 309c5f3641dccaf1260953f098ccd593396dee64 (diff) | |
download | minetest-f960c3be313c761fe02f9167dc1fe3fca5dc4ada.tar.gz minetest-f960c3be313c761fe02f9167dc1fe3fca5dc4ada.tar.bz2 minetest-f960c3be313c761fe02f9167dc1fe3fca5dc4ada.zip |
Add support for IPv6
Two new configuration options are added:
- "enable_ipv6" to enable/disable the overall use of IPv6
- "ipv6_server" to enable/disable the use of IPv6 sockets when running
a server (when "enable_ipv6" is enabled)
-rw-r--r-- | minetest.conf.example | 6 | ||||
-rw-r--r-- | src/client.cpp | 5 | ||||
-rw-r--r-- | src/client.h | 3 | ||||
-rw-r--r-- | src/connection.cpp | 7 | ||||
-rw-r--r-- | src/connection.h | 4 | ||||
-rw-r--r-- | src/constants.h | 1 | ||||
-rw-r--r-- | src/debug.h | 2 | ||||
-rw-r--r-- | src/defaultsettings.cpp | 4 | ||||
-rw-r--r-- | src/game.cpp | 31 | ||||
-rw-r--r-- | src/gettext.h | 3 | ||||
-rw-r--r-- | src/jthread/jmutex.h | 2 | ||||
-rw-r--r-- | src/porting.h | 5 | ||||
-rw-r--r-- | src/server.cpp | 3 | ||||
-rw-r--r-- | src/socket.cpp | 487 | ||||
-rw-r--r-- | src/socket.h | 55 | ||||
-rw-r--r-- | src/test.cpp | 66 |
16 files changed, 475 insertions, 209 deletions
diff --git a/minetest.conf.example b/minetest.conf.example index 4306740e9..8ec65403d 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -367,3 +367,9 @@ # Float islands starts from height, 0 to disable #mgindev_float_islands = 500 + +# Enable/disable IPv6 +#enable_ipv6 = true +# Enable/disable running an IPv6 server. An IPv6 server may be restricted +# to IPv6 clients, depending on system configuration. +#ipv6_server = false diff --git a/src/client.cpp b/src/client.cpp index 5f53e14f7..c82d9b050 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -271,7 +271,8 @@ Client::Client( IWritableItemDefManager *itemdef, IWritableNodeDefManager *nodedef, ISoundManager *sound, - MtEventManager *event + MtEventManager *event, + bool ipv6 ): m_tsrc(tsrc), m_shsrc(shsrc), @@ -287,7 +288,7 @@ Client::Client( device->getSceneManager(), tsrc, this, device ), - m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, this), + m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, ipv6, this), m_device(device), m_server_ser_ver(SER_FMT_VER_INVALID), m_playeritem(0), diff --git a/src/client.h b/src/client.h index 1d231a5a3..0b69abf56 100644 --- a/src/client.h +++ b/src/client.h @@ -263,7 +263,8 @@ public: IWritableItemDefManager *itemdef, IWritableNodeDefManager *nodedef, ISoundManager *sound, - MtEventManager *event + MtEventManager *event, + bool ipv6 ); ~Client(); diff --git a/src/connection.cpp b/src/connection.cpp index 7bff5b113..b94df5e82 100644 --- a/src/connection.cpp +++ b/src/connection.cpp @@ -520,10 +520,12 @@ void Peer::reportRTT(float rtt) Connection */ -Connection::Connection(u32 protocol_id, u32 max_packet_size, float timeout): +Connection::Connection(u32 protocol_id, u32 max_packet_size, float timeout, + bool ipv6): m_protocol_id(protocol_id), m_max_packet_size(max_packet_size), m_timeout(timeout), + m_socket(ipv6), m_peer_id(0), m_bc_peerhandler(NULL), m_bc_receive_timeout(0), @@ -535,10 +537,11 @@ Connection::Connection(u32 protocol_id, u32 max_packet_size, float timeout): } Connection::Connection(u32 protocol_id, u32 max_packet_size, float timeout, - PeerHandler *peerhandler): + bool ipv6, PeerHandler *peerhandler): m_protocol_id(protocol_id), m_max_packet_size(max_packet_size), m_timeout(timeout), + m_socket(ipv6), m_peer_id(0), m_bc_peerhandler(peerhandler), m_bc_receive_timeout(0), diff --git a/src/connection.h b/src/connection.h index 486cf331f..f5cddcbf4 100644 --- a/src/connection.h +++ b/src/connection.h @@ -548,8 +548,8 @@ struct ConnectionCommand class Connection: public SimpleThread { public: - Connection(u32 protocol_id, u32 max_packet_size, float timeout); - Connection(u32 protocol_id, u32 max_packet_size, float timeout, + Connection(u32 protocol_id, u32 max_packet_size, float timeout, bool ipv6); + Connection(u32 protocol_id, u32 max_packet_size, float timeout, bool ipv6, PeerHandler *peerhandler); ~Connection(); void * Thread(); diff --git a/src/constants.h b/src/constants.h index 8246c8c21..e9d9f884a 100644 --- a/src/constants.h +++ b/src/constants.h @@ -36,6 +36,7 @@ with this program; if not, write to the Free Software Foundation, Inc., // Causes the socket class to deliberately drop random packets. // This disables unit testing of socket and connection. #define INTERNET_SIMULATOR 0 +#define INTERNET_SIMULATOR_PACKET_LOSS 10 // 10 = easy, 4 = hard #define CONNECTION_TIMEOUT 30 diff --git a/src/debug.h b/src/debug.h index 1b14c4e0a..31855cce7 100644 --- a/src/debug.h +++ b/src/debug.h @@ -34,7 +34,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #ifdef _WIN32 #define WIN32_LEAN_AND_MEAN #ifndef _WIN32_WINNT - #define _WIN32_WINNT 0x0500 + #define _WIN32_WINNT 0x0501 #endif #include <windows.h> #ifdef _MSC_VER diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index ffaa7a3c7..2802d33f5 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -251,6 +251,10 @@ void set_default_settings(Settings *settings) settings->setDefault("mgindev_np_float_islands3", "0, 1, (256, 256, 256), 6412, 2, 0.5, 1, 0.5"); settings->setDefault("mgindev_np_biome", "0, 1, (250, 250, 250), 9130, 3, 0.50, 1, 10"); settings->setDefault("mgindev_float_islands", "500"); + + // IPv6 + settings->setDefault("enable_ipv6", "true"); + settings->setDefault("ipv6_server", "false"); } void override_default_settings(Settings *settings, Settings *from) diff --git a/src/game.cpp b/src/game.cpp index 833117959..e4019e472 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1039,12 +1039,6 @@ void the_game( infostream<<"Creating client"<<std::endl; MapDrawControl draw_control; - - Client client(device, playername.c_str(), password, draw_control, - tsrc, shsrc, itemdef, nodedef, sound, &eventmgr); - - // Client acts as our GameDef - IGameDef *gamedef = &client; { wchar_t* text = wgettext("Resolving address..."); @@ -1054,18 +1048,39 @@ void the_game( Address connect_address(0,0,0,0, port); try{ if(address == "") + { //connect_address.Resolve("localhost"); - connect_address.setAddress(127,0,0,1); + if(g_settings->getBool("enable_ipv6") && g_settings->getBool("ipv6_server")) + { + IPv6AddressBytes addr_bytes; + addr_bytes.bytes[15] = 1; + connect_address.setAddress(&addr_bytes); + } + else + { + connect_address.setAddress(127,0,0,1); + } + } else connect_address.Resolve(address.c_str()); } catch(ResolveError &e) { - error_message = L"Couldn't resolve address"; + error_message = L"Couldn't resolve address: " + narrow_to_wide(e.what()); errorstream<<wide_to_narrow(error_message)<<std::endl; // Break out of client scope break; } + + /* + Create client + */ + Client client(device, playername.c_str(), password, draw_control, + tsrc, shsrc, itemdef, nodedef, sound, &eventmgr, + connect_address.isIPv6()); + + // Client acts as our GameDef + IGameDef *gamedef = &client; /* Attempt to connect to the server diff --git a/src/gettext.h b/src/gettext.h index 452787de4..ca82b1f02 100644 --- a/src/gettext.h +++ b/src/gettext.h @@ -14,6 +14,9 @@ #if defined(_WIN32) #define WIN32_LEAN_AND_MEAN +#ifndef _WIN32_WINNT + #define _WIN32_WINNT 0x0501 +#endif #include <windows.h> #endif diff --git a/src/jthread/jmutex.h b/src/jthread/jmutex.h index 383150f3f..8efdc7bc5 100644 --- a/src/jthread/jmutex.h +++ b/src/jthread/jmutex.h @@ -31,7 +31,7 @@ #if (defined(WIN32) || defined(_WIN32_WCE)) #ifndef _WIN32_WINNT - #define _WIN32_WINNT 0x0500 + #define _WIN32_WINNT 0x0501 #endif #ifndef _WIN32_WCE #include <process.h> diff --git a/src/porting.h b/src/porting.h index bcce96ef7..12c390893 100644 --- a/src/porting.h +++ b/src/porting.h @@ -42,7 +42,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #ifdef _WIN32 #ifndef _WIN32_WINNT - #define _WIN32_WINNT 0x0500 + #define _WIN32_WINNT 0x0501 #endif #include <windows.h> @@ -153,6 +153,9 @@ bool threadSetPriority(threadid_t tid, int prio); Overflow can occur at any value higher than 10000000. */ #ifdef _WIN32 // Windows +#ifndef _WIN32_WINNT + #define _WIN32_WINNT 0x0501 +#endif #include <windows.h> inline u32 getTimeS() diff --git a/src/server.cpp b/src/server.cpp index 7963aeaae..fea4349f1 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -639,7 +639,8 @@ Server::Server( m_simple_singleplayer_mode(simple_singleplayer_mode), m_async_fatal_error(""), m_env(NULL), - m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, this), + m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, + g_settings->getBool("enable_ipv6") && g_settings->getBool("ipv6_server"), this), m_banmanager(path_world+DIR_DELIM+"ipban.txt"), m_rollback(NULL), m_rollback_sink_enabled(true), diff --git a/src/socket.cpp b/src/socket.cpp index 9e289baa2..c1517ccb9 100644 --- a/src/socket.cpp +++ b/src/socket.cpp @@ -20,7 +20,9 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "socket.h" #ifdef _WIN32 - #define WIN32_LEAN_AND_MEAN + #ifndef WIN32_LEAN_AND_MEAN + #define WIN32_LEAN_AND_MEAN + #endif // Without this some of the network functions are not found on mingw #ifndef _WIN32_WINNT #define _WIN32_WINNT 0x0501 @@ -46,27 +48,30 @@ typedef int socket_t; #include "constants.h" #include "debug.h" +#include "settings.h" +#include "main.h" // for g_settings #include <stdio.h> #include <iostream> #include <stdlib.h> +#include <string.h> #include <errno.h> +#include <sstream> #include "util/string.h" #include "util/numeric.h" +// Set to true to enable verbose debug output bool socket_enable_debug_output = false; -#define DP socket_enable_debug_output -// This is prepended to everything printed here -#define DPS "" bool g_sockets_initialized = false; +// Initialize sockets void sockets_init() { #ifdef _WIN32 + // Windows needs sockets to be initialized before use WSADATA WsaData; if(WSAStartup( MAKEWORD(2,2), &WsaData ) != NO_ERROR) throw SocketException("WSAStartup failed"); -#else #endif g_sockets_initialized = true; } @@ -74,34 +79,57 @@ void sockets_init() void sockets_cleanup() { #ifdef _WIN32 + // On Windows, cleanup sockets after use WSACleanup(); #endif } +/* + Address +*/ + Address::Address() { - m_address = 0; + m_addr_family = 0; + memset(&m_address, 0, sizeof m_address); m_port = 0; } -Address::Address(unsigned int address, unsigned short port) +Address::Address(u32 address, u16 port) { - m_address = address; - m_port = port; + setAddress(address); + setPort(port); } -Address::Address(unsigned int a, unsigned int b, - unsigned int c, unsigned int d, - unsigned short port) +Address::Address(u8 a, u8 b, u8 c, u8 d, u16 port) { - m_address = (a<<24) | (b<<16) | ( c<<8) | d; - m_port = port; + setAddress(a, b, c, d); + setPort(port); } +Address::Address(const IPv6AddressBytes * ipv6_bytes, u16 port) +{ + setAddress(ipv6_bytes); + setPort(port); +} + +// Equality (address family, address and port must be equal) bool Address::operator==(Address &address) { - return (m_address == address.m_address - && m_port == address.m_port); + if(address.m_addr_family != m_addr_family || address.m_port != m_port) + return false; + else if(m_addr_family == AF_INET) + { + return m_address.ipv4.sin_addr.s_addr == + address.m_address.ipv4.sin_addr.s_addr; + } + else if(m_addr_family == AF_INET6) + { + return memcmp(m_address.ipv6.sin6_addr.s6_addr, + address.m_address.ipv6.sin6_addr.s6_addr, 16) == 0; + } + else + return false; } bool Address::operator!=(Address &address) @@ -111,105 +139,183 @@ bool Address::operator!=(Address &address) void Address::Resolve(const char *name) { - struct addrinfo *resolved; - int e = getaddrinfo(name, NULL, NULL, &resolved); + struct addrinfo *resolved, hints; + memset(&hints, 0, sizeof(hints)); + + // Setup hints + hints.ai_socktype = 0; + hints.ai_protocol = 0; + hints.ai_flags = 0; + if(g_settings->getBool("enable_ipv6")) + { + // AF_UNSPEC allows both IPv6 and IPv4 addresses to be returned + hints.ai_family = AF_UNSPEC; + } + else + { + hints.ai_family = AF_INET; + } + + // Do getaddrinfo() + int e = getaddrinfo(name, NULL, &hints, &resolved); if(e != 0) + throw ResolveError(gai_strerror(e)); + + // Copy data + if(resolved->ai_family == AF_INET) + { + struct sockaddr_in *t = (struct sockaddr_in *) resolved->ai_addr; + m_addr_family = AF_INET; + m_address.ipv4 = *t; + } + else if(resolved->ai_family == AF_INET6) + { + struct sockaddr_in6 *t = (struct sockaddr_in6 *) resolved->ai_addr; + m_addr_family = AF_INET6; + m_address.ipv6 = *t; + } + else + { + freeaddrinfo(resolved); throw ResolveError(""); - /* - FIXME: This is an ugly hack; change the whole class - to store the address as sockaddr - */ - struct sockaddr_in *t = (struct sockaddr_in*)resolved->ai_addr; - m_address = ntohl(t->sin_addr.s_addr); + } freeaddrinfo(resolved); } +// IP address -> textual representation std::string Address::serializeString() const { - unsigned int a, b, c, d; - a = (m_address & 0xFF000000)>>24; - b = (m_address & 0x00FF0000)>>16; - c = (m_address & 0x0000FF00)>>8; - d = (m_address & 0x000000FF); - return itos(a)+"."+itos(b)+"."+itos(c)+"."+itos(d); + if(m_addr_family == AF_INET) + { + u8 a, b, c, d, addr; + addr = ntohl(m_address.ipv4.sin_addr.s_addr); + a = (addr & 0xFF000000) >> 24; + b = (addr & 0x00FF0000) >> 16; + c = (addr & 0x0000FF00) >> 8; + d = (addr & 0x000000FF); + return itos(a) + "." + itos(b) + "." + itos(c) + "." + itos(d); + } + else if(m_addr_family == AF_INET6) + { + std::ostringstream os; + for(int i = 0; i < 16; i += 2) + { + u16 section = + (m_address.ipv6.sin6_addr.s6_addr[i] << 8) | + (m_address.ipv6.sin6_addr.s6_addr[i + 1]); + os << std::hex << section; + if(i < 14) + os << ":"; + } + return os.str(); + } + else + return std::string(""); +} + +struct sockaddr_in Address::getAddress() const +{ + return m_address.ipv4; // NOTE: NO PORT INCLUDED, use getPort() } -unsigned int Address::getAddress() const +struct sockaddr_in6 Address::getAddress6() const { - return m_address; + return m_address.ipv6; // NOTE: NO PORT INCLUDED, use getPort() } -unsigned short Address::getPort() const +u16 Address::getPort() const { return m_port; } -void Address::setAddress(unsigned int address) +int Address::getFamily() const { - m_address = address; + return m_addr_family; } -void Address::setAddress(unsigned int a, unsigned int b, - unsigned int c, unsigned int d) +bool Address::isIPv6() const { - m_address = (a<<24) | (b<<16) | ( c<<8) | d; + return m_addr_family == AF_INET6; } -void Address::setPort(unsigned short port) +void Address::setAddress(u32 address) { - m_port = port; + m_addr_family = AF_INET; + m_address.ipv4.sin_family = AF_INET; + m_address.ipv4.sin_addr.s_addr = htonl(address); } -void Address::print(std::ostream *s) const +void Address::setAddress(u8 a, u8 b, u8 c, u8 d) +{ + m_addr_family = AF_INET; + m_address.ipv4.sin_family = AF_INET; + u32 addr = htonl((a << 24) | (b << 16) | (c << 8) | d); + m_address.ipv4.sin_addr.s_addr = addr; +} + +void Address::setAddress(const IPv6AddressBytes * ipv6_bytes) { - (*s)<<((m_address>>24)&0xff)<<"." - <<((m_address>>16)&0xff)<<"." - <<((m_address>>8)&0xff)<<"." - <<((m_address>>0)&0xff)<<":" - <<m_port; + m_addr_family = AF_INET6; + m_address.ipv6.sin6_family = AF_INET6; + if(ipv6_bytes) + memcpy(m_address.ipv6.sin6_addr.s6_addr, ipv6_bytes->bytes, 16); + else + memset(m_address.ipv6.sin6_addr.s6_addr, 0, 16); } -void Address::print() const +void Address::setPort(u16 port) { - print(&dstream); + m_port = port; +} + +void Address::print(std::ostream *s) const +{ + if(m_addr_family == AF_INET6) + { + (*s) << "[" << serializeString() << "]:" << m_port; + } + else + { + (*s) << serializeString() << ":" << m_port; + } } -UDPSocket::UDPSocket() +/* + UDPSocket +*/ + +UDPSocket::UDPSocket(bool ipv6) { if(g_sockets_initialized == false) throw SocketException("Sockets not initialized"); - - m_handle = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); - - if(DP) - dstream<<DPS<<"UDPSocket("<<(int)m_handle<<")::UDPSocket()"<<std::endl; - - if(m_handle <= 0) - { - throw SocketException("Failed to create socket"); - } -/*#ifdef _WIN32 - DWORD nonblocking = 0; - if(ioctlsocket(m_handle, FIONBIO, &nonblocking) != 0) + // Use IPv6 if specified + m_addr_family = ipv6 ? AF_INET6 : AF_INET; + m_handle = socket(m_addr_family, SOCK_DGRAM, IPPROTO_UDP); + + if(socket_enable_debug_output) { - throw SocketException("Failed set non-blocking mode"); + dstream << "UDPSocket(" << (int) m_handle + << ")::UDPSocket(): ipv6 = " + << (ipv6 ? "true" : "false") + << std::endl; } -#else - int nonblocking = 0; - if(fcntl(m_handle, F_SETFL, O_NONBLOCK, nonblocking) == -1) + + if(m_handle <= 0) { - throw SocketException("Failed set non-blocking mode"); + throw SocketException("Failed to create socket"); } -#endif*/ setTimeoutMs(0); } UDPSocket::~UDPSocket() { - if(DP) - dstream<<DPS<<"UDPSocket("<<(int)m_handle<<")::~UDPSocket()"<<std::endl; + if(socket_enable_debug_output) + { + dstream << "UDPSocket( " << (int) m_handle << ")::~UDPSocket()" + << std::endl; + } #ifdef _WIN32 closesocket(m_handle); @@ -218,111 +324,175 @@ UDPSocket::~UDPSocket() #endif } -void UDPSocket::Bind(unsigned short port) +void UDPSocket::Bind(u16 port) { - if(DP) - dstream<<DPS<<"UDPSocket("<<(int)m_handle - <<")::Bind(): port="<<port<<std::endl; - - sockaddr_in address; - address.sin_family = AF_INET; - address.sin_addr.s_addr = INADDR_ANY; - address.sin_port = htons(port); - - if(bind(m_handle, (const sockaddr*)&address, sizeof(sockaddr_in)) < 0) - { -#ifndef DISABLE_ERRNO - dstream<<(int)m_handle<<": Bind failed: "<<strerror(errno)<<std::endl; -#endif - throw SocketException("Failed to bind socket"); - } + if(socket_enable_debug_output) + { + dstream << "UDPSocket(" << (int) m_handle << ")::Bind(): " + << "port=" << port << std::endl; + } + + if(m_addr_family == AF_INET6) + { + struct sockaddr_in6 address; + address.sin6_family = AF_INET6; + address.sin6_addr = in6addr_any; + address.sin6_port = htons(port); + + if(bind(m_handle, (const struct sockaddr *) &address, + sizeof(struct sockaddr_in6)) < 0) + { + dstream << (int) m_handle << ": Bind failed: " + << strerror(errno) << std::endl; + throw SocketException("Failed to bind socket"); + } + } + else + { + struct sockaddr_in address; + address.sin_family = AF_INET; + address.sin_addr.s_addr = INADDR_ANY; + address.sin_port = htons(port); + + if(bind(m_handle, (const struct sockaddr *) &address, + sizeof(struct sockaddr_in)) < 0) + { + dstream << (int) m_handle << ": Bind failed: " + << strerror(errno) << std::endl; + throw SocketException("Failed to bind socket"); + } + } } void UDPSocket::Send(const Address & destination, const void * data, int size) { - bool dumping_packet = false; + bool dumping_packet = false; // for INTERNET_SIMULATOR + if(INTERNET_SIMULATOR) - dumping_packet = (myrand()%10==0); //easy - //dumping_packet = (myrand()%4==0); // hard - - if(DP){ - /*dstream<<DPS<<"UDPSocket("<<(int)m_handle - <<")::Send(): destination=";*/ - dstream<<DPS; - dstream<<(int)m_handle<<" -> "; - destination.print(); - dstream<<", size="<<size<<", data="; - for(int i=0; i<size && i<20; i++){ - if(i%2==0) DEBUGPRINT(" "); - unsigned int a = ((const unsigned char*)data)[i]; + dumping_packet = (myrand() % INTERNET_SIMULATOR_PACKET_LOSS == 0); + + if(socket_enable_debug_output) + { + // Print packet destination and size + dstream << (int) m_handle << " -> "; + destination.print(&dstream); + dstream << ", size=" << size; + + // Print packet contents + dstream << ", data="; + for(int i = 0; i < size && i < 20; i++) + { + if(i % 2 == 0) + DEBUGPRINT(" "); + unsigned int a = ((const unsigned char *) data)[i]; DEBUGPRINT("%.2X", a); } - if(size>20) - dstream<<"..."; + + if(size > 20) + dstream << "..."; + if(dumping_packet) - dstream<<" (DUMPED BY INTERNET_SIMULATOR)"; - dstream<<std::endl; - } - else if(dumping_packet) - { - // Lol let's forget it - dstream<<"UDPSocket::Send(): " - "INTERNET_SIMULATOR: dumping packet." - <<std::endl; + dstream << " (DUMPED BY INTERNET_SIMULATOR)"; + + dstream << std::endl; } if(dumping_packet) + { + // Lol let's forget it + dstream << "UDPSocket::Send(): " + "INTERNET_SIMULATOR: dumping packet." + << std::endl; return; + } - sockaddr_in address; - address.sin_family = AF_INET; - address.sin_addr.s_addr = htonl(destination.getAddress()); - address.sin_port = htons(destination.getPort()); + if(destination.getFamily() != m_addr_family) + throw SendFailedException("Address family mismatch"); - int sent = sendto(m_handle, (const char*)data, size, - 0, (sockaddr*)&address, sizeof(sockaddr_in)); + int sent; + if(m_addr_family == AF_INET6) + { + struct sockaddr_in6 address = destination.getAddress6(); + address.sin6_port = htons(destination.getPort()); + sent = sendto(m_handle, (const char *) data, size, + 0, (struct sockaddr *) &address, sizeof(struct sockaddr_in6)); + } + else + { + struct sockaddr_in address = destination.getAddress(); + address.sin_port = htons(destination.getPort()); + sent = sendto(m_handle, (const char *) data, size, + 0, (struct sockaddr *) &address, sizeof(struct sockaddr_in)); + } - if(sent != size) - { + if(sent != size) + { throw SendFailedException("Failed to send packet"); - } + } } int UDPSocket::Receive(Address & sender, void * data, int size) { + // Return on timeout if(WaitData(m_timeout_ms) == false) { return -1; } - sockaddr_in address; - socklen_t address_len = sizeof(address); + int received; + if(m_addr_family == AF_INET6) + { + struct sockaddr_in6 address; + socklen_t address_len = sizeof(address); - int received = recvfrom(m_handle, (char*)data, - size, 0, (sockaddr*)&address, &address_len); + received = recvfrom(m_handle, (char *) data, + size, 0, (struct sockaddr *) &address, &address_len); - if(received < 0) - return -1; + if(received < 0) + return -1; + + u16 address_port = ntohs(address.sin6_port); + IPv6AddressBytes bytes; + memcpy(bytes.bytes, address.sin6_addr.s6_addr, 16); + sender = Address(&bytes, address_port); + } + else + { + struct sockaddr_in address; + socklen_t address_len = sizeof(address); + + received = recvfrom(m_handle, (char *) data, + size, 0, (struct sockaddr *) &address, &address_len); - unsigned int address_ip = ntohl(address.sin_addr.s_addr); - unsigned int address_port = ntohs(address.sin_port); + if(received < 0) + return -1; - sender = Address(address_ip, address_port); + u32 address_ip = ntohl(address.sin_addr.s_addr); + u16 address_port = ntohs(address.sin_port); + + sender = Address(address_ip, address_port); + } - if(DP){ - //dstream<<DPS<<"UDPSocket("<<(int)m_handle<<")::Receive(): sender="; - dstream<<DPS<<(int)m_handle<<" <- "; - sender.print(); - //dstream<<", received="<<received<<std::endl; - dstream<<", size="<<received<<", data="; - for(int i=0; i<received && i<20; i++){ - if(i%2==0) DEBUGPRINT(" "); - unsigned int a = ((const unsigned char*)data)[i]; + if(socket_enable_debug_output) + { + // Print packet sender and size + dstream << (int) m_handle << " <- "; + sender.print(&dstream); + dstream << ", size=" << received; + + // Print packet contents + dstream << ", data="; + for(int i = 0; i < received && i < 20; i++) + { + if(i % 2 == 0) + DEBUGPRINT(" "); + unsigned int a = ((const unsigned char *) data)[i]; DEBUGPRINT("%.2X", a); } - if(received>20) - dstream<<"..."; - dstream<<std::endl; + if(received > 20) + dstream << "..."; + + dstream << std::endl; } return received; @@ -351,42 +521,39 @@ bool UDPSocket::WaitData(int timeout_ms) struct timeval tv; tv.tv_sec = 0; tv.tv_usec = timeout_ms * 1000; + // select() result = select(m_handle+1, &readset, NULL, NULL, &tv); - if(result == 0){ - // Timeout - /*dstream<<"Select timed out (timeout_ms=" - <<timeout_ms<<")"<<std::endl;*/ + if(result == 0) return false; - } - else if(result < 0 && errno == EINTR){ + else if(result < 0 && errno == EINTR) return false; - } - else if(result < 0){ - // Error -#ifndef DISABLE_ERRNO - dstream<<(int)m_handle<<": Select failed: "<<strerror(errno)<<std::endl; -#endif + else if(result < 0) + { + dstream << (int) m_handle << ": Select failed: " + << strerror(errno) << std::endl; + #ifdef _WIN32 int e = WSAGetLastError(); - dstream<<(int)m_handle<<": WSAGetLastError()="<<e<<std::endl; - if(e == 10004 /*=WSAEINTR*/) + dstream << (int) m_handle << ": WSAGetLastError()=" + << e << std::endl; + if(e == 10004 /* = WSAEINTR */) { - dstream<<"WARNING: Ignoring WSAEINTR."<<std::endl; + dstream << "WARNING: Ignoring WSAEINTR." << std::endl; return false; } #endif + throw SocketException("Select failed"); } - else if(FD_ISSET(m_handle, &readset) == false){ + else if(FD_ISSET(m_handle, &readset) == false) + { // No data - //dstream<<"Select reported no data in m_handle"<<std::endl; return false; } // There is data - //dstream<<"Select reported data in m_handle"<<std::endl; return true; } diff --git a/src/socket.h b/src/socket.h index 994a07e45..ba88b0142 100644 --- a/src/socket.h +++ b/src/socket.h @@ -20,7 +20,24 @@ with this program; if not, write to the Free Software Foundation, Inc., #ifndef SOCKET_HEADER #define SOCKET_HEADER +#ifdef _WIN32 + #ifndef WIN32_LEAN_AND_MEAN + #define WIN32_LEAN_AND_MEAN + #endif +#ifndef _WIN32_WINNT + #define _WIN32_WINNT 0x0501 +#endif + #include <windows.h> + #include <winsock2.h> + #include <ws2tcpip.h> +#else + #include <sys/socket.h> + #include <netinet/in.h> +#endif + #include <ostream> +#include <string.h> +#include "irrlichttypes.h" #include "exceptions.h" extern bool socket_enable_debug_output; @@ -55,35 +72,48 @@ public: void sockets_init(); void sockets_cleanup(); +class IPv6AddressBytes +{ +public: + u8 bytes[16]; + IPv6AddressBytes() { memset(bytes, 0, 16); } +}; + class Address { public: Address(); - Address(unsigned int address, unsigned short port); - Address(unsigned int a, unsigned int b, - unsigned int c, unsigned int d, - unsigned short port); + Address(u32 address, u16 port); + Address(u8 a, u8 b, u8 c, u8 d, u16 port); + Address(const IPv6AddressBytes * ipv6_bytes, u16 port); bool operator==(Address &address); bool operator!=(Address &address); void Resolve(const char *name); - unsigned int getAddress() const; + struct sockaddr_in getAddress() const; unsigned short getPort() const; - void setAddress(unsigned int address); - void setAddress(unsigned int a, unsigned int b, - unsigned int c, unsigned int d); + void setAddress(u32 address); + void setAddress(u8 a, u8 b, u8 c, u8 d); + void setAddress(const IPv6AddressBytes * ipv6_bytes); + struct sockaddr_in6 getAddress6() const; + int getFamily() const; + bool isIPv6() const; void setPort(unsigned short port); void print(std::ostream *s) const; - void print() const; std::string serializeString() const; private: - unsigned int m_address; - unsigned short m_port; + unsigned int m_addr_family; + union + { + struct sockaddr_in ipv4; + struct sockaddr_in6 ipv6; + } m_address; + u16 m_port; // Port is separate from sockaddr structures }; class UDPSocket { public: - UDPSocket(); + UDPSocket(bool ipv6); ~UDPSocket(); void Bind(unsigned short port); //void Close(); @@ -98,6 +128,7 @@ public: private: int m_handle; int m_timeout_ms; + int m_addr_family; }; #endif diff --git a/src/test.cpp b/src/test.cpp index 5267b2768..b66f65daf 100644 --- a/src/test.cpp +++ b/src/test.cpp @@ -1293,26 +1293,56 @@ struct TestSocket: public TestBase void Run() { const int port = 30003; - UDPSocket socket; - socket.Bind(port); - const char sendbuffer[] = "hello world!"; - socket.Send(Address(127,0,0,1,port), sendbuffer, sizeof(sendbuffer)); + // IPv6 socket test + { + UDPSocket socket6(true); + socket6.Bind(port); - sleep_ms(50); + const char sendbuffer[] = "hello world!"; + IPv6AddressBytes bytes; + bytes.bytes[15] = 1; + socket6.Send(Address(&bytes, port), sendbuffer, sizeof(sendbuffer)); + + sleep_ms(50); + + char rcvbuffer[256]; + memset(rcvbuffer, 0, sizeof(rcvbuffer)); + Address sender; + for(;;) + { + int bytes_read = socket6.Receive(sender, rcvbuffer, sizeof(rcvbuffer)); + if(bytes_read < 0) + break; + } + //FIXME: This fails on some systems + UASSERT(strncmp(sendbuffer, rcvbuffer, sizeof(sendbuffer))==0); + UASSERT(memcmp(sender.getAddress6().sin6_addr.s6_addr, Address(&bytes, 0).getAddress6().sin6_addr.s6_addr, 16) == 0); + } - char rcvbuffer[256]; - memset(rcvbuffer, 0, sizeof(rcvbuffer)); - Address sender; - for(;;) + // IPv4 socket test { - int bytes_read = socket.Receive(sender, rcvbuffer, sizeof(rcvbuffer)); - if(bytes_read < 0) - break; + UDPSocket socket(false); + socket.Bind(port); + + const char sendbuffer[] = "hello world!"; + socket.Send(Address(127,0,0,1,port), sendbuffer, sizeof(sendbuffer)); + + sleep_ms(50); + + char rcvbuffer[256]; + memset(rcvbuffer, 0, sizeof(rcvbuffer)); + Address sender; + for(;;) + { + int bytes_read = socket.Receive(sender, rcvbuffer, sizeof(rcvbuffer)); + if(bytes_read < 0) + break; + } + //FIXME: This fails on some systems + UASSERT(strncmp(sendbuffer, rcvbuffer, sizeof(sendbuffer))==0); + UASSERT(sender.getAddress().sin_addr.s_addr == Address(127,0,0,1, 0).getAddress().sin_addr.s_addr); } - //FIXME: This fails on some systems - UASSERT(strncmp(sendbuffer, rcvbuffer, sizeof(sendbuffer))==0); - UASSERT(sender.getAddress() == Address(127,0,0,1, 0).getAddress()); } }; @@ -1412,12 +1442,12 @@ struct TestConnection: public TestBase Handler hand_client("client"); infostream<<"** Creating server Connection"<<std::endl; - con::Connection server(proto_id, 512, 5.0, &hand_server); + con::Connection server(proto_id, 512, 5.0, false, &hand_server); server.Serve(30001); infostream<<"** Creating client Connection"<<std::endl; - con::Connection client(proto_id, 512, 5.0, &hand_client); - + con::Connection client(proto_id, 512, 5.0, false, &hand_client); + UASSERT(hand_server.count == 0); UASSERT(hand_client.count == 0); |