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author | red-001 <red-001@openmailbox.org> | 2016-08-28 15:02:33 +0100 |
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committer | paramat <mat.gregory@virginmedia.com> | 2016-08-29 01:00:05 +0100 |
commit | fbe4a9267ff75dc8f27ea1f6bcd59bc6727f347a (patch) | |
tree | ffa08c9fc7c62f9e6f038c5a8f5beae0908061c9 | |
parent | 51e13ae58881233a837dafb1ef33eb141c172e8d (diff) | |
download | minetest-fbe4a9267ff75dc8f27ea1f6bcd59bc6727f347a.tar.gz minetest-fbe4a9267ff75dc8f27ea1f6bcd59bc6727f347a.tar.bz2 minetest-fbe4a9267ff75dc8f27ea1f6bcd59bc6727f347a.zip |
Settingtypes.txt: Clarify comments, correct spelling
-rw-r--r-- | builtin/settingtypes.txt | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index 4d354a7ef..aadcb5de8 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -3,7 +3,7 @@ # General format: # name (Readable name) type type_args # -# Note that the parts are seperated by exactly one space +# Note that the parts are separated by exactly one space # # `type` can be: # - int @@ -109,7 +109,7 @@ enable_joysticks (Enable Joysticks) bool false # The time in seconds it takes between repeated events # when holding down a joystick button combination. -repeat_joystick_button_time (Joystick button repetition invterval) float 0.17 +repeat_joystick_button_time (Joystick button repetition interval) float 0.17 # The sensitivity of the joystick axes for moving the # ingame view frustum around. @@ -204,7 +204,7 @@ keymap_toggle_chat (Chat toggle key) key KEY_F2 # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 keymap_toggle_force_fog_off (Fog toggle key) key KEY_F3 -# Key for toggling the camrea update. Only used for development +# Key for toggling the camera update. Only used for development # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 keymap_toggle_update_camera (Camera update toggle key) key @@ -335,7 +335,7 @@ fsaa (FSAA) enum 0 0,1,2,4,8,16 [***Shaders] -# Shaders allow advanced visul effects and may increase performance on some video cards. +# Shaders allow advanced visual effects and may increase performance on some video cards. # Thy only work with the OpenGL video backend. enable_shaders (Shaders) bool true @@ -545,7 +545,7 @@ gui_scaling_filter (GUI scaling filter) bool false # When gui_scaling_filter_txr2img is true, copy those images # from hardware to software for scaling. When false, fall back # to the old scaling method, for video drivers that don't -# propery support downloading textures back from hardware. +# properly support downloading textures back from hardware. gui_scaling_filter_txr2img (GUI scaling filter txr2img) bool true # Delay showing tooltips, stated in milliseconds. @@ -662,15 +662,15 @@ ipv6_server (IPv6 server) bool false [**Advanced] -# How many blocks are flying in the wire simultaneously per client. -max_simultaneous_block_sends_per_client (Maximum simultaneously blocks send per client) int 10 +# Maximum number of blocks that are simultaneously sent per client. +max_simultaneous_block_sends_per_client (Maximum simultaneous block sends per client) int 10 -# How many blocks are flying in the wire simultaneously for the whole server. -max_simultaneous_block_sends_server_total (Maximum simultaneously bocks send total) int 40 +# Maximum number of blocks that are simultaneously sent in total. +max_simultaneous_block_sends_server_total (Maximum simultaneous block sends total) int 40 # To reduce lag, block transfers are slowed down when a player is building something. # This determines how long they are slowed down after placing or removing a node. -full_block_send_enable_min_time_from_building () float 2.0 +full_block_send_enable_min_time_from_building (Delay in sending blocks after building) float 2.0 # Maximum number of packets sent per send step, if you have a slow connection # try reducing it, but don't reduce it to a number below double of targeted @@ -804,7 +804,7 @@ max_clearobjects_extra_loaded_blocks (Max. clearobjects extra blocks) int 4096 server_unload_unused_data_timeout (Unload unused server data) int 29 # Maximum number of statically stored objects in a block. -max_objects_per_block (Maxmimum objects per block) int 49 +max_objects_per_block (Maximum objects per block) int 49 # See http://www.sqlite.org/pragma.html#pragma_synchronous sqlite_synchronous (Synchronous SQLite) enum 2 0,1,2 @@ -1154,7 +1154,7 @@ secure.enable_security (Enable mod security) bool false # functions even when mod security is on (via request_insecure_environment()). secure.trusted_mods (Trusted mods) string -# Comma-seperated list of mods that are allowed to access HTTP APIs, which +# Comma-separated list of mods that are allowed to access HTTP APIs, which # allow them to upload and download data to/from the internet. secure.http_mods (HTTP Mods) string |