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authorNovatux <nathanael.courant@laposte.net>2013-08-04 14:14:21 +0200
committerPerttu Ahola <celeron55@gmail.com>2013-08-04 15:28:01 +0300
commitfe1fe1b1e42d24dc87a75ef8cc27c5c1dd1cfa4d (patch)
treec516a09c0fc00318f4a2bd3d4057fa6618e1a2b4
parente6687be4933e5115d31ade014300648051af5047 (diff)
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Change large amount of objects to be configurable via a setting in minetest.conf (max_objects_per_block).
-rw-r--r--minetest.conf.example2
-rw-r--r--src/defaultsettings.cpp1
-rw-r--r--src/environment.cpp6
3 files changed, 6 insertions, 3 deletions
diff --git a/minetest.conf.example b/minetest.conf.example
index 4c049f87d..29900b900 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -274,6 +274,8 @@
# Length of year in days for seasons change. With default time_speed 365 days = 5 real days for year. 30 days = 10 real hours
#year_days = 30
#server_unload_unused_data_timeout = 29
+# Maximum number of statically stored objects in a block
+#max_objects_per_block = 49
# Interval of saving important changes in the world
#server_map_save_interval = 5.3
# To reduce lag, block transfers are slowed down when a player is building something.
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp
index 326e11b8f..33adf102f 100644
--- a/src/defaultsettings.cpp
+++ b/src/defaultsettings.cpp
@@ -180,6 +180,7 @@ void set_default_settings(Settings *settings)
settings->setDefault("time_speed", "72");
settings->setDefault("year_days", "30");
settings->setDefault("server_unload_unused_data_timeout", "29");
+ settings->setDefault("max_objects_per_block", "49");
settings->setDefault("server_map_save_interval", "5.3");
settings->setDefault("full_block_send_enable_min_time_from_building", "2.0");
settings->setDefault("dedicated_server_step", "0.1");
diff --git a/src/environment.cpp b/src/environment.cpp
index 63718f3fc..40dba9a6c 100644
--- a/src/environment.cpp
+++ b/src/environment.cpp
@@ -1703,7 +1703,7 @@ void ServerEnvironment::activateObjects(MapBlock *block, u32 dtime_s)
<<"activating objects of block "<<PP(block->getPos())
<<" ("<<block->m_static_objects.m_stored.size()
<<" objects)"<<std::endl;
- bool large_amount = (block->m_static_objects.m_stored.size() > 49);
+ bool large_amount = (block->m_static_objects.m_stored.size() > g_settings->getU16("max_objects_per_block"));
if(large_amount){
errorstream<<"suspiciously large amount of objects detected: "
<<block->m_static_objects.m_stored.size()<<" in "
@@ -1881,12 +1881,12 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
if(block)
{
- if(block->m_static_objects.m_stored.size() >= 49){
+ if(block->m_static_objects.m_stored.size() >= g_settings->getU16("max_objects_per_block")){
errorstream<<"ServerEnv: Trying to store id="<<obj->getId()
<<" statically but block "<<PP(blockpos)
<<" already contains "
<<block->m_static_objects.m_stored.size()
- <<" (over 49) objects."
+ <<" objects."
<<" Forcing delete."<<std::endl;
force_delete = true;
} else {