diff options
author | DS <vorunbekannt75@web.de> | 2020-02-26 12:18:05 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-02-26 12:18:05 +0100 |
commit | 0c08f948d7014e66d5a79d7584c03164af2edd93 (patch) | |
tree | aad61362a2b7a16b9d233dbf0cc4839ec9b2ada4 | |
parent | 244121b9643f91e1b8ffb4c37a255d7603da2116 (diff) | |
download | minetest-0c08f948d7014e66d5a79d7584c03164af2edd93.tar.gz minetest-0c08f948d7014e66d5a79d7584c03164af2edd93.tar.bz2 minetest-0c08f948d7014e66d5a79d7584c03164af2edd93.zip |
GUIInventoryList: fix dropping items when clicking outside of formspec window (#9422)
-rw-r--r-- | src/gui/guiInventoryList.cpp | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/src/gui/guiInventoryList.cpp b/src/gui/guiInventoryList.cpp index ae7ec0539..536471229 100644 --- a/src/gui/guiInventoryList.cpp +++ b/src/gui/guiInventoryList.cpp @@ -176,7 +176,14 @@ bool GUIInventoryList::OnEvent(const SEvent &event) Environment->getRootGUIElement()->getElementFromPoint( core::position2d<s32>(event.MouseInput.X, event.MouseInput.Y)); - bool ret = hovered && hovered->OnEvent(event); + // if the player clicks outside of the formspec window, hovered is not + // m_fs_menu, but some other weird element (with ID -1). we do however need + // hovered to be m_fs_menu as item dropping when clicking outside of the + // formspec window is handled in its OnEvent callback + if (!hovered || hovered->getID() == -1) + hovered = m_fs_menu; + + bool ret = hovered->OnEvent(event); IsVisible = was_visible; |