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authorLoïc Blot <nerzhul@users.noreply.github.com>2017-06-18 19:55:15 +0200
committerGitHub <noreply@github.com>2017-06-18 19:55:15 +0200
commit4faaadc8d50d6ab7a19d22bd5a760c4b8321a51f (patch)
tree57ce8401a5f6538024c1f19d37d576fba21e147b
parent8f7785771b9e02b1a1daf7a252550d78ea93053d (diff)
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Cpp11 patchset 11: continue working on constructor style migration (#6004)
-rw-r--r--src/mesh_generator_thread.cpp18
-rw-r--r--src/mesh_generator_thread.h33
-rw-r--r--src/mg_biome.h4
-rw-r--r--src/mg_decoration.cpp22
-rw-r--r--src/mg_decoration.h16
-rw-r--r--src/mg_ore.cpp11
-rw-r--r--src/mg_ore.h14
-rw-r--r--src/mg_schematic.cpp8
-rw-r--r--src/mg_schematic.h6
-rw-r--r--src/minimap.cpp8
-rw-r--r--src/minimap.h22
-rw-r--r--src/modalMenu.h6
-rw-r--r--src/mods.cpp4
-rw-r--r--src/mods.h14
-rw-r--r--src/nameidmapping.h1
-rw-r--r--src/nodedef.cpp5
-rw-r--r--src/nodedef.h28
-rw-r--r--src/nodetimer.h22
-rw-r--r--src/noise.cpp4
-rw-r--r--src/noise.h43
-rw-r--r--src/object_properties.cpp22
-rw-r--r--src/object_properties.h38
-rw-r--r--src/particles.cpp3
-rw-r--r--src/particles.h6
-rw-r--r--src/player.cpp6
-rw-r--r--src/player.h50
-rw-r--r--src/profiler.cpp2
-rw-r--r--src/profiler.h8
-rw-r--r--src/reflowscan.cpp3
-rw-r--r--src/reflowscan.h6
-rw-r--r--src/remoteplayer.cpp10
-rw-r--r--src/remoteplayer.h16
-rw-r--r--src/rollback.cpp3
-rw-r--r--src/rollback.h4
-rw-r--r--src/rollback_interface.h18
-rw-r--r--src/server.cpp26
-rw-r--r--src/server.h48
-rw-r--r--src/serverenvironment.cpp13
-rw-r--r--src/serverenvironment.h27
39 files changed, 201 insertions, 397 deletions
diff --git a/src/mesh_generator_thread.cpp b/src/mesh_generator_thread.cpp
index d95506de1..f06bddb57 100644
--- a/src/mesh_generator_thread.cpp
+++ b/src/mesh_generator_thread.cpp
@@ -28,14 +28,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
CachedMapBlockData
*/
-CachedMapBlockData::CachedMapBlockData():
- p(-1337,-1337,-1337),
- data(NULL),
- refcount_from_queue(0),
- last_used_timestamp(time(0))
-{
-}
-
CachedMapBlockData::~CachedMapBlockData()
{
assert(refcount_from_queue == 0);
@@ -47,16 +39,6 @@ CachedMapBlockData::~CachedMapBlockData()
QueuedMeshUpdate
*/
-QueuedMeshUpdate::QueuedMeshUpdate():
- p(-1337,-1337,-1337),
- ack_block_to_server(false),
- urgent(false),
- crack_level(-1),
- crack_pos(0,0,0),
- data(NULL)
-{
-}
-
QueuedMeshUpdate::~QueuedMeshUpdate()
{
delete data;
diff --git a/src/mesh_generator_thread.h b/src/mesh_generator_thread.h
index 3ac086e30..77b34a3ce 100644
--- a/src/mesh_generator_thread.h
+++ b/src/mesh_generator_thread.h
@@ -27,25 +27,25 @@ with this program; if not, write to the Free Software Foundation, Inc.,
struct CachedMapBlockData
{
- v3s16 p;
- MapNode *data; // A copy of the MapBlock's data member
- int refcount_from_queue;
- int last_used_timestamp;
+ v3s16 p = v3s16(-1337, -1337, -1337);
+ MapNode *data = nullptr; // A copy of the MapBlock's data member
+ int refcount_from_queue = 0;
+ int last_used_timestamp = std::time(0);
- CachedMapBlockData();
+ CachedMapBlockData() {}
~CachedMapBlockData();
};
struct QueuedMeshUpdate
{
- v3s16 p;
- bool ack_block_to_server;
- bool urgent;
- int crack_level;
+ v3s16 p = v3s16(-1337, -1337, -1337);
+ bool ack_block_to_server = false;
+ bool urgent = false;
+ int crack_level = -1;
v3s16 crack_pos;
- MeshMakeData *data; // This is generated in MeshUpdateQueue::pop()
+ MeshMakeData *data = nullptr; // This is generated in MeshUpdateQueue::pop()
- QueuedMeshUpdate();
+ QueuedMeshUpdate(){};
~QueuedMeshUpdate();
};
@@ -101,14 +101,11 @@ private:
struct MeshUpdateResult
{
- v3s16 p;
- MapBlockMesh *mesh;
- bool ack_block_to_server;
+ v3s16 p = v3s16(-1338, -1338, -1338);
+ MapBlockMesh *mesh = nullptr;
+ bool ack_block_to_server = false;
- MeshUpdateResult()
- : p(-1338, -1338, -1338), mesh(NULL), ack_block_to_server(false)
- {
- }
+ MeshUpdateResult() {}
};
class MeshUpdateThread : public UpdateThread
diff --git a/src/mg_biome.h b/src/mg_biome.h
index 2e07fd9cf..854ada504 100644
--- a/src/mg_biome.h
+++ b/src/mg_biome.h
@@ -117,10 +117,10 @@ public:
virtual Biome *getBiomeAtIndex(size_t index, s16 y) const = 0;
// Result of calcBiomes bulk computation.
- biome_t *biomemap;
+ biome_t *biomemap = nullptr;
protected:
- BiomeManager *m_bmgr;
+ BiomeManager *m_bmgr = nullptr;
v3s16 m_pmin;
v3s16 m_csize;
};
diff --git a/src/mg_decoration.cpp b/src/mg_decoration.cpp
index 1a469cd9c..b13ddbadb 100644
--- a/src/mg_decoration.cpp
+++ b/src/mg_decoration.cpp
@@ -67,21 +67,6 @@ size_t DecorationManager::placeAllDecos(Mapgen *mg, u32 blockseed,
///////////////////////////////////////////////////////////////////////////////
-
-Decoration::Decoration()
-{
- mapseed = 0;
- fill_ratio = 0;
- sidelen = 1;
- flags = 0;
-}
-
-
-Decoration::~Decoration()
-{
-}
-
-
void Decoration::resolveNodeNames()
{
getIdsFromNrBacklog(&c_place_on);
@@ -330,13 +315,6 @@ int DecoSimple::getHeight()
///////////////////////////////////////////////////////////////////////////////
-
-DecoSchematic::DecoSchematic()
-{
- schematic = NULL;
-}
-
-
size_t DecoSchematic::generate(MMVManip *vm, PcgRandom *pr, v3s16 p)
{
// Schematic could have been unloaded but not the decoration
diff --git a/src/mg_decoration.h b/src/mg_decoration.h
index 6a48796d8..968c78612 100644
--- a/src/mg_decoration.h
+++ b/src/mg_decoration.h
@@ -64,8 +64,8 @@ struct CutoffData {
class Decoration : public ObjDef, public NodeResolver {
public:
- Decoration();
- virtual ~Decoration();
+ Decoration() {};
+ virtual ~Decoration() {};
virtual void resolveNodeNames();
@@ -76,13 +76,13 @@ public:
virtual size_t generate(MMVManip *vm, PcgRandom *pr, v3s16 p) = 0;
virtual int getHeight() = 0;
- u32 flags;
- int mapseed;
+ u32 flags = 0;
+ int mapseed = 0;
std::vector<content_t> c_place_on;
- s16 sidelen;
+ s16 sidelen = 1;
s16 y_min;
s16 y_max;
- float fill_ratio;
+ float fill_ratio = 0.0f;
NoiseParams np;
std::vector<content_t> c_spawnby;
s16 nspawnby;
@@ -104,13 +104,13 @@ public:
class DecoSchematic : public Decoration {
public:
- DecoSchematic();
+ DecoSchematic() {};
virtual size_t generate(MMVManip *vm, PcgRandom *pr, v3s16 p);
virtual int getHeight();
Rotation rotation;
- Schematic *schematic;
+ Schematic *schematic = nullptr;
};
diff --git a/src/mg_ore.cpp b/src/mg_ore.cpp
index 6275de313..f959ca9e6 100644
--- a/src/mg_ore.cpp
+++ b/src/mg_ore.cpp
@@ -72,14 +72,6 @@ void OreManager::clear()
///////////////////////////////////////////////////////////////////////////////
-
-Ore::Ore()
-{
- flags = 0;
- noise = NULL;
-}
-
-
Ore::~Ore()
{
delete noise;
@@ -232,8 +224,6 @@ void OreSheet::generate(MMVManip *vm, int mapseed, u32 blockseed,
OrePuff::OrePuff() :
Ore()
{
- noise_puff_top = NULL;
- noise_puff_bottom = NULL;
}
@@ -385,7 +375,6 @@ void OreBlob::generate(MMVManip *vm, int mapseed, u32 blockseed,
OreVein::OreVein() :
Ore()
{
- noise2 = NULL;
}
diff --git a/src/mg_ore.h b/src/mg_ore.h
index 77025e1bb..4b052e07a 100644
--- a/src/mg_ore.h
+++ b/src/mg_ore.h
@@ -62,13 +62,13 @@ public:
s16 y_min;
s16 y_max;
u8 ore_param2; // to set node-specific attributes
- u32 flags; // attributes for this ore
+ u32 flags = 0; // attributes for this ore
float nthresh; // threshold for noise at which an ore is placed
NoiseParams np; // noise for distribution of clusters (NULL for uniform scattering)
- Noise *noise;
+ Noise *noise = nullptr;
std::unordered_set<u8> biomes;
- Ore();
+ Ore() {};
virtual ~Ore();
virtual void resolveNodeNames();
@@ -104,8 +104,8 @@ public:
NoiseParams np_puff_top;
NoiseParams np_puff_bottom;
- Noise *noise_puff_top;
- Noise *noise_puff_bottom;
+ Noise *noise_puff_top = nullptr;
+ Noise *noise_puff_bottom = nullptr;
OrePuff();
virtual ~OrePuff();
@@ -127,7 +127,7 @@ public:
static const bool NEEDS_NOISE = true;
float random_factor;
- Noise *noise2;
+ Noise *noise2 = nullptr;
OreVein();
virtual ~OreVein();
@@ -160,7 +160,7 @@ public:
case ORE_VEIN:
return new OreVein;
default:
- return NULL;
+ return nullptr;
}
}
diff --git a/src/mg_schematic.cpp b/src/mg_schematic.cpp
index 3cea3c321..c50e90b3a 100644
--- a/src/mg_schematic.cpp
+++ b/src/mg_schematic.cpp
@@ -37,9 +37,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
SchematicManager::SchematicManager(Server *server) :
- ObjDefManager(server, OBJDEF_SCHEMATIC)
+ ObjDefManager(server, OBJDEF_SCHEMATIC),
+ m_server(server)
{
- m_server = server;
}
@@ -69,10 +69,6 @@ void SchematicManager::clear()
Schematic::Schematic()
{
- schemdata = NULL;
- slice_probs = NULL;
- flags = 0;
- size = v3s16(0, 0, 0);
}
diff --git a/src/mg_schematic.h b/src/mg_schematic.h
index db040343c..16e967a7c 100644
--- a/src/mg_schematic.h
+++ b/src/mg_schematic.h
@@ -117,10 +117,10 @@ public:
std::vector<std::pair<s16, u8> > *splist);
std::vector<content_t> c_nodes;
- u32 flags;
+ u32 flags = 0;
v3s16 size;
- MapNode *schemdata;
- u8 *slice_probs;
+ MapNode *schemdata = nullptr;
+ u8 *slice_probs = nullptr;
};
class SchematicManager : public ObjDefManager {
diff --git a/src/minimap.cpp b/src/minimap.cpp
index 500f49828..9b17cbc6e 100644
--- a/src/minimap.cpp
+++ b/src/minimap.cpp
@@ -204,8 +204,6 @@ Minimap::Minimap(IrrlichtDevice *device, Client *client)
data->mode = MINIMAP_MODE_OFF;
data->is_radar = false;
data->map_invalidated = true;
- data->heightmap_image = NULL;
- data->minimap_image = NULL;
data->texture = NULL;
data->heightmap_texture = NULL;
data->minimap_shape_round = g_settings->getBool("minimap_shape_round");
@@ -275,14 +273,14 @@ void Minimap::toggleMinimapShape()
void Minimap::setMinimapShape(MinimapShape shape)
{
MutexAutoLock lock(m_mutex);
-
+
if (shape == MINIMAP_SHAPE_SQUARE)
data->minimap_shape_round = false;
else if (shape == MINIMAP_SHAPE_ROUND)
data->minimap_shape_round = true;
-
+
g_settings->setBool("minimap_shape_round", data->minimap_shape_round);
- m_minimap_update_thread->deferUpdate();
+ m_minimap_update_thread->deferUpdate();
}
MinimapShape Minimap::getMinimapShape()
diff --git a/src/minimap.h b/src/minimap.h
index 58d05d668..04ac27a04 100644
--- a/src/minimap.h
+++ b/src/minimap.h
@@ -78,21 +78,19 @@ struct MinimapData {
MinimapPixel minimap_scan[MINIMAP_MAX_SX * MINIMAP_MAX_SY];
bool map_invalidated;
bool minimap_shape_round;
- video::IImage *minimap_image;
- video::IImage *heightmap_image;
- video::IImage *minimap_mask_round;
- video::IImage *minimap_mask_square;
- video::ITexture *texture;
- video::ITexture *heightmap_texture;
- video::ITexture *minimap_overlay_round;
- video::ITexture *minimap_overlay_square;
- video::ITexture *player_marker;
- video::ITexture *object_marker_red;
+ video::IImage *minimap_mask_round = nullptr;
+ video::IImage *minimap_mask_square = nullptr;
+ video::ITexture *texture = nullptr;
+ video::ITexture *heightmap_texture = nullptr;
+ video::ITexture *minimap_overlay_round = nullptr;
+ video::ITexture *minimap_overlay_square = nullptr;
+ video::ITexture *player_marker = nullptr;
+ video::ITexture *object_marker_red = nullptr;
};
struct QueuedMinimapUpdate {
v3s16 pos;
- MinimapMapblock *data;
+ MinimapMapblock *data = nullptr;
};
class MinimapUpdateThread : public UpdateThread {
@@ -105,7 +103,7 @@ public:
bool pushBlockUpdate(v3s16 pos, MinimapMapblock *data);
bool popBlockUpdate(QueuedMinimapUpdate *update);
- MinimapData *data;
+ MinimapData *data = nullptr;
protected:
virtual void doUpdate();
diff --git a/src/modalMenu.h b/src/modalMenu.h
index 38a26535e..7dbf36fbc 100644
--- a/src/modalMenu.h
+++ b/src/modalMenu.h
@@ -48,11 +48,7 @@ public:
IGUIElement(gui::EGUIET_ELEMENT, env, parent, id,
core::rect<s32>(0,0,100,100))
{
- //m_force_regenerate_gui = false;
-
m_menumgr = menumgr;
- m_allow_focus_removal = false;
- m_screensize_old = v2u32(0,0);
setVisible(true);
Environment->setFocus(this);
@@ -142,7 +138,7 @@ private:
IMenuManager *m_menumgr;
// This might be necessary to expose to the implementation if it
// wants to launch other menus
- bool m_allow_focus_removal;
+ bool m_allow_focus_removal = false;
};
diff --git a/src/mods.cpp b/src/mods.cpp
index 5a71ca2d4..a555a5b13 100644
--- a/src/mods.cpp
+++ b/src/mods.cpp
@@ -385,10 +385,8 @@ Json::Value getModstoreUrl(const std::string &url)
#endif
ModMetadata::ModMetadata(const std::string &mod_name):
- m_mod_name(mod_name),
- m_modified(false)
+ m_mod_name(mod_name)
{
- m_stringvars.clear();
}
void ModMetadata::clear()
diff --git a/src/mods.h b/src/mods.h
index 792280b8b..1a5c32692 100644
--- a/src/mods.h
+++ b/src/mods.h
@@ -42,19 +42,13 @@ struct ModSpec
std::unordered_set<std::string> optdepends;
std::unordered_set<std::string> unsatisfied_depends;
- bool part_of_modpack;
- bool is_modpack;
+ bool part_of_modpack = false;
+ bool is_modpack = false;
// if modpack:
std::map<std::string,ModSpec> modpack_content;
ModSpec(const std::string &name_="", const std::string &path_=""):
name(name_),
- path(path_),
- depends(),
- optdepends(),
- unsatisfied_depends(),
- part_of_modpack(false),
- is_modpack(false),
- modpack_content()
+ path(path_)
{}
};
@@ -235,7 +229,7 @@ public:
virtual bool setString(const std::string &name, const std::string &var);
private:
std::string m_mod_name;
- bool m_modified;
+ bool m_modified = false;
};
#endif
diff --git a/src/nameidmapping.h b/src/nameidmapping.h
index 389843061..90aadcf6d 100644
--- a/src/nameidmapping.h
+++ b/src/nameidmapping.h
@@ -56,6 +56,7 @@ public:
m_id_to_name.erase(id);
m_name_to_id.erase(name);
}
+
void eraseName(const std::string &name)
{
u16 id;
diff --git a/src/nodedef.cpp b/src/nodedef.cpp
index db7e36620..1b6c28cf6 100644
--- a/src/nodedef.cpp
+++ b/src/nodedef.cpp
@@ -1923,11 +1923,6 @@ bool CNodeDefManager::nodeboxConnects(MapNode from, MapNode to, u8 connect_face)
NodeResolver::NodeResolver()
{
- m_ndef = NULL;
- m_nodenames_idx = 0;
- m_nnlistsizes_idx = 0;
- m_resolve_done = false;
-
m_nodenames.reserve(16);
m_nnlistsizes.reserve(4);
}
diff --git a/src/nodedef.h b/src/nodedef.h
index 4669df7f0..97697e746 100644
--- a/src/nodedef.h
+++ b/src/nodedef.h
@@ -207,24 +207,18 @@ enum PlantlikeStyle {
struct TileDef
{
- std::string name;
- bool backface_culling; // Takes effect only in special cases
- bool tileable_horizontal;
- bool tileable_vertical;
+ std::string name = "";
+ bool backface_culling = true; // Takes effect only in special cases
+ bool tileable_horizontal = true;
+ bool tileable_vertical = true;
//! If true, the tile has its own color.
- bool has_color;
+ bool has_color = false;
//! The color of the tile.
- video::SColor color;
+ video::SColor color = video::SColor(0xFFFFFFFF);
struct TileAnimationParams animation;
- TileDef() :
- name(""),
- backface_culling(true),
- tileable_horizontal(true),
- tileable_vertical(true),
- has_color(false),
- color(video::SColor(0xFFFFFFFF))
+ TileDef()
{
animation.type = TAT_NONE;
}
@@ -514,12 +508,12 @@ public:
void nodeResolveInternal();
- u32 m_nodenames_idx;
- u32 m_nnlistsizes_idx;
+ u32 m_nodenames_idx = 0;
+ u32 m_nnlistsizes_idx = 0;
std::vector<std::string> m_nodenames;
std::vector<size_t> m_nnlistsizes;
- INodeDefManager *m_ndef;
- bool m_resolve_done;
+ INodeDefManager *m_ndef = nullptr;
+ bool m_resolve_done = false;
};
#endif
diff --git a/src/nodetimer.h b/src/nodetimer.h
index 0fd43b2a8..e6a8d7608 100644
--- a/src/nodetimer.h
+++ b/src/nodetimer.h
@@ -36,18 +36,18 @@ with this program; if not, write to the Free Software Foundation, Inc.,
class NodeTimer
{
public:
- NodeTimer(): timeout(0.), elapsed(0.) {}
+ NodeTimer() {}
NodeTimer(const v3s16 &position_):
- timeout(0.), elapsed(0.), position(position_) {}
+ position(position_) {}
NodeTimer(f32 timeout_, f32 elapsed_, v3s16 position_):
timeout(timeout_), elapsed(elapsed_), position(position_) {}
~NodeTimer() {}
-
+
void serialize(std::ostream &os) const;
void deSerialize(std::istream &is);
-
- f32 timeout;
- f32 elapsed;
+
+ f32 timeout = 0.0f;
+ f32 elapsed = 0.0f;
v3s16 position;
};
@@ -58,12 +58,12 @@ public:
class NodeTimerList
{
public:
- NodeTimerList(): m_next_trigger_time(-1.), m_time(0.) {}
+ NodeTimerList() {}
~NodeTimerList() {}
-
+
void serialize(std::ostream &os, u8 map_format_version) const;
void deSerialize(std::istream &is, u8 map_format_version);
-
+
// Get timer
NodeTimer get(const v3s16 &p) {
std::map<v3s16, std::multimap<double, NodeTimer>::iterator>::iterator n =
@@ -128,8 +128,8 @@ public:
private:
std::multimap<double, NodeTimer> m_timers;
std::map<v3s16, std::multimap<double, NodeTimer>::iterator> m_iterators;
- double m_next_trigger_time;
- double m_time;
+ double m_next_trigger_time = -1.0;
+ double m_time = 0.0;
};
#endif
diff --git a/src/noise.cpp b/src/noise.cpp
index b918c9936..e75fb8278 100644
--- a/src/noise.cpp
+++ b/src/noise.cpp
@@ -433,10 +433,6 @@ Noise::Noise(NoiseParams *np_, s32 seed, u32 sx, u32 sy, u32 sz)
this->sy = sy;
this->sz = sz;
- this->persist_buf = NULL;
- this->gradient_buf = NULL;
- this->result = NULL;
-
allocBuffers();
}
diff --git a/src/noise.h b/src/noise.h
index 41b93ae01..d5aca4def 100644
--- a/src/noise.h
+++ b/src/noise.h
@@ -102,26 +102,16 @@ private:
#define NOISE_FLAG_SIMPLEX 0x10
struct NoiseParams {
- float offset;
- float scale;
- v3f spread;
- s32 seed;
- u16 octaves;
- float persist;
- float lacunarity;
- u32 flags;
+ float offset = 0.0f;
+ float scale = 1.0f;
+ v3f spread = v3f(250, 250, 250);
+ s32 seed = 12345;
+ u16 octaves = 3;
+ float persist = 0.6f;
+ float lacunarity = 2.0f;
+ u32 flags = NOISE_FLAG_DEFAULTS;
- NoiseParams()
- {
- offset = 0.0f;
- scale = 1.0f;
- spread = v3f(250, 250, 250);
- seed = 12345;
- octaves = 3;
- persist = 0.6f;
- lacunarity = 2.0f;
- flags = NOISE_FLAG_DEFAULTS;
- }
+ NoiseParams() {}
NoiseParams(float offset_, float scale_, v3f spread_, s32 seed_,
u16 octaves_, float persist_, float lacunarity_,
@@ -138,13 +128,6 @@ struct NoiseParams {
}
};
-
-// Convenience macros for getting/setting NoiseParams in Settings as a string
-// WARNING: Deprecated, use Settings::getNoiseParamsFromValue() instead
-#define NOISEPARAMS_FMT_STR "f,f,v3,s32,u16,f"
-//#define getNoiseParams(x, y) getStruct((x), NOISEPARAMS_FMT_STR, &(y), sizeof(y))
-//#define setNoiseParams(x, y) setStruct((x), NOISEPARAMS_FMT_STR, &(y))
-
class Noise {
public:
NoiseParams np;
@@ -152,10 +135,10 @@ public:
u32 sx;
u32 sy;
u32 sz;
- float *noise_buf;
- float *gradient_buf;
- float *persist_buf;
- float *result;
+ float *noise_buf = nullptr;
+ float *gradient_buf = nullptr;
+ float *persist_buf = nullptr;
+ float *result = nullptr;
Noise(NoiseParams *np, s32 seed, u32 sx, u32 sy, u32 sz=1);
~Noise();
diff --git a/src/object_properties.cpp b/src/object_properties.cpp
index a77368151..af442806b 100644
--- a/src/object_properties.cpp
+++ b/src/object_properties.cpp
@@ -24,27 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "util/basic_macros.h"
#include <sstream>
-ObjectProperties::ObjectProperties():
- hp_max(1),
- physical(false),
- collideWithObjects(true),
- weight(5),
- collisionbox(-0.5,-0.5,-0.5, 0.5,0.5,0.5),
- visual("sprite"),
- mesh(""),
- visual_size(1,1),
- spritediv(1,1),
- initial_sprite_basepos(0,0),
- is_visible(true),
- makes_footstep_sound(false),
- automatic_rotate(0),
- stepheight(0),
- automatic_face_movement_dir(false),
- automatic_face_movement_dir_offset(0.0),
- backface_culling(true),
- nametag(""),
- nametag_color(255, 255, 255, 255),
- automatic_face_movement_max_rotation_per_sec(-1)
+ObjectProperties::ObjectProperties()
{
textures.push_back("unknown_object.png");
colors.push_back(video::SColor(255,255,255,255));
diff --git a/src/object_properties.h b/src/object_properties.h
index 908757a64..772807fd9 100644
--- a/src/object_properties.h
+++ b/src/object_properties.h
@@ -29,28 +29,28 @@ with this program; if not, write to the Free Software Foundation, Inc.,
struct ObjectProperties
{
// Values are BS=1
- s16 hp_max;
- bool physical;
- bool collideWithObjects;
- float weight;
- aabb3f collisionbox;
- std::string visual;
- std::string mesh;
- v2f visual_size;
+ s16 hp_max = 1;
+ bool physical = false;
+ bool collideWithObjects = true;
+ float weight = 5.0f;
+ aabb3f collisionbox = aabb3f(-0.5f, -0.5f, -0.5f, 0.5f, 0.5f, 0.5f);
+ std::string visual = "sprite";
+ std::string mesh = "";
+ v2f visual_size = v2f(1, 1);
std::vector<std::string> textures;
std::vector<video::SColor> colors;
- v2s16 spritediv;
+ v2s16 spritediv = v2s16(1, 1);
v2s16 initial_sprite_basepos;
- bool is_visible;
- bool makes_footstep_sound;
- float automatic_rotate;
- f32 stepheight;
- bool automatic_face_movement_dir;
- f32 automatic_face_movement_dir_offset;
- bool backface_culling;
- std::string nametag;
- video::SColor nametag_color;
- f32 automatic_face_movement_max_rotation_per_sec;
+ bool is_visible = true;
+ bool makes_footstep_sound = false;
+ float automatic_rotate = 0.0f;
+ f32 stepheight = 0.0f;
+ bool automatic_face_movement_dir = false;
+ f32 automatic_face_movement_dir_offset = 0.0f;
+ bool backface_culling = true;
+ std::string nametag = "";
+ video::SColor nametag_color = video::SColor(255, 255, 255, 255);
+ f32 automatic_face_movement_max_rotation_per_sec = -1.0f;
std::string infotext;
//! For dropped items, this contains item information.
std::string wield_item;
diff --git a/src/particles.cpp b/src/particles.cpp
index fe681fe6c..a02c32f21 100644
--- a/src/particles.cpp
+++ b/src/particles.cpp
@@ -76,8 +76,6 @@ Particle::Particle(
m_texpos = texpos;
m_texsize = texsize;
m_animation = anim;
- m_animation_frame = 0;
- m_animation_time = 0.0;
// Color
m_base_color = color;
@@ -88,7 +86,6 @@ Particle::Particle(
m_velocity = velocity;
m_acceleration = acceleration;
m_expiration = expirationtime;
- m_time = 0;
m_player = player;
m_size = size;
m_collisiondetection = collisiondetection;
diff --git a/src/particles.h b/src/particles.h
index 87583aae6..9b10afe4b 100644
--- a/src/particles.h
+++ b/src/particles.h
@@ -86,7 +86,7 @@ private:
void updateVertices();
video::S3DVertex m_vertices[4];
- float m_time;
+ float m_time = 0.0f;
float m_expiration;
ClientEnvironment *m_env;
@@ -110,8 +110,8 @@ private:
bool m_vertical;
v3s16 m_camera_offset;
struct TileAnimationParams m_animation;
- float m_animation_time;
- int m_animation_frame;
+ float m_animation_time = 0.0f;
+ int m_animation_frame = 0;
u8 m_glow;
};
diff --git a/src/player.cpp b/src/player.cpp
index 85bc639ec..53e173498 100644
--- a/src/player.cpp
+++ b/src/player.cpp
@@ -30,11 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
Player::Player(const char *name, IItemDefManager *idef):
- inventory(idef),
- peer_id(PEER_ID_INEXISTENT),
- keyPressed(0),
-// protected
- m_speed(0,0,0)
+ inventory(idef)
{
strlcpy(m_name, name, PLAYERNAME_SIZE);
diff --git a/src/player.h b/src/player.h
index 00d27cb90..fc799afb1 100644
--- a/src/player.h
+++ b/src/player.h
@@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "irrlichttypes_bloated.h"
#include "inventory.h"
+#include "constants.h"
#include <list>
#include <mutex>
@@ -32,22 +33,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
struct PlayerControl
{
- PlayerControl()
- {
- up = false;
- down = false;
- left = false;
- right = false;
- jump = false;
- aux1 = false;
- sneak = false;
- LMB = false;
- RMB = false;
- pitch = 0;
- yaw = 0;
- sidew_move_joystick_axis = .0f;
- forw_move_joystick_axis = .0f;
- }
+ PlayerControl() {}
PlayerControl(
bool a_up,
@@ -81,20 +67,20 @@ struct PlayerControl
sidew_move_joystick_axis = a_sidew_move_joystick_axis;
forw_move_joystick_axis = a_forw_move_joystick_axis;
}
- bool up;
- bool down;
- bool left;
- bool right;
- bool jump;
- bool aux1;
- bool sneak;
- bool zoom;
- bool LMB;
- bool RMB;
- float pitch;
- float yaw;
- float sidew_move_joystick_axis;
- float forw_move_joystick_axis;
+ bool up = false;
+ bool down = false;
+ bool left = false;
+ bool right = false;
+ bool jump = false;
+ bool aux1 = false;
+ bool sneak = false;
+ bool zoom = false;
+ bool LMB = false;
+ bool RMB = false;
+ float pitch = 0.0f;
+ float yaw = 0.0f;
+ float sidew_move_joystick_axis = 0.0f;
+ float forw_move_joystick_axis = 0.0f;
};
class Map;
@@ -161,14 +147,14 @@ public:
v2s32 local_animations[4];
float local_animation_speed;
- u16 peer_id;
+ u16 peer_id = PEER_ID_INEXISTENT;
std::string inventory_formspec;
PlayerControl control;
const PlayerControl& getPlayerControl() { return control; }
- u32 keyPressed;
+ u32 keyPressed = 0;
HudElement* getHud(u32 id);
u32 addHud(HudElement* hud);
diff --git a/src/profiler.cpp b/src/profiler.cpp
index 8e997442c..738a5b7e3 100644
--- a/src/profiler.cpp
+++ b/src/profiler.cpp
@@ -23,7 +23,7 @@ static Profiler main_profiler;
Profiler *g_profiler = &main_profiler;
ScopeProfiler::ScopeProfiler(
Profiler *profiler, const std::string &name, ScopeProfilerType type)
- : m_profiler(profiler), m_name(name), m_timer(NULL), m_type(type)
+ : m_profiler(profiler), m_name(name), m_type(type)
{
if (m_profiler)
m_timer = new TimeTaker(m_name);
diff --git a/src/profiler.h b/src/profiler.h
index 2d70e8af4..cade887e8 100644
--- a/src/profiler.h
+++ b/src/profiler.h
@@ -42,9 +42,7 @@ extern Profiler *g_profiler;
class Profiler
{
public:
- Profiler()
- {
- }
+ Profiler() {}
void add(const std::string &name, float value)
{
@@ -195,9 +193,9 @@ public:
ScopeProfilerType type = SPT_ADD);
~ScopeProfiler();
private:
- Profiler *m_profiler;
+ Profiler *m_profiler = nullptr;
std::string m_name;
- TimeTaker *m_timer;
+ TimeTaker *m_timer = nullptr;
enum ScopeProfilerType m_type;
};
diff --git a/src/reflowscan.cpp b/src/reflowscan.cpp
index 439b75265..fd169f1a8 100644
--- a/src/reflowscan.cpp
+++ b/src/reflowscan.cpp
@@ -26,8 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
ReflowScan::ReflowScan(Map *map, INodeDefManager *ndef) :
m_map(map),
- m_ndef(ndef),
- m_liquid_queue(nullptr)
+ m_ndef(ndef)
{
}
diff --git a/src/reflowscan.h b/src/reflowscan.h
index a6d289ad5..5b1ef9b5d 100644
--- a/src/reflowscan.h
+++ b/src/reflowscan.h
@@ -39,10 +39,10 @@ private:
void scanColumn(int x, int z);
private:
- Map *m_map;
- INodeDefManager *m_ndef;
+ Map *m_map = nullptr;
+ INodeDefManager *m_ndef = nullptr;
v3s16 m_block_pos, m_rel_block_pos;
- UniqueQueue<v3s16> *m_liquid_queue;
+ UniqueQueue<v3s16> *m_liquid_queue = nullptr;
MapBlock *m_lookup[3 * 3 * 3];
u32 m_lookup_state_bitset;
};
diff --git a/src/remoteplayer.cpp b/src/remoteplayer.cpp
index 540132978..c276062c2 100644
--- a/src/remoteplayer.cpp
+++ b/src/remoteplayer.cpp
@@ -36,15 +36,7 @@ float RemotePlayer::m_setting_chat_message_limit_per_10sec = 0.0f;
u16 RemotePlayer::m_setting_chat_message_limit_trigger_kick = 0;
RemotePlayer::RemotePlayer(const char *name, IItemDefManager *idef):
- Player(name, idef),
- protocol_version(0),
- m_sao(NULL),
- m_dirty(false),
- m_last_chat_message_sent(time(NULL)),
- m_chat_message_allowance(5.0f),
- m_message_rate_overhead(0),
- hud_hotbar_image(""),
- hud_hotbar_selected_image("")
+ Player(name, idef)
{
if (!RemotePlayer::m_setting_cache_loaded) {
RemotePlayer::m_setting_chat_message_limit_per_10sec =
diff --git a/src/remoteplayer.h b/src/remoteplayer.h
index ee0d625b6..965dede50 100644
--- a/src/remoteplayer.h
+++ b/src/remoteplayer.h
@@ -134,7 +134,7 @@ public:
void setDirty(bool dirty) { m_dirty = true; }
- u16 protocol_version;
+ u16 protocol_version = 0;
private:
/*
@@ -145,21 +145,21 @@ private:
void serialize(std::ostream &os);
void serializeExtraAttributes(std::string &output);
- PlayerSAO *m_sao;
- bool m_dirty;
+ PlayerSAO *m_sao = nullptr;
+ bool m_dirty = false;
static bool m_setting_cache_loaded;
static float m_setting_chat_message_limit_per_10sec;
static u16 m_setting_chat_message_limit_trigger_kick;
- u32 m_last_chat_message_sent;
- float m_chat_message_allowance;
- u16 m_message_rate_overhead;
+ u32 m_last_chat_message_sent = std::time(0);
+ float m_chat_message_allowance = 5.0f;
+ u16 m_message_rate_overhead = 0;
bool m_day_night_ratio_do_override;
float m_day_night_ratio;
- std::string hud_hotbar_image;
- std::string hud_hotbar_selected_image;
+ std::string hud_hotbar_image = "";
+ std::string hud_hotbar_selected_image = "";
std::string m_sky_type;
video::SColor m_sky_bgcolor;
diff --git a/src/rollback.cpp b/src/rollback.cpp
index 4d34decf3..a77a9ee15 100644
--- a/src/rollback.cpp
+++ b/src/rollback.cpp
@@ -91,8 +91,7 @@ struct Entity {
RollbackManager::RollbackManager(const std::string & world_path,
IGameDef * gamedef_) :
- gamedef(gamedef_),
- current_actor_is_guess(false)
+ gamedef(gamedef_)
{
verbosestream << "RollbackManager::RollbackManager(" << world_path
<< ")" << std::endl;
diff --git a/src/rollback.h b/src/rollback.h
index a05ef8b78..e0b3c7c55 100644
--- a/src/rollback.h
+++ b/src/rollback.h
@@ -80,10 +80,10 @@ private:
time_t suspect_t, v3s16 action_p, time_t action_t);
- IGameDef * gamedef;
+ IGameDef *gamedef = nullptr;
std::string current_actor;
- bool current_actor_is_guess;
+ bool current_actor_is_guess = false;
std::list<RollbackAction> action_todisk_buffer;
std::list<RollbackAction> action_latest_buffer;
diff --git a/src/rollback_interface.h b/src/rollback_interface.h
index 92fab9b9c..a5f0c34fc 100644
--- a/src/rollback_interface.h
+++ b/src/rollback_interface.h
@@ -35,8 +35,8 @@ class InventoryManager;
struct RollbackNode
{
std::string name;
- int param1;
- int param2;
+ int param1 = 0;
+ int param2 = 0;
std::string meta;
bool operator == (const RollbackNode &other)
@@ -46,11 +46,7 @@ struct RollbackNode
}
bool operator != (const RollbackNode &other) { return !(*this == other); }
- RollbackNode():
- param1(0),
- param2(0)
- {}
-
+ RollbackNode() {}
RollbackNode(Map *map, v3s16 p, IGameDef *gamedef);
};
@@ -70,7 +66,7 @@ struct RollbackAction
v3s16 p;
RollbackNode n_old;
RollbackNode n_new;
-
+
std::string inventory_location;
std::string inventory_list;
u32 inventory_index;
@@ -103,13 +99,13 @@ struct RollbackAction
inventory_add = add_;
inventory_stack = inventory_stack_;
}
-
+
// String should not contain newlines or nulls
std::string toString() const;
-
+
// Eg. flowing water level changes are not important
bool isImportant(IGameDef *gamedef) const;
-
+
bool getPosition(v3s16 *dst) const;
bool applyRevert(Map *map, InventoryManager *imgr, IGameDef *gamedef) const;
diff --git a/src/server.cpp b/src/server.cpp
index b4b6882e5..95d2371ff 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -156,41 +156,19 @@ Server::Server(
m_simple_singleplayer_mode(simple_singleplayer_mode),
m_dedicated(dedicated),
m_async_fatal_error(""),
- m_env(NULL),
m_con(PROTOCOL_ID,
512,
CONNECTION_TIMEOUT,
ipv6,
this),
- m_banmanager(NULL),
- m_rollback(NULL),
- m_enable_rollback_recording(false),
- m_emerge(NULL),
- m_script(NULL),
m_itemdef(createItemDefManager()),
m_nodedef(createNodeDefManager()),
m_craftdef(createCraftDefManager()),
m_event(new EventManager()),
- m_thread(NULL),
- m_time_of_day_send_timer(0),
m_uptime(0),
m_clients(&m_con),
- m_shutdown_requested(false),
- m_shutdown_ask_reconnect(false),
- m_shutdown_timer(0.0f),
- m_admin_chat(iface),
- m_ignore_map_edit_events(false),
- m_ignore_map_edit_events_peer_id(0),
- m_next_sound_id(0),
- m_mod_storage_save_timer(10.0f)
-{
- m_liquid_transform_timer = 0.0;
- m_liquid_transform_every = 1.0;
- m_masterserver_timer = 0.0;
- m_emergethread_trigger_timer = 0.0;
- m_savemap_timer = 0.0;
-
- m_step_dtime = 0.0;
+ m_admin_chat(iface)
+{
m_lag = g_settings->getFloat("dedicated_server_step");
if(path_world == "")
diff --git a/src/server.h b/src/server.h
index 3086e8762..b60482a75 100644
--- a/src/server.h
+++ b/src/server.h
@@ -113,8 +113,8 @@ struct ServerSoundParams
float fade = 0.0f;
float pitch = 1.0f;
bool loop = false;
- float max_hear_distance = 32*BS;
- v3f pos = v3f(0, 0, 0);
+ float max_hear_distance = 32 * BS;
+ v3f pos;
u16 object = 0;
std::string to_player = "";
@@ -142,7 +142,7 @@ public:
bool simple_singleplayer_mode,
bool ipv6,
bool dedicated,
- ChatInterface *iface = NULL
+ ChatInterface *iface = nullptr
);
~Server();
DISABLE_CLASS_COPY(Server);
@@ -521,32 +521,32 @@ private:
MutexedVariable<std::string> m_async_fatal_error;
// Some timers
- float m_liquid_transform_timer;
- float m_liquid_transform_every;
- float m_masterserver_timer;
- float m_emergethread_trigger_timer;
- float m_savemap_timer;
+ float m_liquid_transform_timer = 0.0f;
+ float m_liquid_transform_every = 1.0f;
+ float m_masterserver_timer = 0.0f;
+ float m_emergethread_trigger_timer = 0.0f;
+ float m_savemap_timer = 0.0f;
IntervalLimiter m_map_timer_and_unload_interval;
// Environment
- ServerEnvironment *m_env;
+ ServerEnvironment *m_env = nullptr;
// server connection
con::Connection m_con;
// Ban checking
- BanManager *m_banmanager;
+ BanManager *m_banmanager = nullptr;
// Rollback manager (behind m_env_mutex)
- IRollbackManager *m_rollback;
- bool m_enable_rollback_recording; // Updated once in a while
+ IRollbackManager *m_rollback = nullptr;
+ bool m_enable_rollback_recording = false; // Updated once in a while
// Emerge manager
- EmergeManager *m_emerge;
+ EmergeManager *m_emerge = nullptr;
// Scripting
// Envlock and conlock should be locked when using Lua
- ServerScripting *m_script;
+ ServerScripting *m_script = nullptr;
// Item definition manager
IWritableItemDefManager *m_itemdef;
@@ -569,21 +569,21 @@ private:
// A buffer for time steps
// step() increments and AsyncRunStep() run by m_thread reads it.
- float m_step_dtime;
+ float m_step_dtime = 0.0f;
std::mutex m_step_dtime_mutex;
// current server step lag counter
float m_lag;
// The server mainly operates in this thread
- ServerThread *m_thread;
+ ServerThread *m_thread = nullptr;
/*
Time related stuff
*/
// Timer for sending time of day over network
- float m_time_of_day_send_timer;
+ float m_time_of_day_send_timer = 0.0f;
// Uptime of server in seconds
MutexedVariable<double> m_uptime;
/*
@@ -602,10 +602,10 @@ private:
Random stuff
*/
- bool m_shutdown_requested;
+ bool m_shutdown_requested = false;
std::string m_shutdown_msg;
- bool m_shutdown_ask_reconnect;
- float m_shutdown_timer;
+ bool m_shutdown_ask_reconnect = false;
+ float m_shutdown_timer = 0.0f;
ChatInterface *m_admin_chat;
std::string m_admin_nick;
@@ -629,7 +629,7 @@ private:
all sending of information by itself.
This is behind m_env_mutex
*/
- bool m_ignore_map_edit_events;
+ bool m_ignore_map_edit_events = false;
/*
If a non-empty area, map edit events contained within are left
unsent. Done at map generation time to speed up editing of the
@@ -642,7 +642,7 @@ private:
this peed id as the disabled recipient
This is behind m_env_mutex
*/
- u16 m_ignore_map_edit_events_peer_id;
+ u16 m_ignore_map_edit_events_peer_id = 0;
// media files known to server
std::unordered_map<std::string, MediaInfo> m_media;
@@ -651,7 +651,7 @@ private:
Sounds
*/
std::unordered_map<s32, ServerPlayingSound> m_playing_sounds;
- s32 m_next_sound_id;
+ s32 m_next_sound_id = 0;
/*
Detached inventories (behind m_env_mutex)
@@ -662,7 +662,7 @@ private:
std::map<std::string, std::string> m_detached_inventories_player;
std::unordered_map<std::string, ModMetadata *> m_mod_storages;
- float m_mod_storage_save_timer;
+ float m_mod_storage_save_timer = 10.0f;
};
/*
diff --git a/src/serverenvironment.cpp b/src/serverenvironment.cpp
index 161b24fd4..e8bdd2a28 100644
--- a/src/serverenvironment.cpp
+++ b/src/serverenvironment.cpp
@@ -54,8 +54,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
*/
ABMWithState::ABMWithState(ActiveBlockModifier *abm_):
- abm(abm_),
- timer(0)
+ abm(abm_)
{
// Initialize timer to random value to spread processing
float itv = abm->getTriggerInterval();
@@ -365,15 +364,7 @@ ServerEnvironment::ServerEnvironment(ServerMap *map,
m_map(map),
m_script(scriptIface),
m_server(server),
- m_path_world(path_world),
- m_send_recommended_timer(0),
- m_active_block_interval_overload_skip(0),
- m_game_time(0),
- m_game_time_fraction_counter(0),
- m_last_clear_objects_time(0),
- m_recommended_send_interval(0.1),
- m_max_lag_estimate(0.1),
- m_player_database(NULL)
+ m_path_world(path_world)
{
// Determine which database backend to use
std::string conf_path = path_world + DIR_DELIM + "world.mt";
diff --git a/src/serverenvironment.h b/src/serverenvironment.h
index 3b7bf8fb0..375b28f8a 100644
--- a/src/serverenvironment.h
+++ b/src/serverenvironment.h
@@ -70,7 +70,7 @@ public:
struct ABMWithState
{
ActiveBlockModifier *abm;
- float timer;
+ float timer = 0.0f;
ABMWithState(ActiveBlockModifier *abm_);
};
@@ -80,7 +80,7 @@ struct LoadingBlockModifierDef
// Set of contents to trigger on
std::set<std::string> trigger_contents;
std::string name;
- bool run_at_every_load;
+ bool run_at_every_load = false;
virtual ~LoadingBlockModifierDef() {}
virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n){};
@@ -104,10 +104,7 @@ struct LBMContentMapping
class LBMManager
{
public:
- LBMManager():
- m_query_mode(false)
- {}
-
+ LBMManager() {}
~LBMManager();
// Don't call this after loadIntroductionTimes() ran.
@@ -128,7 +125,7 @@ public:
private:
// Once we set this to true, we can only query,
// not modify
- bool m_query_mode;
+ bool m_query_mode = false;
// For m_query_mode == false:
// The key of the map is the LBM def's name.
@@ -399,35 +396,35 @@ private:
// Outgoing network message buffer for active objects
std::queue<ActiveObjectMessage> m_active_object_messages;
// Some timers
- float m_send_recommended_timer;
+ float m_send_recommended_timer = 0.0f;
IntervalLimiter m_object_management_interval;
// List of active blocks
ActiveBlockList m_active_blocks;
IntervalLimiter m_active_blocks_management_interval;
IntervalLimiter m_active_block_modifier_interval;
IntervalLimiter m_active_blocks_nodemetadata_interval;
- int m_active_block_interval_overload_skip;
+ int m_active_block_interval_overload_skip = 0;
// Time from the beginning of the game in seconds.
// Incremented in step().
- u32 m_game_time;
+ u32 m_game_time = 0;
// A helper variable for incrementing the latter
- float m_game_time_fraction_counter;
+ float m_game_time_fraction_counter = 0.0f;
// Time of last clearObjects call (game time).
// When a mapblock older than this is loaded, its objects are cleared.
- u32 m_last_clear_objects_time;
+ u32 m_last_clear_objects_time = 0;
// Active block modifiers
std::vector<ABMWithState> m_abms;
LBMManager m_lbm_mgr;
// An interval for generally sending object positions and stuff
- float m_recommended_send_interval;
+ float m_recommended_send_interval = 0.1f;
// Estimate for general maximum lag as determined by server.
// Can raise to high values like 15s with eg. map generation mods.
- float m_max_lag_estimate;
+ float m_max_lag_estimate = 0.1f;
// peer_ids in here should be unique, except that there may be many 0s
std::vector<RemotePlayer*> m_players;
- PlayerDatabase *m_player_database;
+ PlayerDatabase *m_player_database = nullptr;
// Particles
IntervalLimiter m_particle_management_interval;