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authorLoïc Blot <nerzhul@users.noreply.github.com>2017-06-17 19:11:28 +0200
committerGitHub <noreply@github.com>2017-06-17 19:11:28 +0200
commit8f7785771b9e02b1a1daf7a252550d78ea93053d (patch)
tree7a4e4b524dbc63fed3dac99a3844b634cc621d0d
parent76be103a91d6987527af19e87d93007be8ba8a67 (diff)
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Cpp11 initializers 2 (#5999)
* C++11 patchset 10: continue cleanup on constructors * Drop obsolete bool MainMenuData::enable_public (setting is called with cURL in server loop) * More classes cleanup * More classes cleanup + change NULL tests to boolean tests
-rw-r--r--src/client.cpp16
-rw-r--r--src/client.h2
-rw-r--r--src/client/clientlauncher.cpp2
-rw-r--r--src/clientiface.cpp11
-rw-r--r--src/clientmap.cpp8
-rw-r--r--src/content_cao.cpp24
-rw-r--r--src/environment.cpp4
-rw-r--r--src/game.cpp4
-rw-r--r--src/guiChatConsole.cpp9
-rw-r--r--src/guiEngine.cpp2
-rw-r--r--src/guiFormSpecMenu.cpp4
-rw-r--r--src/guiKeyChangeMenu.cpp19
-rw-r--r--src/guiKeyChangeMenu.h7
-rw-r--r--src/guiMainMenu.h23
-rw-r--r--src/guiPasswordChange.cpp5
-rw-r--r--src/guiPasswordChange.h6
-rw-r--r--src/guiPathSelectMenu.cpp2
-rw-r--r--src/guiPathSelectMenu.h6
-rw-r--r--src/guiTable.cpp19
-rw-r--r--src/guiTable.h43
-rw-r--r--src/httpfetch.cpp4
-rw-r--r--src/httpfetch.h29
-rw-r--r--src/hud.cpp9
-rw-r--r--src/hud.h10
-rw-r--r--src/intlGUIEditBox.cpp10
-rw-r--r--src/intlGUIEditBox.h51
-rw-r--r--src/inventory.cpp1
-rw-r--r--src/inventory.h13
-rw-r--r--src/keycode.cpp6
-rw-r--r--src/keycode.h8
-rw-r--r--src/localplayer.cpp54
-rw-r--r--src/localplayer.h98
-rw-r--r--src/main.cpp2
-rw-r--r--src/mainmenumanager.h18
-rw-r--r--src/map.cpp12
-rw-r--r--src/map.h32
-rw-r--r--src/map_settings_manager.cpp1
-rw-r--r--src/map_settings_manager.h6
-rw-r--r--src/mapblock.cpp34
-rw-r--r--src/mapblock.h93
-rw-r--r--src/mapblock_mesh.cpp7
-rw-r--r--src/mapblock_mesh.h8
-rw-r--r--src/mapgen.cpp18
-rw-r--r--src/mapgen.h72
-rw-r--r--src/mapgen_flat.cpp9
-rw-r--r--src/mapgen_flat.h16
-rw-r--r--src/mapgen_fractal.cpp12
-rw-r--r--src/mapgen_fractal.h22
-rw-r--r--src/mapgen_v5.cpp6
-rw-r--r--src/mapgen_v5.h10
-rw-r--r--src/mapgen_v6.cpp6
-rw-r--r--src/mapgen_v6.h7
-rw-r--r--src/mapgen_v7.cpp10
-rw-r--r--src/mapgen_v7.h18
-rw-r--r--src/mapgen_valleys.cpp10
-rw-r--r--src/mapgen_valleys.h18
-rw-r--r--src/mapsector.cpp14
-rw-r--r--src/mapsector.h6
-rw-r--r--src/network/clientpackethandler.cpp3
59 files changed, 333 insertions, 646 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 7a097bc0d..aa6a5d30d 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -221,7 +221,7 @@ Client::~Client()
scene::IAnimatedMesh *mesh =
m_device->getSceneManager()->getMeshCache()->getMeshByIndex(0);
- if (mesh != NULL)
+ if (mesh)
m_device->getSceneManager()->getMeshCache()->removeMesh(mesh);
}
@@ -383,7 +383,7 @@ void Client::step(float dtime)
*/
// Control local player (0ms)
LocalPlayer *player = m_env.getLocalPlayer();
- assert(player != NULL);
+ assert(player);
player->applyControl(dtime);
// Step environment
@@ -459,7 +459,7 @@ void Client::step(float dtime)
if (block) {
// Delete the old mesh
delete block->mesh;
- block->mesh = NULL;
+ block->mesh = nullptr;
if (r.mesh) {
minimap_mapblock = r.mesh->moveMinimapMapblock();
@@ -1370,7 +1370,7 @@ void Client::addNode(v3s16 p, MapNode n, bool remove_metadata)
void Client::setPlayerControl(PlayerControl &control)
{
LocalPlayer *player = m_env.getLocalPlayer();
- assert(player != NULL);
+ assert(player);
player->control = control;
}
@@ -1394,7 +1394,7 @@ bool Client::getLocalInventoryUpdated()
void Client::getLocalInventory(Inventory &dst)
{
LocalPlayer *player = m_env.getLocalPlayer();
- assert(player != NULL);
+ assert(player);
dst = player->inventory;
}
@@ -1407,7 +1407,7 @@ Inventory* Client::getInventory(const InventoryLocation &loc)
case InventoryLocation::CURRENT_PLAYER:
{
LocalPlayer *player = m_env.getLocalPlayer();
- assert(player != NULL);
+ assert(player);
return &player->inventory;
}
break;
@@ -1496,7 +1496,7 @@ void Client::setCrack(int level, v3s16 pos)
u16 Client::getHP()
{
LocalPlayer *player = m_env.getLocalPlayer();
- assert(player != NULL);
+ assert(player);
return player->hp;
}
@@ -1529,7 +1529,7 @@ void Client::typeChatMessage(const std::wstring &message)
// compatibility code
if (m_proto_ver < 29) {
LocalPlayer *player = m_env.getLocalPlayer();
- assert(player != NULL);
+ assert(player);
std::wstring name = narrow_to_wide(player->getName());
pushToChatQueue((std::wstring)L"<" + name + L"> " + message);
}
diff --git a/src/client.h b/src/client.h
index 1d5ab1298..7bfa26c0d 100644
--- a/src/client.h
+++ b/src/client.h
@@ -457,7 +457,7 @@ public:
bool nodedefReceived()
{ return m_nodedef_received; }
bool mediaReceived()
- { return m_media_downloader == NULL; }
+ { return !m_media_downloader; }
u8 getProtoVersion()
{ return m_proto_ver; }
diff --git a/src/client/clientlauncher.cpp b/src/client/clientlauncher.cpp
index 76d879725..1a7970872 100644
--- a/src/client/clientlauncher.cpp
+++ b/src/client/clientlauncher.cpp
@@ -357,8 +357,6 @@ bool ClientLauncher::launch_game(std::string &error_message,
if (cmd_args.exists("password"))
menudata.password = cmd_args.get("password");
- menudata.enable_public = g_settings->getBool("server_announce");
-
// If a world was commanded, append and select it
if (game_params.world_path != "") {
worldspec.gameid = getWorldGameId(game_params.world_path, true);
diff --git a/src/clientiface.cpp b/src/clientiface.cpp
index b79d36ea2..a629ccee7 100644
--- a/src/clientiface.cpp
+++ b/src/clientiface.cpp
@@ -79,11 +79,11 @@ void RemoteClient::GetNextBlocks (
RemotePlayer *player = env->getPlayer(peer_id);
// This can happen sometimes; clients and players are not in perfect sync.
- if (player == NULL)
+ if (!player)
return;
PlayerSAO *sao = player->getPlayerSAO();
- if (sao == NULL)
+ if (!sao)
return;
// Won't send anything if already sending
@@ -275,8 +275,7 @@ void RemoteClient::GetNextBlocks (
bool surely_not_found_on_disk = false;
bool block_is_invalid = false;
- if(block != NULL)
- {
+ if (block) {
// Reset usage timer, this block will be of use in the future.
block->resetUsageTimer();
@@ -645,7 +644,7 @@ void ClientInterface::step(float dtime)
void ClientInterface::UpdatePlayerList()
{
- if (m_env != NULL) {
+ if (m_env) {
std::vector<u16> clients = getClientIDs();
m_clients_names.clear();
@@ -664,7 +663,7 @@ void ClientInterface::UpdatePlayerList()
{
MutexAutoLock clientslock(m_clients_mutex);
RemoteClient* client = lockedGetClientNoEx(*i);
- if(client != NULL)
+ if (client)
client->PrintInfo(infostream);
}
diff --git a/src/clientmap.cpp b/src/clientmap.cpp
index 9186e3cab..5e88cab45 100644
--- a/src/clientmap.cpp
+++ b/src/clientmap.cpp
@@ -212,11 +212,11 @@ void ClientMap::updateDrawList(video::IVideoDriver* driver)
if not seen on display
*/
- if (block->mesh != NULL)
+ if (block->mesh)
block->mesh->updateCameraOffset(m_camera_offset);
float range = 100000 * BS;
- if (m_control.range_all == false)
+ if (!m_control.range_all)
range = m_control.wanted_range * BS;
float d = 0.0;
@@ -229,7 +229,7 @@ void ClientMap::updateDrawList(video::IVideoDriver* driver)
/*
Ignore if mesh doesn't exist
*/
- if (block->mesh == NULL) {
+ if (!block->mesh) {
blocks_in_range_without_mesh++;
continue;
}
@@ -398,7 +398,7 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
MapBlock *block = i->second;
// If the mesh of the block happened to get deleted, ignore it
- if (block->mesh == NULL)
+ if (!block->mesh)
continue;
float d = 0.0;
diff --git a/src/content_cao.cpp b/src/content_cao.cpp
index 0b9df6451..ac7b48e0d 100644
--- a/src/content_cao.cpp
+++ b/src/content_cao.cpp
@@ -202,7 +202,7 @@ void TestCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc,
void TestCAO::removeFromScene(bool permanent)
{
- if(m_node == NULL)
+ if (!m_node)
return;
m_node->remove();
@@ -220,7 +220,7 @@ v3s16 TestCAO::getLightPosition()
void TestCAO::updateNodePos()
{
- if(m_node == NULL)
+ if (!m_node)
return;
m_node->setPosition(m_position);
@@ -377,16 +377,16 @@ void ItemCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc,
void ItemCAO::removeFromScene(bool permanent)
{
- if(m_node == NULL)
+ if (!m_node)
return;
m_node->remove();
- m_node = NULL;
+ m_node = nullptr;
}
void ItemCAO::updateLight(u8 light_at_pos)
{
- if(m_node == NULL)
+ if (!m_node)
return;
u8 li = decode_light(light_at_pos);
@@ -401,7 +401,7 @@ v3s16 ItemCAO::getLightPosition()
void ItemCAO::updateNodePos()
{
- if(m_node == NULL)
+ if (!m_node)
return;
m_node->setPosition(m_position);
@@ -428,7 +428,7 @@ void ItemCAO::updateInfoText()
void ItemCAO::updateTexture()
{
- if(m_node == NULL)
+ if (!m_node)
return;
// Create an inventory item to see what is its image
@@ -1155,13 +1155,13 @@ void GenericCAO::step(float dtime, ClientEnvironment *env)
updateTextures(m_previous_texture_modifier);
}
}
- if(getParent() == NULL && fabs(m_prop.automatic_rotate) > 0.001)
+ if(!getParent() && fabs(m_prop.automatic_rotate) > 0.001)
{
m_yaw += dtime * m_prop.automatic_rotate * 180 / M_PI;
updateNodePos();
}
- if (getParent() == NULL && m_prop.automatic_face_movement_dir &&
+ if (!getParent() && m_prop.automatic_face_movement_dir &&
(fabs(m_velocity.Z) > 0.001 || fabs(m_velocity.X) > 0.001))
{
float optimal_yaw = atan2(m_velocity.Z,m_velocity.X) * 180 / M_PI
@@ -1408,7 +1408,7 @@ void GenericCAO::updateTextures(std::string mod)
void GenericCAO::updateAnimation()
{
- if(m_animated_meshnode == NULL)
+ if (!m_animated_meshnode)
return;
if (m_animated_meshnode->getStartFrame() != m_animation_range.X ||
@@ -1426,7 +1426,7 @@ void GenericCAO::updateAnimation()
void GenericCAO::updateBonePosition()
{
- if(m_bone_position.empty() || m_animated_meshnode == NULL)
+ if(m_bone_position.empty() || !m_animated_meshnode)
return;
m_animated_meshnode->setJointMode(irr::scene::EJUOR_CONTROL); // To write positions to the mesh on render
@@ -1447,7 +1447,7 @@ void GenericCAO::updateBonePosition()
void GenericCAO::updateAttachments()
{
- if (getParent() == NULL) { // Detach or don't attach
+ if (!getParent()) { // Detach or don't attach
scene::ISceneNode *node = getSceneNode();
if (node) {
v3f old_position = node->getAbsolutePosition();
diff --git a/src/environment.cpp b/src/environment.cpp
index 3a6d1b787..904bab6f3 100644
--- a/src/environment.cpp
+++ b/src/environment.cpp
@@ -28,9 +28,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
Environment::Environment(IGameDef *gamedef):
- m_gamedef(gamedef),
m_time_of_day_speed(0.0f),
- m_day_count(0)
+ m_day_count(0),
+ m_gamedef(gamedef)
{
m_cache_enable_shaders = g_settings->getBool("enable_shaders");
m_cache_active_block_mgmt_interval = g_settings->getFloat("active_block_mgmt_interval");
diff --git a/src/game.cpp b/src/game.cpp
index c32ab6f30..fc6df462d 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -2643,7 +2643,7 @@ void Game::openInventory()
*/
LocalPlayer *player = client->getEnv().getLocalPlayer();
- if (player == NULL || player->getCAO() == NULL)
+ if (!player || !player->getCAO())
return;
infostream << "the_game: " << "Launching inventory" << std::endl;
@@ -3402,7 +3402,7 @@ void Game::updateCamera(u32 busy_time, f32 dtime)
GenericCAO *playercao = player->getCAO();
// If playercao not loaded, don't change camera
- if (playercao == NULL)
+ if (!playercao)
return;
camera->toggleCameraMode();
diff --git a/src/guiChatConsole.cpp b/src/guiChatConsole.cpp
index fe11e730d..f8c3ed4c1 100644
--- a/src/guiChatConsole.cpp
+++ b/src/guiChatConsole.cpp
@@ -76,12 +76,9 @@ GUIChatConsole::GUIChatConsole(
m_font = g_fontengine->getFont(FONT_SIZE_UNSPECIFIED, FM_Mono);
- if (m_font == NULL)
- {
+ if (!m_font) {
errorstream << "GUIChatConsole: Unable to load mono font ";
- }
- else
- {
+ } else {
core::dimension2d<u32> dim = m_font->getDimension(L"M");
m_fontsize = v2u32(dim.Width, dim.Height);
m_font->grab();
@@ -353,7 +350,7 @@ void GUIChatConsole::drawText()
void GUIChatConsole::drawPrompt()
{
- if (m_font == NULL)
+ if (!m_font)
return;
u32 row = m_chat_backend->getConsoleBuffer().getRows();
diff --git a/src/guiEngine.cpp b/src/guiEngine.cpp
index 6363a340a..0abb24792 100644
--- a/src/guiEngine.cpp
+++ b/src/guiEngine.cpp
@@ -323,7 +323,7 @@ GUIEngine::~GUIEngine()
//clean up texture pointers
for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
- if (m_textures[i].texture != NULL)
+ if (m_textures[i].texture)
driver->removeTexture(m_textures[i].texture);
}
diff --git a/src/guiFormSpecMenu.cpp b/src/guiFormSpecMenu.cpp
index 85d9ef48a..c6a917d12 100644
--- a/src/guiFormSpecMenu.cpp
+++ b/src/guiFormSpecMenu.cpp
@@ -2004,7 +2004,7 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
// Add tooltip
{
- assert(m_tooltip_element == NULL);
+ assert(!m_tooltip_element);
// Note: parent != this so that the tooltip isn't clipped by the menu rectangle
m_tooltip_element = addStaticText(Environment, L"",core::rect<s32>(0,0,110,18));
m_tooltip_element->enableOverrideColor(true);
@@ -2157,7 +2157,7 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
m_tooltip_element->setOverrideFont(m_font);
gui::IGUISkin* skin = Environment->getSkin();
- sanity_check(skin != NULL);
+ sanity_check(skin);
gui::IGUIFont *old_font = skin->getFont();
skin->setFont(m_font);
diff --git a/src/guiKeyChangeMenu.cpp b/src/guiKeyChangeMenu.cpp
index ae53c56f9..5e6380930 100644
--- a/src/guiKeyChangeMenu.cpp
+++ b/src/guiKeyChangeMenu.cpp
@@ -75,12 +75,9 @@ GUIKeyChangeMenu::GUIKeyChangeMenu(gui::IGUIEnvironment* env,
gui::IGUIElement* parent, s32 id, IMenuManager *menumgr) :
GUIModalMenu(env, parent, id, menumgr)
{
- shift_down = false;
- activeKey = -1;
- this->key_used_text = NULL;
init_keys();
- for(size_t i=0; i<key_settings.size(); i++)
- this->key_used.push_back(key_settings.at(i)->key);
+ for (size_t i = 0; i < key_settings.size(); i++)
+ key_used.push_back(key_settings.at(i)->key);
}
GUIKeyChangeMenu::~GUIKeyChangeMenu()
@@ -115,7 +112,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
{
removeChildren();
v2s32 size(745, 430);
-
+
core::rect < s32 > rect(screensize.X / 2 - size.X / 2,
screensize.Y / 2 - size.Y / 2, screensize.X / 2 + size.X / 2,
screensize.Y / 2 + size.Y / 2);
@@ -124,7 +121,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
recalculateAbsolutePosition(false);
v2s32 topleft(0, 0);
-
+
{
core::rect < s32 > rect(0, 0, 600, 40);
rect += topleft + v2s32(25, 3);
@@ -163,7 +160,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
offset += v2s32(0, 25);
}
}
-
+
{
s32 option_x = offset.X;
s32 option_y = offset.Y + 5;
@@ -209,7 +206,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
Environment->addButton(rect, this, GUI_ID_ABORT_BUTTON,
text);
delete[] text;
- }
+ }
}
void GUIKeyChangeMenu::drawMenu()
@@ -279,10 +276,10 @@ bool GUIKeyChangeMenu::OnEvent(const SEvent& event)
{
if (event.EventType == EET_KEY_INPUT_EVENT && activeKey >= 0
&& event.KeyInput.PressedDown) {
-
+
bool prefer_character = shift_down;
KeyPress kp(event.KeyInput, prefer_character);
-
+
bool shift_went_down = false;
if(!shift_down &&
(event.KeyInput.Key == irr::KEY_SHIFT ||
diff --git a/src/guiKeyChangeMenu.h b/src/guiKeyChangeMenu.h
index 1aa400632..74f9344a2 100644
--- a/src/guiKeyChangeMenu.h
+++ b/src/guiKeyChangeMenu.h
@@ -65,12 +65,11 @@ private:
void add_key(int id, const wchar_t *button_name, const std::string &setting_name);
- bool shift_down;
-
- s32 activeKey;
+ bool shift_down = false;
+ s32 activeKey = -1;
std::vector<KeyPress> key_used;
- gui::IGUIStaticText *key_used_text;
+ gui::IGUIStaticText *key_used_text = nullptr;
std::vector<key_setting *> key_settings;
};
diff --git a/src/guiMainMenu.h b/src/guiMainMenu.h
index 711ad10f8..c1c3c88a9 100644
--- a/src/guiMainMenu.h
+++ b/src/guiMainMenu.h
@@ -27,14 +27,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
struct MainMenuDataForScript {
- MainMenuDataForScript() :
- reconnect_requested(false)
- {}
+ MainMenuDataForScript() {}
// Whether the server has requested a reconnect
- bool reconnect_requested;
-
- std::string errormessage;
+ bool reconnect_requested = false;
+ std::string errormessage = "";
};
struct MainMenuData {
@@ -46,22 +43,16 @@ struct MainMenuData {
std::string name;
std::string password;
// Whether to reconnect
- bool do_reconnect;
+ bool do_reconnect = false;
// Server options
- bool enable_public;
- int selected_world;
- bool simple_singleplayer_mode;
+ int selected_world = 0;
+ bool simple_singleplayer_mode = false;
// Data to be passed to the script
MainMenuDataForScript script_data;
- MainMenuData():
- do_reconnect(false),
- enable_public(false),
- selected_world(0),
- simple_singleplayer_mode(false)
- {}
+ MainMenuData() {}
};
#endif
diff --git a/src/guiPasswordChange.cpp b/src/guiPasswordChange.cpp
index c8eb36e5f..ce1b66fd0 100644
--- a/src/guiPasswordChange.cpp
+++ b/src/guiPasswordChange.cpp
@@ -41,10 +41,7 @@ GUIPasswordChange::GUIPasswordChange(gui::IGUIEnvironment* env,
Client* client
):
GUIModalMenu(env, parent, id, menumgr),
- m_client(client),
- m_oldpass(L""),
- m_newpass(L""),
- m_newpass_confirm(L"")
+ m_client(client)
{
}
diff --git a/src/guiPasswordChange.h b/src/guiPasswordChange.h
index 9680ef13d..d9d21e7c4 100644
--- a/src/guiPasswordChange.h
+++ b/src/guiPasswordChange.h
@@ -47,9 +47,9 @@ public:
private:
Client *m_client;
- std::wstring m_oldpass;
- std::wstring m_newpass;
- std::wstring m_newpass_confirm;
+ std::wstring m_oldpass = L"";
+ std::wstring m_newpass = L"";
+ std::wstring m_newpass_confirm = L"";
};
#endif
diff --git a/src/guiPathSelectMenu.cpp b/src/guiPathSelectMenu.cpp
index d992d8c0f..e56a6224c 100644
--- a/src/guiPathSelectMenu.cpp
+++ b/src/guiPathSelectMenu.cpp
@@ -25,8 +25,6 @@ GUIFileSelectMenu::GUIFileSelectMenu(gui::IGUIEnvironment* env,
bool is_file_select) :
GUIModalMenu(env, parent, id, menumgr),
m_title(utf8_to_wide(title)),
- m_accepted(false),
- m_text_dst(NULL),
m_formname(formname),
m_file_select_dialog(is_file_select)
{
diff --git a/src/guiPathSelectMenu.h b/src/guiPathSelectMenu.h
index add4e36af..b1877c77a 100644
--- a/src/guiPathSelectMenu.h
+++ b/src/guiPathSelectMenu.h
@@ -49,11 +49,11 @@ private:
void acceptInput();
std::wstring m_title;
- bool m_accepted;
+ bool m_accepted = false;
- gui::IGUIFileOpenDialog *m_fileOpenDialog;
+ gui::IGUIFileOpenDialog *m_fileOpenDialog = nullptr;
- TextDest *m_text_dst;
+ TextDest *m_text_dst = nullptr;
std::string m_formname;
bool m_file_select_dialog;
diff --git a/src/guiTable.cpp b/src/guiTable.cpp
index d223e3069..44da4aa7b 100644
--- a/src/guiTable.cpp
+++ b/src/guiTable.cpp
@@ -47,22 +47,7 @@ GUITable::GUITable(gui::IGUIEnvironment *env,
ISimpleTextureSource *tsrc
):
gui::IGUIElement(gui::EGUIET_ELEMENT, env, parent, id, rectangle),
- m_tsrc(tsrc),
- m_is_textlist(false),
- m_has_tree_column(false),
- m_selected(-1),
- m_sel_column(0),
- m_sel_doubleclick(false),
- m_keynav_time(0),
- m_keynav_buffer(L""),
- m_border(true),
- m_color(255, 255, 255, 255),
- m_background(255, 0, 0, 0),
- m_highlight(255, 70, 100, 50),
- m_highlight_text(255, 255, 255, 255),
- m_rowheight(1),
- m_font(NULL),
- m_scrollbar(NULL)
+ m_tsrc(tsrc)
{
assert(tsrc != NULL);
@@ -109,7 +94,7 @@ GUITable::~GUITable()
if (m_font)
m_font->drop();
-
+
m_scrollbar->remove();
}
diff --git a/src/guiTable.h b/src/guiTable.h
index 02e8af00b..f66d0aecb 100644
--- a/src/guiTable.h
+++ b/src/guiTable.h
@@ -52,18 +52,11 @@ public:
*/
struct DynamicData
{
- s32 selected;
- s32 scrollpos;
- s32 keynav_time;
+ s32 selected = 0;
+ s32 scrollpos = 0;
+ s32 keynav_time = 0;
core::stringw keynav_buffer;
std::set<s32> opened_trees;
-
- DynamicData()
- {
- selected = 0;
- scrollpos = 0;
- keynav_time = 0;
- }
};
/*
@@ -187,27 +180,27 @@ protected:
std::vector<Row> m_rows;
// Table content (only visible; indices into m_rows)
std::vector<s32> m_visible_rows;
- bool m_is_textlist;
- bool m_has_tree_column;
+ bool m_is_textlist = false;
+ bool m_has_tree_column = false;
// Selection status
- s32 m_selected; // index of row (1...n), or 0 if none selected
- s32 m_sel_column;
- bool m_sel_doubleclick;
+ s32 m_selected = -1; // index of row (1...n), or 0 if none selected
+ s32 m_sel_column = 0;
+ bool m_sel_doubleclick = false;
// Keyboard navigation stuff
- u64 m_keynav_time;
- core::stringw m_keynav_buffer;
+ u64 m_keynav_time = 0;
+ core::stringw m_keynav_buffer = L"";
// Drawing and geometry information
- bool m_border;
- video::SColor m_color;
- video::SColor m_background;
- video::SColor m_highlight;
- video::SColor m_highlight_text;
- s32 m_rowheight;
- gui::IGUIFont *m_font;
- gui::IGUIScrollBar *m_scrollbar;
+ bool m_border = true;
+ video::SColor m_color = video::SColor(255, 255, 255, 255);
+ video::SColor m_background = video::SColor(255, 0, 0, 0);
+ video::SColor m_highlight = video::SColor(255, 70, 100, 50);
+ video::SColor m_highlight_text = video::SColor(255, 255, 255, 255);
+ s32 m_rowheight = 1;
+ gui::IGUIFont *m_font = nullptr;
+ gui::IGUIScrollBar *m_scrollbar = nullptr;
// Allocated strings and images
std::vector<core::stringw> m_strings;
diff --git a/src/httpfetch.cpp b/src/httpfetch.cpp
index ac743bf77..cd66a80d5 100644
--- a/src/httpfetch.cpp
+++ b/src/httpfetch.cpp
@@ -42,12 +42,8 @@ std::map<unsigned long, std::queue<HTTPFetchResult> > g_httpfetch_results;
PcgRandom g_callerid_randomness;
HTTPFetchRequest::HTTPFetchRequest() :
- url(""),
- caller(HTTPFETCH_DISCARD),
- request_id(0),
timeout(g_settings->getS32("curl_timeout")),
connect_timeout(timeout),
- multipart(false),
useragent(std::string(PROJECT_NAME_C "/") + g_version_hash + " (" + porting::get_sysinfo() + ")")
{
}
diff --git a/src/httpfetch.h b/src/httpfetch.h
index 29fb540d0..5a673d7e6 100644
--- a/src/httpfetch.h
+++ b/src/httpfetch.h
@@ -31,15 +31,15 @@ with this program; if not, write to the Free Software Foundation, Inc.,
struct HTTPFetchRequest
{
- std::string url;
+ std::string url = "";
// Identifies the caller (for asynchronous requests)
// Ignored by httpfetch_sync
- unsigned long caller;
+ unsigned long caller = HTTPFETCH_DISCARD;
// Some number that identifies the request
// (when the same caller issues multiple httpfetch_async calls)
- unsigned long request_id;
+ unsigned long request_id = 0;
// Timeout for the whole transfer, in milliseconds
long timeout;
@@ -49,7 +49,7 @@ struct HTTPFetchRequest
// Indicates if this is multipart/form-data or
// application/x-www-form-urlencoded. POST-only.
- bool multipart;
+ bool multipart = false;
// POST fields. Fields are escaped properly.
// If this is empty a GET request is done instead.
@@ -69,23 +69,18 @@ struct HTTPFetchRequest
struct HTTPFetchResult
{
- bool succeeded;
- bool timeout;
- long response_code;
- std::string data;
+ bool succeeded = false;
+ bool timeout = false;
+ long response_code = 0;
+ std::string data = "";
// The caller and request_id from the corresponding HTTPFetchRequest.
- unsigned long caller;
- unsigned long request_id;
+ unsigned long caller = HTTPFETCH_DISCARD;
+ unsigned long request_id = 0;
- HTTPFetchResult()
- : succeeded(false), timeout(false), response_code(0), data(""),
- caller(HTTPFETCH_DISCARD), request_id(0)
- {
- }
+ HTTPFetchResult() {}
HTTPFetchResult(const HTTPFetchRequest &fetch_request)
- : succeeded(false), timeout(false), response_code(0), data(""),
- caller(fetch_request.caller), request_id(fetch_request.request_id)
+ : caller(fetch_request.caller), request_id(fetch_request.request_id)
{
}
};
diff --git a/src/hud.cpp b/src/hud.cpp
index 6bdbafc06..b030215d4 100644
--- a/src/hud.cpp
+++ b/src/hud.cpp
@@ -51,8 +51,6 @@ Hud::Hud(video::IVideoDriver *driver, scene::ISceneManager* smgr,
this->inventory = inventory;
m_hud_scaling = g_settings->getFloat("hud_scaling");
- m_screensize = v2u32(0, 0);
- m_displaycenter = v2s32(0, 0);
m_hotbar_imagesize = floor(HOTBAR_IMAGE_SIZE * porting::getDisplayDensity() + 0.5);
m_hotbar_imagesize *= m_hud_scaling;
m_padding = m_hotbar_imagesize / 12;
@@ -77,16 +75,9 @@ Hud::Hud(video::IVideoDriver *driver, scene::ISceneManager* smgr,
use_crosshair_image = tsrc->isKnownSourceImage("crosshair.png");
- hotbar_image = "";
- use_hotbar_image = false;
- hotbar_selected_image = "";
- use_hotbar_selected_image = false;
-
- m_selection_mesh = NULL;
m_selection_boxes.clear();
m_halo_boxes.clear();
- m_selection_pos = v3f(0.0, 0.0, 0.0);
std::string mode_setting = g_settings->get("node_highlighting");
if (mode_setting == "halo") {
diff --git a/src/hud.h b/src/hud.h
index 15c115d89..3377337cf 100644
--- a/src/hud.h
+++ b/src/hud.h
@@ -114,10 +114,10 @@ public:
video::SColor crosshair_argb;
video::SColor selectionbox_argb;
- bool use_crosshair_image;
- std::string hotbar_image;
- bool use_hotbar_image;
- std::string hotbar_selected_image;
+ bool use_crosshair_image = false;
+ std::string hotbar_image = "";
+ bool use_hotbar_image = false;
+ std::string hotbar_selected_image = "";
bool use_hotbar_selected_image;
Hud(video::IVideoDriver *driver,scene::ISceneManager* smgr,
@@ -170,7 +170,7 @@ private:
v3f m_selection_pos;
v3f m_selection_pos_with_offset;
- scene::IMesh* m_selection_mesh;
+ scene::IMesh *m_selection_mesh = nullptr;
video::SColor m_selection_mesh_color;
v3f m_selected_face_normal;
diff --git a/src/intlGUIEditBox.cpp b/src/intlGUIEditBox.cpp
index 37687e1e4..2aacc7259 100644
--- a/src/intlGUIEditBox.cpp
+++ b/src/intlGUIEditBox.cpp
@@ -62,13 +62,9 @@ namespace gui
intlGUIEditBox::intlGUIEditBox(const wchar_t* text, bool border,
IGUIEnvironment* environment, IGUIElement* parent, s32 id,
const core::rect<s32>& rectangle)
- : IGUIEditBox(environment, parent, id, rectangle), MouseMarking(false),
- Border(border), OverrideColorEnabled(false), MarkBegin(0), MarkEnd(0),
- OverrideColor(video::SColor(101,255,255,255)), OverrideFont(0), LastBreakFont(0),
- Operator(0), BlinkStartTime(0), CursorPos(0), HScrollPos(0), VScrollPos(0), Max(0),
- WordWrap(false), MultiLine(false), AutoScroll(true), PasswordBox(false),
- PasswordChar(L'*'), HAlign(EGUIA_UPPERLEFT), VAlign(EGUIA_CENTER),
- CurrentTextRect(0,0,1,1), FrameRect(rectangle)
+ : IGUIEditBox(environment, parent, id, rectangle),
+ Border(border),
+ FrameRect(rectangle)
{
#ifdef _DEBUG
setDebugName("intlintlGUIEditBox");
diff --git a/src/intlGUIEditBox.h b/src/intlGUIEditBox.h
index bb617476c..e3fc2755b 100644
--- a/src/intlGUIEditBox.h
+++ b/src/intlGUIEditBox.h
@@ -145,29 +145,36 @@ namespace gui
bool processMouse(const SEvent& event);
s32 getCursorPos(s32 x, s32 y);
- bool MouseMarking;
+ bool MouseMarking = false;
bool Border;
- bool OverrideColorEnabled;
- s32 MarkBegin;
- s32 MarkEnd;
-
- video::SColor OverrideColor;
- gui::IGUIFont *OverrideFont, *LastBreakFont;
- IOSOperator* Operator;
-
- u64 BlinkStartTime;
- s32 CursorPos;
- s32 HScrollPos, VScrollPos; // scroll position in characters
- u32 Max;
-
- bool WordWrap, MultiLine, AutoScroll, PasswordBox;
- wchar_t PasswordChar;
- EGUI_ALIGNMENT HAlign, VAlign;
-
- core::array< core::stringw > BrokenText;
- core::array< s32 > BrokenTextPositions;
-
- core::rect<s32> CurrentTextRect, FrameRect; // temporary values
+ bool OverrideColorEnabled = false;
+ s32 MarkBegin = 0;
+ s32 MarkEnd = 0;
+
+ video::SColor OverrideColor = video::SColor(101,255,255,255);
+ gui::IGUIFont *OverrideFont = nullptr;
+ gui::IGUIFont *LastBreakFont = nullptr;
+ IOSOperator *Operator = nullptr;
+
+ u64 BlinkStartTime = 0;
+ s32 CursorPos = 0;
+ s32 HScrollPos = 0;
+ s32 VScrollPos = 0; // scroll position in characters
+ u32 Max = 0;
+
+ bool WordWrap = false;
+ bool MultiLine = false;
+ bool AutoScroll = true;
+ bool PasswordBox = false;
+ wchar_t PasswordChar = L'*';
+ EGUI_ALIGNMENT HAlign = EGUIA_UPPERLEFT;
+ EGUI_ALIGNMENT VAlign = EGUIA_CENTER;
+
+ core::array<core::stringw> BrokenText;
+ core::array<s32> BrokenTextPositions;
+
+ core::rect<s32> CurrentTextRect = core::rect<s32>(0,0,1,1);
+ core::rect<s32> FrameRect; // temporary values
};
diff --git a/src/inventory.cpp b/src/inventory.cpp
index 8617f7263..25f524150 100644
--- a/src/inventory.cpp
+++ b/src/inventory.cpp
@@ -372,7 +372,6 @@ ItemStack ItemStack::peekItem(u32 peekcount) const
InventoryList::InventoryList(const std::string &name, u32 size, IItemDefManager *itemdef):
m_name(name),
m_size(size),
- m_width(0),
m_itemdef(itemdef)
{
clearItems();
diff --git a/src/inventory.h b/src/inventory.h
index a9fef3b05..e3e818708 100644
--- a/src/inventory.h
+++ b/src/inventory.h
@@ -33,7 +33,7 @@ struct ToolCapabilities;
struct ItemStack
{
- ItemStack(): name(""), count(0), wear(0) {}
+ ItemStack() {}
ItemStack(const std::string &name_, u16 count_,
u16 wear, IItemDefManager *itemdef);
@@ -164,9 +164,9 @@ struct ItemStack
/*
Properties
*/
- std::string name;
- u16 count;
- u16 wear;
+ std::string name = "";
+ u16 count = 0;
+ u16 wear = 0;
ItemStackMetadata metadata;
};
@@ -252,7 +252,8 @@ public:
private:
std::vector<ItemStack> m_items;
std::string m_name;
- u32 m_size, m_width;
+ u32 m_size;
+ u32 m_width = 0;
IItemDefManager *m_itemdef;
};
@@ -307,7 +308,7 @@ private:
std::vector<InventoryList*> m_lists;
IItemDefManager *m_itemdef;
- bool m_dirty;
+ bool m_dirty = false;
};
#endif
diff --git a/src/keycode.cpp b/src/keycode.cpp
index 66708fb19..344ac7c83 100644
--- a/src/keycode.cpp
+++ b/src/keycode.cpp
@@ -278,12 +278,6 @@ struct table_key lookup_keychar(wchar_t Char)
throw UnknownKeycode(os.str().c_str());
}
-KeyPress::KeyPress() :
- Key(irr::KEY_KEY_CODES_COUNT),
- Char(L'\0'),
- m_name("")
-{}
-
KeyPress::KeyPress(const char *name)
{
if (strlen(name) == 0) {
diff --git a/src/keycode.h b/src/keycode.h
index 4cd0b707e..f0012d5eb 100644
--- a/src/keycode.h
+++ b/src/keycode.h
@@ -31,7 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
class KeyPress
{
public:
- KeyPress();
+ KeyPress() {}
KeyPress(const char *name);
KeyPress(const irr::SEvent::SKeyInput &in, bool prefer_character = false);
@@ -50,9 +50,9 @@ protected:
return k > 0 && k < irr::KEY_KEY_CODES_COUNT;
}
- irr::EKEY_CODE Key;
- wchar_t Char;
- std::string m_name;
+ irr::EKEY_CODE Key = irr::KEY_KEY_CODES_COUNT;
+ wchar_t Char = L'\0';
+ std::string m_name = "";
};
extern const KeyPress EscapeKey;
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index b587f7bbb..aa38f338d 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -34,62 +34,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
LocalPlayer::LocalPlayer(Client *client, const char *name):
Player(name, client->idef()),
- parent(0),
- hp(PLAYER_MAX_HP),
- isAttached(false),
- touching_ground(false),
- in_liquid(false),
- in_liquid_stable(false),
- liquid_viscosity(0),
- is_climbing(false),
- swimming_vertical(false),
- // Movement overrides are multipliers and must be 1 by default
- physics_override_speed(1.0f),
- physics_override_jump(1.0f),
- physics_override_gravity(1.0f),
- physics_override_sneak(true),
- physics_override_sneak_glitch(false),
- physics_override_new_move(true), // Temporary option for old move code
- overridePosition(v3f(0,0,0)),
- last_position(v3f(0,0,0)),
- last_speed(v3f(0,0,0)),
- last_pitch(0),
- last_yaw(0),
- last_keyPressed(0),
- last_camera_fov(0),
- last_wanted_range(0),
- camera_impact(0.f),
- makes_footstep_sound(true),
- last_animation(NO_ANIM),
- hotbar_image(""),
- hotbar_selected_image(""),
- light_color(255,255,255,255),
- hurt_tilt_timer(0.0f),
- hurt_tilt_strength(0.0f),
- m_position(0,0,0),
- m_sneak_node(32767,32767,32767),
- m_sneak_node_bb_ymax(0), // To support temporary option for old move code
- m_sneak_node_bb_top(0,0,0,0,0,0),
- m_sneak_node_exists(false),
- m_need_to_get_new_sneak_node(true),
- m_sneak_ladder_detected(false),
- m_ledge_detected(false),
- m_old_node_below(32767,32767,32767),
- m_old_node_below_type("air"),
- m_can_jump(false),
- m_breath(PLAYER_MAX_BREATH),
- m_yaw(0),
- m_pitch(0),
- camera_barely_in_ceiling(false),
- m_collisionbox(-BS * 0.30, 0.0, -BS * 0.30, BS * 0.30, BS * 1.75, BS * 0.30),
- m_cao(NULL),
m_client(client)
{
- // Initialize hp to 0, so that no hearts will be shown if server
- // doesn't support health points
- hp = 0;
- eye_offset_first = v3f(0,0,0);
- eye_offset_third = v3f(0,0,0);
}
LocalPlayer::~LocalPlayer()
diff --git a/src/localplayer.h b/src/localplayer.h
index 9cbefae23..af58ab037 100644
--- a/src/localplayer.h
+++ b/src/localplayer.h
@@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "player.h"
#include "environment.h"
+#include "constants.h"
#include <list>
class Client;
@@ -44,27 +45,29 @@ public:
LocalPlayer(Client *client, const char *name);
virtual ~LocalPlayer();
- ClientActiveObject *parent;
+ ClientActiveObject *parent = nullptr;
- u16 hp;
- bool isAttached;
- bool touching_ground;
+ // Initialize hp to 0, so that no hearts will be shown if server
+ // doesn't support health points
+ u16 hp = 0;
+ bool isAttached = false;
+ bool touching_ground = false;
// This oscillates so that the player jumps a bit above the surface
- bool in_liquid;
+ bool in_liquid = false;
// This is more stable and defines the maximum speed of the player
- bool in_liquid_stable;
+ bool in_liquid_stable = false;
// Gets the viscosity of water to calculate friction
- u8 liquid_viscosity;
- bool is_climbing;
- bool swimming_vertical;
-
- float physics_override_speed;
- float physics_override_jump;
- float physics_override_gravity;
- bool physics_override_sneak;
- bool physics_override_sneak_glitch;
+ u8 liquid_viscosity = 0;
+ bool is_climbing = false;
+ bool swimming_vertical = false;
+
+ float physics_override_speed = 1.0f;
+ float physics_override_jump = 1.0f;
+ float physics_override_gravity = 1.0f;
+ bool physics_override_sneak = true;
+ bool physics_override_sneak_glitch = false;
// Temporary option for old move code
- bool physics_override_new_move;
+ bool physics_override_new_move = true;
v3f overridePosition;
@@ -83,32 +86,32 @@ public:
// Used to check if anything changed and prevent sending packets if not
v3f last_position;
v3f last_speed;
- float last_pitch;
- float last_yaw;
- unsigned int last_keyPressed;
- u8 last_camera_fov;
- u8 last_wanted_range;
+ float last_pitch = 0.0f;
+ float last_yaw = 0.0f;
+ unsigned int last_keyPressed = 0;
+ u8 last_camera_fov = 0;
+ u8 last_wanted_range = 0;
- float camera_impact;
+ float camera_impact = 0.0f;
- bool makes_footstep_sound;
+ bool makes_footstep_sound = true;
- int last_animation;
+ int last_animation = NO_ANIM;
float last_animation_speed;
- std::string hotbar_image;
- std::string hotbar_selected_image;
+ std::string hotbar_image = "";
+ std::string hotbar_selected_image = "";
- video::SColor light_color;
+ video::SColor light_color = video::SColor(255, 255, 255, 255);
- float hurt_tilt_timer;
- float hurt_tilt_strength;
+ float hurt_tilt_timer = 0.0f;
+ float hurt_tilt_strength = 0.0f;
GenericCAO *getCAO() const { return m_cao; }
void setCAO(GenericCAO *toset)
{
- assert(m_cao == NULL); // Pre-condition
+ assert(!m_cao); // Pre-condition
m_cao = toset;
}
@@ -143,35 +146,36 @@ private:
v3f m_position;
- v3s16 m_sneak_node;
+ v3s16 m_sneak_node = v3s16(32767, 32767, 32767);
// Stores the max player uplift by m_sneak_node
// To support temporary option for old move code
- f32 m_sneak_node_bb_ymax;
+ f32 m_sneak_node_bb_ymax = 0.0f;
// Stores the top bounding box of m_sneak_node
- aabb3f m_sneak_node_bb_top;
+ aabb3f m_sneak_node_bb_top = aabb3f(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
// Whether the player is allowed to sneak
- bool m_sneak_node_exists;
+ bool m_sneak_node_exists = false;
// Whether recalculation of m_sneak_node and its top bbox is needed
- bool m_need_to_get_new_sneak_node;
+ bool m_need_to_get_new_sneak_node = true;
// Whether a "sneak ladder" structure is detected at the players pos
// see detectSneakLadder() in the .cpp for more info (always false if disabled)
- bool m_sneak_ladder_detected;
+ bool m_sneak_ladder_detected = false;
// Whether a 2-node-up ledge is detected at the players pos,
// see detectLedge() in the .cpp for more info (always false if disabled).
- bool m_ledge_detected;
+ bool m_ledge_detected = false;
// Node below player, used to determine whether it has been removed,
// and its old type
- v3s16 m_old_node_below;
- std::string m_old_node_below_type;
- bool m_can_jump;
- u16 m_breath;
- f32 m_yaw;
- f32 m_pitch;
- bool camera_barely_in_ceiling;
- aabb3f m_collisionbox;
-
- GenericCAO *m_cao;
+ v3s16 m_old_node_below = v3s16(32767, 32767, 32767);
+ std::string m_old_node_below_type = "air";
+ bool m_can_jump = false;
+ u16 m_breath = PLAYER_MAX_BREATH;
+ f32 m_yaw = 0.0f;
+ f32 m_pitch = 0.0f;
+ bool camera_barely_in_ceiling = false;
+ aabb3f m_collisionbox = aabb3f(-BS * 0.30f, 0.0f, -BS * 0.30f, BS * 0.30f,
+ BS * 1.75f, BS * 0.30f);
+
+ GenericCAO *m_cao = nullptr;
Client *m_client;
};
diff --git a/src/main.cpp b/src/main.cpp
index 6a2e89f7a..b9530c55e 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -319,7 +319,7 @@ static void print_allowed_options(const OptionList &allowed_options)
std::cout << padStringRight(os1.str(), 30);
- if (i->second.help != NULL)
+ if (i->second.help)
std::cout << i->second.help;
std::cout << std::endl;
diff --git a/src/mainmenumanager.h b/src/mainmenumanager.h
index fb715ca9b..b9bd3762b 100644
--- a/src/mainmenumanager.h
+++ b/src/mainmenumanager.h
@@ -125,12 +125,6 @@ class MainGameCallback : public IGameCallback
{
public:
MainGameCallback(IrrlichtDevice *a_device):
- disconnect_requested(false),
- changepassword_requested(false),
- changevolume_requested(false),
- keyconfig_requested(false),
- shutdown_requested(false),
- keyconfig_changed(false),
device(a_device)
{
}
@@ -169,13 +163,13 @@ public:
}
- bool disconnect_requested;
- bool changepassword_requested;
- bool changevolume_requested;
- bool keyconfig_requested;
- bool shutdown_requested;
+ bool disconnect_requested = false;
+ bool changepassword_requested = false;
+ bool changevolume_requested = false;
+ bool keyconfig_requested = false;
+ bool shutdown_requested = false;
- bool keyconfig_changed;
+ bool keyconfig_changed = false;
IrrlichtDevice *device;
};
diff --git a/src/map.cpp b/src/map.cpp
index 3b02ac02f..d4734cdc6 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -65,12 +65,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
Map::Map(std::ostream &dout, IGameDef *gamedef):
m_dout(dout),
m_gamedef(gamedef),
- m_sector_cache(NULL),
- m_nodedef(gamedef->ndef()),
- m_transforming_liquid_loop_count_multiplier(1.0f),
- m_unprocessed_count(0),
- m_inc_trending_up_start_time(0),
- m_queue_size_timer_started(false)
+ m_nodedef(gamedef->ndef())
{
}
@@ -1240,8 +1235,7 @@ ServerMap::ServerMap(const std::string &savedir, IGameDef *gamedef,
EmergeManager *emerge):
Map(dout_server, gamedef),
settings_mgr(g_settings, savedir + DIR_DELIM + "map_meta.txt"),
- m_emerge(emerge),
- m_map_metadata_changed(true)
+ m_emerge(emerge)
{
verbosestream<<FUNCTION_NAME<<std::endl;
@@ -2618,8 +2612,6 @@ bool ServerMap::repairBlockLight(v3s16 blockpos,
MMVManip::MMVManip(Map *map):
VoxelManipulator(),
- m_is_dirty(false),
- m_create_area(false),
m_map(map)
{
}
diff --git a/src/map.h b/src/map.h
index 7fc502793..377e75ed0 100644
--- a/src/map.h
+++ b/src/map.h
@@ -72,17 +72,13 @@ enum MapEditEventType{
struct MapEditEvent
{
- MapEditEventType type;
+ MapEditEventType type = MEET_OTHER;
v3s16 p;
- MapNode n;
+ MapNode n = CONTENT_AIR;
std::set<v3s16> modified_blocks;
- u16 already_known_by_peer;
+ u16 already_known_by_peer = 0;
- MapEditEvent():
- type(MEET_OTHER),
- n(CONTENT_AIR),
- already_known_by_peer(0)
- { }
+ MapEditEvent() {}
MapEditEvent * clone()
{
@@ -323,7 +319,7 @@ protected:
std::map<v2s16, MapSector*> m_sectors;
// Be sure to set this to NULL when the cached sector is deleted
- MapSector *m_sector_cache;
+ MapSector *m_sector_cache = nullptr;
v2s16 m_sector_cache_p;
// Queued transforming water nodes
@@ -336,10 +332,10 @@ protected:
float start_off, float end_off, u32 needed_count);
private:
- f32 m_transforming_liquid_loop_count_multiplier;
- u32 m_unprocessed_count;
- u64 m_inc_trending_up_start_time; // milliseconds
- bool m_queue_size_timer_started;
+ f32 m_transforming_liquid_loop_count_multiplier = 1.0f;
+ u32 m_unprocessed_count = 0;
+ u64 m_inc_trending_up_start_time = 0; // milliseconds
+ bool m_queue_size_timer_started = false;
};
/*
@@ -501,8 +497,8 @@ private:
Metadata is re-written on disk only if this is true.
This is reset to false when written on disk.
*/
- bool m_map_metadata_changed;
- MapDatabase *dbase;
+ bool m_map_metadata_changed = true;
+ MapDatabase *dbase = nullptr;
};
@@ -521,9 +517,6 @@ public:
m_loaded_blocks.clear();
}
- void setMap(Map *map)
- {m_map = map;}
-
void initialEmerge(v3s16 blockpos_min, v3s16 blockpos_max,
bool load_if_inexistent = true);
@@ -531,10 +524,9 @@ public:
void blitBackAll(std::map<v3s16, MapBlock*> * modified_blocks,
bool overwrite_generated = true);
- bool m_is_dirty;
+ bool m_is_dirty = false;
protected:
- bool m_create_area;
Map *m_map;
/*
key = blockpos
diff --git a/src/map_settings_manager.cpp b/src/map_settings_manager.cpp
index 52f88778c..c1dcf5215 100644
--- a/src/map_settings_manager.cpp
+++ b/src/map_settings_manager.cpp
@@ -27,7 +27,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
MapSettingsManager::MapSettingsManager(Settings *user_settings,
const std::string &map_meta_path):
- mapgen_params(NULL),
m_map_meta_path(map_meta_path),
m_map_settings(new Settings()),
m_user_settings(user_settings)
diff --git a/src/map_settings_manager.h b/src/map_settings_manager.h
index 9f766f1f0..6f41d8517 100644
--- a/src/map_settings_manager.h
+++ b/src/map_settings_manager.h
@@ -45,13 +45,13 @@ struct MapgenParams;
*/
class MapSettingsManager {
public:
- // Finalized map generation parameters
- MapgenParams *mapgen_params;
-
MapSettingsManager(Settings *user_settings,
const std::string &map_meta_path);
~MapSettingsManager();
+ // Finalized map generation parameters
+ MapgenParams *mapgen_params = nullptr;
+
bool getMapSetting(const std::string &name, std::string *value_out);
bool getMapSettingNoiseParams(
diff --git a/src/mapblock.cpp b/src/mapblock.cpp
index f36117059..631e9db65 100644
--- a/src/mapblock.cpp
+++ b/src/mapblock.cpp
@@ -69,36 +69,18 @@ MapBlock::MapBlock(Map *parent, v3s16 pos, IGameDef *gamedef, bool dummy):
m_parent(parent),
m_pos(pos),
m_pos_relative(pos * MAP_BLOCKSIZE),
- m_gamedef(gamedef),
- m_modified(MOD_STATE_WRITE_NEEDED),
- m_modified_reason(MOD_REASON_INITIAL),
- is_underground(false),
- m_lighting_complete(0xFFFF),
- m_day_night_differs(false),
- m_day_night_differs_expired(true),
- m_generated(false),
- m_timestamp(BLOCK_TIMESTAMP_UNDEFINED),
- m_disk_timestamp(BLOCK_TIMESTAMP_UNDEFINED),
- m_usage_timer(0),
- m_refcount(0)
+ m_gamedef(gamedef)
{
- data = NULL;
if(dummy == false)
reallocate();
-
-#ifndef SERVER
- mesh = NULL;
-#endif
}
MapBlock::~MapBlock()
{
#ifndef SERVER
{
- //MutexAutoLock lock(mesh_mutex);
-
delete mesh;
- mesh = NULL;
+ mesh = nullptr;
}
#endif
@@ -121,7 +103,7 @@ MapNode MapBlock::getNodeParent(v3s16 p, bool *is_valid_position)
if (isValidPosition(p) == false)
return m_parent->getNodeNoEx(getPosRelative() + p, is_valid_position);
- if (data == NULL) {
+ if (!data) {
if (is_valid_position)
*is_valid_position = false;
return MapNode(CONTENT_IGNORE);
@@ -374,7 +356,7 @@ void MapBlock::actuallyUpdateDayNightDiff()
// Running this function un-expires m_day_night_differs
m_day_night_differs_expired = false;
- if (data == NULL) {
+ if (!data) {
m_day_night_differs = false;
return;
}
@@ -415,9 +397,7 @@ void MapBlock::actuallyUpdateDayNightDiff()
void MapBlock::expireDayNightDiff()
{
- //INodeDefManager *nodemgr = m_gamedef->ndef();
-
- if(data == NULL){
+ if (!data) {
m_day_night_differs = false;
m_day_night_differs_expired = false;
return;
@@ -554,10 +534,8 @@ void MapBlock::serialize(std::ostream &os, u8 version, bool disk)
if(!ser_ver_supported(version))
throw VersionMismatchException("ERROR: MapBlock format not supported");
- if(data == NULL)
- {
+ if (!data)
throw SerializationError("ERROR: Not writing dummy block.");
- }
FATAL_ERROR_IF(version < SER_FMT_VER_LOWEST_WRITE, "Serialisation version error");
diff --git a/src/mapblock.h b/src/mapblock.h
index 8816dc817..e331c4840 100644
--- a/src/mapblock.h
+++ b/src/mapblock.h
@@ -42,63 +42,6 @@ class VoxelManipulator;
#define BLOCK_TIMESTAMP_UNDEFINED 0xffffffff
-/*// Named by looking towards z+
-enum{
- FACE_BACK=0,
- FACE_TOP,
- FACE_RIGHT,
- FACE_FRONT,
- FACE_BOTTOM,
- FACE_LEFT
-};*/
-
-// NOTE: If this is enabled, set MapBlock to be initialized with
-// CONTENT_IGNORE.
-/*enum BlockGenerationStatus
-{
- // Completely non-generated (filled with CONTENT_IGNORE).
- BLOCKGEN_UNTOUCHED=0,
- // Trees or similar might have been blitted from other blocks to here.
- // Otherwise, the block contains CONTENT_IGNORE
- BLOCKGEN_FROM_NEIGHBORS=2,
- // Has been generated, but some neighbors might put some stuff in here
- // when they are generated.
- // Does not contain any CONTENT_IGNORE
- BLOCKGEN_SELF_GENERATED=4,
- // The block and all its neighbors have been generated
- BLOCKGEN_FULLY_GENERATED=6
-};*/
-
-#if 0
-enum
-{
- NODECONTAINER_ID_MAPBLOCK,
- NODECONTAINER_ID_MAPSECTOR,
- NODECONTAINER_ID_MAP,
- NODECONTAINER_ID_MAPBLOCKCACHE,
- NODECONTAINER_ID_VOXELMANIPULATOR,
-};
-
-class NodeContainer
-{
-public:
- virtual bool isValidPosition(v3s16 p) = 0;
- virtual MapNode getNode(v3s16 p) = 0;
- virtual void setNode(v3s16 p, MapNode & n) = 0;
- virtual u16 nodeContainerId() const = 0;
-
- MapNode getNodeNoEx(v3s16 p)
- {
- try{
- return getNode(p);
- }
- catch(InvalidPositionException &e){
- return MapNode(CONTENT_IGNORE);
- }
- }
-};
-#endif
-
////
//// MapBlock modified reason flags
////
@@ -128,7 +71,7 @@ public:
//// MapBlock itself
////
-class MapBlock /*: public NodeContainer*/
+class MapBlock
{
public:
MapBlock(Map *parent, v3s16 pos, IGameDef *gamedef, bool dummy=false);
@@ -198,7 +141,7 @@ public:
inline bool isDummy()
{
- return (data == NULL);
+ return !data;
}
inline void unDummify()
@@ -298,7 +241,7 @@ public:
inline bool isValidPosition(s16 x, s16 y, s16 z)
{
- return data != NULL
+ return data
&& x >= 0 && x < MAP_BLOCKSIZE
&& y >= 0 && y < MAP_BLOCKSIZE
&& z >= 0 && z < MAP_BLOCKSIZE;
@@ -350,7 +293,7 @@ public:
inline MapNode getNodeNoCheck(s16 x, s16 y, s16 z, bool *valid_position)
{
- *valid_position = data != NULL;
+ *valid_position = data != nullptr;
if (!valid_position)
return MapNode(CONTENT_IGNORE);
@@ -380,7 +323,7 @@ public:
inline void setNodeNoCheck(s16 x, s16 y, s16 z, MapNode & n)
{
- if (data == NULL)
+ if (!data)
throw InvalidPositionException();
data[z * zstride + y * ystride + x] = n;
@@ -579,7 +522,7 @@ public:
*/
#ifndef SERVER // Only on client
- MapBlockMesh *mesh;
+ MapBlockMesh *mesh = nullptr;
#endif
NodeMetadataList m_node_metadata;
@@ -615,15 +558,15 @@ private:
If NULL, block is a dummy block.
Dummy blocks are used for caching not-found-on-disk blocks.
*/
- MapNode *data;
+ MapNode *data = nullptr;
/*
- On the server, this is used for telling whether the
block has been modified from the one on disk.
- On the client, this is used for nothing.
*/
- u32 m_modified;
- u32 m_modified_reason;
+ u32 m_modified = MOD_STATE_WRITE_NEEDED;
+ u32 m_modified_reason = MOD_REASON_INITIAL;
/*
When propagating sunlight and the above block doesn't exist,
@@ -633,7 +576,7 @@ private:
undeground with nothing visible above the ground except
caves.
*/
- bool is_underground;
+ bool is_underground = false;
/*!
* Each bit indicates if light spreading was finished
@@ -643,33 +586,33 @@ private:
* night X-, night Y-, night Z-, night Z+, night Y+, night X+,
* day X-, day Y-, day Z-, day Z+, day Y+, day X+.
*/
- u16 m_lighting_complete;
+ u16 m_lighting_complete = 0xFFFF;
// Whether day and night lighting differs
- bool m_day_night_differs;
- bool m_day_night_differs_expired;
+ bool m_day_night_differs = false;
+ bool m_day_night_differs_expired = true;
- bool m_generated;
+ bool m_generated = false;
/*
When block is removed from active blocks, this is set to gametime.
Value BLOCK_TIMESTAMP_UNDEFINED=0xffffffff means there is no timestamp.
*/
- u32 m_timestamp;
+ u32 m_timestamp = BLOCK_TIMESTAMP_UNDEFINED;
// The on-disk (or to-be on-disk) timestamp value
- u32 m_disk_timestamp;
+ u32 m_disk_timestamp = BLOCK_TIMESTAMP_UNDEFINED;
/*
When the block is accessed, this is set to 0.
Map will unload the block when this reaches a timeout.
*/
- float m_usage_timer;
+ float m_usage_timer = 0;
/*
Reference count; currently used for determining if this block is in
the list of blocks to be drawn.
*/
- int m_refcount;
+ int m_refcount = 0;
};
typedef std::vector<MapBlock*> MapBlockVect;
diff --git a/src/mapblock_mesh.cpp b/src/mapblock_mesh.cpp
index 4fcdaaa57..04a22716c 100644
--- a/src/mapblock_mesh.cpp
+++ b/src/mapblock_mesh.cpp
@@ -38,11 +38,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
MeshMakeData::MeshMakeData(Client *client, bool use_shaders,
bool use_tangent_vertices):
- m_vmanip(),
- m_blockpos(-1337,-1337,-1337),
- m_crack_pos_relative(-1337, -1337, -1337),
- m_smooth_lighting(false),
- m_show_hud(false),
m_client(client),
m_use_shaders(use_shaders),
m_use_tangent_vertices(use_tangent_vertices)
@@ -1073,7 +1068,7 @@ MapBlockMesh::MapBlockMesh(MeshMakeData *data, v3s16 camera_offset):
const u16 indices[] = {0,1,2,2,3,0};
const u16 indices_alternate[] = {0,1,3,2,3,1};
- if (f.layer.texture == NULL)
+ if (!f.layer.texture)
continue;
const u16 *indices_p =
diff --git a/src/mapblock_mesh.h b/src/mapblock_mesh.h
index f56111620..8aeccff25 100644
--- a/src/mapblock_mesh.h
+++ b/src/mapblock_mesh.h
@@ -39,10 +39,10 @@ struct MinimapMapblock;
struct MeshMakeData
{
VoxelManipulator m_vmanip;
- v3s16 m_blockpos;
- v3s16 m_crack_pos_relative;
- bool m_smooth_lighting;
- bool m_show_hud;
+ v3s16 m_blockpos = v3s16(-1337,-1337,-1337);
+ v3s16 m_crack_pos_relative = v3s16(-1337,-1337,-1337);
+ bool m_smooth_lighting = false;
+ bool m_show_hud = false;
Client *m_client;
bool m_use_shaders;
diff --git a/src/mapgen.cpp b/src/mapgen.cpp
index 1aa3be302..70de8c8e8 100644
--- a/src/mapgen.cpp
+++ b/src/mapgen.cpp
@@ -98,25 +98,12 @@ STATIC_ASSERT(
Mapgen::Mapgen()
{
- generating = false;
- id = -1;
- seed = 0;
- water_level = 0;
- mapgen_limit = 0;
- flags = 0;
-
- vm = NULL;
- ndef = NULL;
- biomegen = NULL;
- biomemap = NULL;
- heightmap = NULL;
}
Mapgen::Mapgen(int mapgenid, MapgenParams *params, EmergeManager *emerge) :
gennotify(emerge->gen_notify_on, &emerge->gen_notify_on_deco_ids)
{
- generating = false;
id = mapgenid;
water_level = params->water_level;
mapgen_limit = params->mapgen_limit;
@@ -138,11 +125,7 @@ Mapgen::Mapgen(int mapgenid, MapgenParams *params, EmergeManager *emerge) :
*/
seed = (s32)params->seed;
- vm = NULL;
ndef = emerge->ndef;
- biomegen = NULL;
- biomemap = NULL;
- heightmap = NULL;
}
@@ -929,7 +912,6 @@ void MapgenBasic::generateDungeons(s16 max_stone_y, MgStoneType stone_type)
GenerateNotifier::GenerateNotifier()
{
- m_notify_on = 0;
}
diff --git a/src/mapgen.h b/src/mapgen.h
index ddc676e39..dde4e5c25 100644
--- a/src/mapgen.h
+++ b/src/mapgen.h
@@ -105,7 +105,7 @@ public:
bool peek_events=false);
private:
- u32 m_notify_on;
+ u32 m_notify_on = 0;
std::set<u32> *m_notify_on_deco_ids;
std::list<GenNotifyEvent> m_notify_events;
};
@@ -122,37 +122,21 @@ enum MapgenType {
};
struct MapgenParams {
- MapgenType mgtype;
- s16 chunksize;
- u64 seed;
- s16 water_level;
- s16 mapgen_limit;
- u32 flags;
-
- BiomeParams *bparams;
-
- s16 mapgen_edge_min;
- s16 mapgen_edge_max;
-
- MapgenParams() :
- mgtype(MAPGEN_DEFAULT),
- chunksize(5),
- seed(0),
- water_level(1),
- mapgen_limit(MAX_MAP_GENERATION_LIMIT),
- flags(MG_CAVES | MG_LIGHT | MG_DECORATIONS),
- bparams(NULL),
-
- mapgen_edge_min(-MAX_MAP_GENERATION_LIMIT),
- mapgen_edge_max(MAX_MAP_GENERATION_LIMIT),
- m_sao_limit_min(-MAX_MAP_GENERATION_LIMIT * BS),
- m_sao_limit_max(MAX_MAP_GENERATION_LIMIT * BS),
- m_mapgen_edges_calculated(false)
- {
- }
-
+ MapgenParams() {}
virtual ~MapgenParams();
+ MapgenType mgtype = MAPGEN_DEFAULT;
+ s16 chunksize = 5;
+ u64 seed = 0;
+ s16 water_level = 1;
+ s16 mapgen_limit = MAX_MAP_GENERATION_LIMIT;
+ u32 flags = MG_CAVES | MG_LIGHT | MG_DECORATIONS;
+
+ BiomeParams *bparams = nullptr;
+
+ s16 mapgen_edge_min = -MAX_MAP_GENERATION_LIMIT;
+ s16 mapgen_edge_max = MAX_MAP_GENERATION_LIMIT;
+
virtual void readParams(const Settings *settings);
virtual void writeParams(Settings *settings) const;
@@ -162,9 +146,9 @@ struct MapgenParams {
private:
void calcMapgenEdges();
- float m_sao_limit_min;
- float m_sao_limit_max;
- bool m_mapgen_edges_calculated;
+ float m_sao_limit_min = -MAX_MAP_GENERATION_LIMIT * BS;
+ float m_sao_limit_max = MAX_MAP_GENERATION_LIMIT * BS;
+ bool m_mapgen_edges_calculated = false;
};
@@ -179,22 +163,22 @@ private:
*/
class Mapgen {
public:
- s32 seed;
- int water_level;
- int mapgen_limit;
- u32 flags;
- bool generating;
- int id;
+ s32 seed = 0;
+ int water_level = 0;
+ int mapgen_limit = 0;
+ u32 flags = 0;
+ bool generating = false;
+ int id = -1;
- MMVManip *vm;
- INodeDefManager *ndef;
+ MMVManip *vm = nullptr;
+ INodeDefManager *ndef = nullptr;
u32 blockseed;
- s16 *heightmap;
- biome_t *biomemap;
+ s16 *heightmap = nullptr;
+ biome_t *biomemap = nullptr;
v3s16 csize;
- BiomeGen *biomegen;
+ BiomeGen *biomegen = nullptr;
GenerateNotifier gennotify;
Mapgen();
diff --git a/src/mapgen_flat.cpp b/src/mapgen_flat.cpp
index 604c79dd0..a6efcee23 100644
--- a/src/mapgen_flat.cpp
+++ b/src/mapgen_flat.cpp
@@ -82,15 +82,6 @@ MapgenFlat::~MapgenFlat()
MapgenFlatParams::MapgenFlatParams()
{
- spflags = 0;
- ground_level = 8;
- large_cave_depth = -33;
- cave_width = 0.09;
- lake_threshold = -0.45;
- lake_steepness = 48.0;
- hill_threshold = 0.45;
- hill_steepness = 64.0;
-
np_terrain = NoiseParams(0, 1, v3f(600, 600, 600), 7244, 5, 0.6, 2.0);
np_filler_depth = NoiseParams(0, 1.2, v3f(150, 150, 150), 261, 3, 0.7, 2.0);
np_cave1 = NoiseParams(0, 12, v3f(61, 61, 61), 52534, 3, 0.5, 2.0);
diff --git a/src/mapgen_flat.h b/src/mapgen_flat.h
index 18b84de76..ab3531226 100644
--- a/src/mapgen_flat.h
+++ b/src/mapgen_flat.h
@@ -33,14 +33,14 @@ extern FlagDesc flagdesc_mapgen_flat[];
struct MapgenFlatParams : public MapgenParams
{
- u32 spflags;
- s16 ground_level;
- s16 large_cave_depth;
- float cave_width;
- float lake_threshold;
- float lake_steepness;
- float hill_threshold;
- float hill_steepness;
+ u32 spflags = 0;
+ s16 ground_level = 8;
+ s16 large_cave_depth = -33;
+ float cave_width = 0.09f;
+ float lake_threshold = -0.45f;
+ float lake_steepness = 48.0f;
+ float hill_threshold = 0.45f;
+ float hill_steepness = 64.0f;
NoiseParams np_terrain;
NoiseParams np_filler_depth;
NoiseParams np_cave1;
diff --git a/src/mapgen_fractal.cpp b/src/mapgen_fractal.cpp
index faac9e1c1..6806b8cbf 100644
--- a/src/mapgen_fractal.cpp
+++ b/src/mapgen_fractal.cpp
@@ -82,18 +82,6 @@ MapgenFractal::~MapgenFractal()
MapgenFractalParams::MapgenFractalParams()
{
- spflags = 0;
- cave_width = 0.09;
- fractal = 1;
- iterations = 11;
- scale = v3f(4096.0, 1024.0, 4096.0);
- offset = v3f(1.79, 0.0, 0.0);
- slice_w = 0.0;
- julia_x = 0.33;
- julia_y = 0.33;
- julia_z = 0.33;
- julia_w = 0.33;
-
np_seabed = NoiseParams(-14, 9, v3f(600, 600, 600), 41900, 5, 0.6, 2.0);
np_filler_depth = NoiseParams(0, 1.2, v3f(150, 150, 150), 261, 3, 0.7, 2.0);
np_cave1 = NoiseParams(0, 12, v3f(61, 61, 61), 52534, 3, 0.5, 2.0);
diff --git a/src/mapgen_fractal.h b/src/mapgen_fractal.h
index a5a09ccb9..afbdb0cb1 100644
--- a/src/mapgen_fractal.h
+++ b/src/mapgen_fractal.h
@@ -34,17 +34,17 @@ extern FlagDesc flagdesc_mapgen_fractal[];
struct MapgenFractalParams : public MapgenParams
{
- u32 spflags;
- float cave_width;
- u16 fractal;
- u16 iterations;
- v3f scale;
- v3f offset;
- float slice_w;
- float julia_x;
- float julia_y;
- float julia_z;
- float julia_w;
+ u32 spflags = 0;
+ float cave_width = 0.09f;
+ u16 fractal = 1;
+ u16 iterations = 11;
+ v3f scale = v3f(4096.0, 1024.0, 4096.0);
+ v3f offset = v3f(1.79, 0.0, 0.0);
+ float slice_w = 0.0f;
+ float julia_x = 0.33f;
+ float julia_y = 0.33f;
+ float julia_z = 0.33f;
+ float julia_w = 0.33f;
NoiseParams np_seabed;
NoiseParams np_filler_depth;
NoiseParams np_cave1;
diff --git a/src/mapgen_v5.cpp b/src/mapgen_v5.cpp
index 932677e2a..4f2f58853 100644
--- a/src/mapgen_v5.cpp
+++ b/src/mapgen_v5.cpp
@@ -80,12 +80,6 @@ MapgenV5::~MapgenV5()
MapgenV5Params::MapgenV5Params()
{
- spflags = MGV5_CAVERNS;
- cave_width = 0.125;
- cavern_limit = -256;
- cavern_taper = 256;
- cavern_threshold = 0.7;
-
np_filler_depth = NoiseParams(0, 1, v3f(150, 150, 150), 261, 4, 0.7, 2.0);
np_factor = NoiseParams(0, 1, v3f(250, 250, 250), 920381, 3, 0.45, 2.0);
np_height = NoiseParams(0, 10, v3f(250, 250, 250), 84174, 4, 0.5, 2.0);
diff --git a/src/mapgen_v5.h b/src/mapgen_v5.h
index b742638cd..c90853f79 100644
--- a/src/mapgen_v5.h
+++ b/src/mapgen_v5.h
@@ -34,11 +34,11 @@ extern FlagDesc flagdesc_mapgen_v5[];
struct MapgenV5Params : public MapgenParams
{
- u32 spflags;
- float cave_width;
- s16 cavern_limit;
- s16 cavern_taper;
- float cavern_threshold;
+ u32 spflags = MGV5_CAVERNS;
+ float cave_width = 0.125f;
+ s16 cavern_limit = -256;
+ s16 cavern_taper = 256;
+ float cavern_threshold = 0.7f;
NoiseParams np_filler_depth;
NoiseParams np_factor;
diff --git a/src/mapgen_v6.cpp b/src/mapgen_v6.cpp
index 34cc6b0fe..f932f45f7 100644
--- a/src/mapgen_v6.cpp
+++ b/src/mapgen_v6.cpp
@@ -147,12 +147,6 @@ MapgenV6::~MapgenV6()
MapgenV6Params::MapgenV6Params()
{
- spflags = MGV6_JUNGLES | MGV6_SNOWBIOMES | MGV6_TREES |
- MGV6_BIOMEBLEND | MGV6_MUDFLOW;
-
- freq_desert = 0.45;
- freq_beach = 0.15;
-
np_terrain_base = NoiseParams(-4, 20.0, v3f(250.0, 250.0, 250.0), 82341, 5, 0.6, 2.0);
np_terrain_higher = NoiseParams(20, 16.0, v3f(500.0, 500.0, 500.0), 85039, 5, 0.6, 2.0);
np_steepness = NoiseParams(0.85, 0.5, v3f(125.0, 125.0, 125.0), -932, 5, 0.7, 2.0);
diff --git a/src/mapgen_v6.h b/src/mapgen_v6.h
index 9d36804d0..4a885e2c5 100644
--- a/src/mapgen_v6.h
+++ b/src/mapgen_v6.h
@@ -56,9 +56,10 @@ enum BiomeV6Type
struct MapgenV6Params : public MapgenParams {
- u32 spflags;
- float freq_desert;
- float freq_beach;
+ u32 spflags = MGV6_JUNGLES | MGV6_SNOWBIOMES | MGV6_TREES |
+ MGV6_BIOMEBLEND | MGV6_MUDFLOW;
+ float freq_desert = 0.45f;
+ float freq_beach = 0.15f;
NoiseParams np_terrain_base;
NoiseParams np_terrain_higher;
NoiseParams np_steepness;
diff --git a/src/mapgen_v7.cpp b/src/mapgen_v7.cpp
index 5e9bc4aa3..2048da1fe 100644
--- a/src/mapgen_v7.cpp
+++ b/src/mapgen_v7.cpp
@@ -122,16 +122,6 @@ MapgenV7::~MapgenV7()
MapgenV7Params::MapgenV7Params()
{
- spflags = MGV7_MOUNTAINS | MGV7_RIDGES | MGV7_CAVERNS;
- cave_width = 0.09;
- float_mount_density = 0.6;
- float_mount_height = 128.0;
- floatland_level = 1280;
- shadow_limit = 1024;
- cavern_limit = -256;
- cavern_taper = 256;
- cavern_threshold = 0.7;
-
np_terrain_base = NoiseParams(4, 70, v3f(600, 600, 600), 82341, 5, 0.6, 2.0);
np_terrain_alt = NoiseParams(4, 25, v3f(600, 600, 600), 5934, 5, 0.6, 2.0);
np_terrain_persist = NoiseParams(0.6, 0.1, v3f(2000, 2000, 2000), 539, 3, 0.6, 2.0);
diff --git a/src/mapgen_v7.h b/src/mapgen_v7.h
index a69170057..4f369acd2 100644
--- a/src/mapgen_v7.h
+++ b/src/mapgen_v7.h
@@ -35,15 +35,15 @@ extern FlagDesc flagdesc_mapgen_v7[];
struct MapgenV7Params : public MapgenParams {
- u32 spflags;
- float cave_width;
- float float_mount_density;
- float float_mount_height;
- s16 floatland_level;
- s16 shadow_limit;
- s16 cavern_limit;
- s16 cavern_taper;
- float cavern_threshold;
+ u32 spflags = MGV7_MOUNTAINS | MGV7_RIDGES | MGV7_CAVERNS;
+ float cave_width = 0.09f;
+ float float_mount_density = 0.6f;
+ float float_mount_height = 128.0f;
+ s16 floatland_level = 1280;
+ s16 shadow_limit = 1024;
+ s16 cavern_limit = -256;
+ s16 cavern_taper = 256;
+ float cavern_threshold = 0.7f;
NoiseParams np_terrain_base;
NoiseParams np_terrain_alt;
diff --git a/src/mapgen_valleys.cpp b/src/mapgen_valleys.cpp
index df318291c..8e5f3d3ac 100644
--- a/src/mapgen_valleys.cpp
+++ b/src/mapgen_valleys.cpp
@@ -127,16 +127,6 @@ MapgenValleys::~MapgenValleys()
MapgenValleysParams::MapgenValleysParams()
{
- spflags = MGVALLEYS_HUMID_RIVERS | MGVALLEYS_ALT_CHILL;
- altitude_chill = 90; // The altitude at which temperature drops by 20C.
- large_cave_depth = -33;
- lava_features = 0; // How often water will occur in caves.
- massive_cave_depth = -256; // highest altitude of massive caves
- river_depth = 4; // How deep to carve river channels.
- river_size = 5; // How wide to make rivers.
- water_features = 0; // How often water will occur in caves.
- cave_width = 0.09;
-
np_cave1 = NoiseParams(0, 12, v3f(61, 61, 61), 52534, 3, 0.5, 2.0);
np_cave2 = NoiseParams(0, 12, v3f(67, 67, 67), 10325, 3, 0.5, 2.0);
np_filler_depth = NoiseParams(0.f, 1.2f, v3f(256, 256, 256), 1605, 3, 0.5f, 2.f);
diff --git a/src/mapgen_valleys.h b/src/mapgen_valleys.h
index 8a32a5a82..573f598a5 100644
--- a/src/mapgen_valleys.h
+++ b/src/mapgen_valleys.h
@@ -46,15 +46,15 @@ class BiomeGenOriginal;
struct MapgenValleysParams : public MapgenParams {
- u32 spflags;
- s16 large_cave_depth;
- s16 massive_cave_depth;
- u16 altitude_chill;
- u16 lava_features;
- u16 river_depth;
- u16 river_size;
- u16 water_features;
- float cave_width;
+ u32 spflags = MGVALLEYS_HUMID_RIVERS | MGVALLEYS_ALT_CHILL;
+ s16 large_cave_depth = -33;
+ s16 massive_cave_depth = -256; // highest altitude of massive caves
+ u16 altitude_chill = 90; // The altitude at which temperature drops by 20C.
+ u16 lava_features = 0; // How often water will occur in caves.
+ u16 river_depth = 4; // How deep to carve river channels.
+ u16 river_size = 5; // How wide to make rivers.
+ u16 water_features = 0; // How often water will occur in caves.
+ float cave_width = 0.09f;
NoiseParams np_cave1;
NoiseParams np_cave2;
NoiseParams np_filler_depth;
diff --git a/src/mapsector.cpp b/src/mapsector.cpp
index ad7cb7b70..446b43747 100644
--- a/src/mapsector.cpp
+++ b/src/mapsector.cpp
@@ -23,11 +23,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "serialization.h"
MapSector::MapSector(Map *parent, v2s16 pos, IGameDef *gamedef):
- differs_from_disk(false),
m_parent(parent),
m_pos(pos),
- m_gamedef(gamedef),
- m_block_cache(NULL)
+ m_gamedef(gamedef)
{
}
@@ -39,7 +37,7 @@ MapSector::~MapSector()
void MapSector::deleteBlocks()
{
// Clear cache
- m_block_cache = NULL;
+ m_block_cache = nullptr;
// Delete all
for (std::unordered_map<s16, MapBlock*>::iterator i = m_blocks.begin();
@@ -55,13 +53,13 @@ MapBlock * MapSector::getBlockBuffered(s16 y)
{
MapBlock *block;
- if (m_block_cache != NULL && y == m_block_cache_y) {
+ if (m_block_cache && y == m_block_cache_y) {
return m_block_cache;
}
// If block doesn't exist, return NULL
std::unordered_map<s16, MapBlock*>::const_iterator n = m_blocks.find(y);
- block = (n != m_blocks.end() ? n->second : NULL);
+ block = (n != m_blocks.end() ? n->second : nullptr);
// Cache the last result
m_block_cache_y = y;
@@ -100,7 +98,7 @@ void MapSector::insertBlock(MapBlock *block)
s16 block_y = block->getPos().Y;
MapBlock *block2 = getBlockBuffered(block_y);
- if(block2 != NULL){
+ if (block2) {
throw AlreadyExistsException("Block already exists");
}
@@ -116,7 +114,7 @@ void MapSector::deleteBlock(MapBlock *block)
s16 block_y = block->getPos().Y;
// Clear from cache
- m_block_cache = NULL;
+ m_block_cache = nullptr;
// Remove from container
m_blocks.erase(block_y);
diff --git a/src/mapsector.h b/src/mapsector.h
index ddafbc77d..9a965932f 100644
--- a/src/mapsector.h
+++ b/src/mapsector.h
@@ -66,7 +66,7 @@ public:
bool empty() const { return m_blocks.empty(); }
// Always false at the moment, because sector contains no metadata.
- bool differs_from_disk;
+ bool differs_from_disk = false;
protected:
@@ -80,8 +80,8 @@ protected:
IGameDef *m_gamedef;
// Last-used block is cached here for quicker access.
- // Be sure to set this to NULL when the cached block is deleted
- MapBlock *m_block_cache;
+ // Be sure to set this to nullptr when the cached block is deleted
+ MapBlock *m_block_cache = nullptr;
s16 m_block_cache_y;
/*
diff --git a/src/network/clientpackethandler.cpp b/src/network/clientpackethandler.cpp
index caaf24d80..6d6486160 100644
--- a/src/network/clientpackethandler.cpp
+++ b/src/network/clientpackethandler.cpp
@@ -683,8 +683,7 @@ void Client::handleCommand_Media(NetworkPacket* pkt)
if (num_files == 0)
return;
- if (m_media_downloader == NULL ||
- !m_media_downloader->isStarted()) {
+ if (!m_media_downloader || !m_media_downloader->isStarted()) {
const char *problem = m_media_downloader ?
"media has not been requested" :
"all media has been received already";