summaryrefslogtreecommitdiff
path: root/CMakeLists.txt
diff options
context:
space:
mode:
authorPilzAdam <pilzadam@minetest.net>2013-05-18 16:14:06 +0200
committerPilzAdam <pilzadam@minetest.net>2013-05-18 16:14:06 +0200
commit6074163bf358ba8bf3a012e8093e24ecab5b6d61 (patch)
treeb1b4cebbf4f1080df67f5cd563a1c3ab073cbb63 /CMakeLists.txt
parentb76ec317c9eb69c8f4864f5d467e6a1e0ac7e81e (diff)
downloadminetest-6074163bf358ba8bf3a012e8093e24ecab5b6d61.tar.gz
minetest-6074163bf358ba8bf3a012e8093e24ecab5b6d61.tar.bz2
minetest-6074163bf358ba8bf3a012e8093e24ecab5b6d61.zip
Remove survival and build from CMakeLists.txt
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r--CMakeLists.txt12
1 files changed, 0 insertions, 12 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 7c101923b..82fd23a00 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -140,18 +140,6 @@ if(EXISTS ${MINETEST_GAME_SOURCE} AND IS_DIRECTORY ${MINETEST_GAME_SOURCE})
install(DIRECTORY ${MINETEST_GAME_SOURCE}/mods DESTINATION "${SHAREDIR}/games/minetest_game")
install(DIRECTORY ${MINETEST_GAME_SOURCE}/menu DESTINATION "${SHAREDIR}/games/minetest_game")
endif()
-set(MINETEST_BUILD_GAME_SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/games/build")
-if(EXISTS ${MINETEST_BUILD_GAME_SOURCE} AND IS_DIRECTORY ${MINETEST_BUILD_GAME_SOURCE})
- install(FILES ${MINETEST_BUILD_GAME_SOURCE}/game.conf DESTINATION "${SHAREDIR}/games/build/")
- install(FILES ${MINETEST_BUILD_GAME_SOURCE}/README.txt DESTINATION "${SHAREDIR}/games/build/")
- install(DIRECTORY ${MINETEST_BUILD_GAME_SOURCE}/mods DESTINATION "${SHAREDIR}/games/build")
-endif()
-set(MINETEST_SURVIVAL_GAME_SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/games/survival")
-if(EXISTS ${MINETEST_SURVIVAL_GAME_SOURCE} AND IS_DIRECTORY ${MINETEST_SURVIVAL_GAME_SOURCE})
- install(FILES ${MINETEST_SURVIVAL_GAME_SOURCE}/game.conf DESTINATION "${SHAREDIR}/games/survival/")
- install(FILES ${MINETEST_SURVIVAL_GAME_SOURCE}/README.txt DESTINATION "${SHAREDIR}/games/survival/")
- install(DIRECTORY ${MINETEST_SURVIVAL_GAME_SOURCE}/mods DESTINATION "${SHAREDIR}/games/survival")
-endif()
if(BUILD_CLIENT)
#install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/sounds/base/pack" DESTINATION "${SHAREDIR}/sounds/base")
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/textures/base/pack" DESTINATION "${SHAREDIR}/textures/base")