aboutsummaryrefslogtreecommitdiff
path: root/Makefile
diff options
context:
space:
mode:
authorPerttu Ahola <celeron55@gmail.com>2010-12-25 01:54:39 +0200
committerPerttu Ahola <celeron55@gmail.com>2010-12-25 01:54:39 +0200
commit699d0e9a5efa555f4b4c7652a0ca571acf0afdb2 (patch)
tree63596db7777bac57301f90b96e40940d8ba59039 /Makefile
parent63e27380dca8b0472ce2f0434a073b439f46f5e7 (diff)
downloadminetest-699d0e9a5efa555f4b4c7652a0ca571acf0afdb2.tar.gz
minetest-699d0e9a5efa555f4b4c7652a0ca571acf0afdb2.tar.bz2
minetest-699d0e9a5efa555f4b4c7652a0ca571acf0afdb2.zip
minecraft-like crafting
Diffstat (limited to 'Makefile')
-rw-r--r--Makefile4
1 files changed, 2 insertions, 2 deletions
diff --git a/Makefile b/Makefile
index 5dad9433f..a6e360f3f 100644
--- a/Makefile
+++ b/Makefile
@@ -1,7 +1,7 @@
# Makefile for Irrlicht Examples
# It's usually sufficient to change just the target name and source file list
# and be sure that CXX is set to a valid compiler
-SOURCE_FILES = guiTextInputMenu.cpp guiInventoryMenu.cpp irrlichtwrapper.cpp guiPauseMenu.cpp defaultsettings.cpp mapnode.cpp tile.cpp voxel.cpp mapblockobject.cpp inventory.cpp debug.cpp serialization.cpp light.cpp filesys.cpp connection.cpp environment.cpp client.cpp server.cpp socket.cpp mapblock.cpp mapsector.cpp heightmap.cpp map.cpp player.cpp utility.cpp main.cpp test.cpp
+SOURCE_FILES = materials.cpp guiTextInputMenu.cpp guiInventoryMenu.cpp irrlichtwrapper.cpp guiPauseMenu.cpp defaultsettings.cpp mapnode.cpp tile.cpp voxel.cpp mapblockobject.cpp inventory.cpp debug.cpp serialization.cpp light.cpp filesys.cpp connection.cpp environment.cpp client.cpp server.cpp socket.cpp mapblock.cpp mapsector.cpp heightmap.cpp map.cpp player.cpp utility.cpp main.cpp test.cpp
DEBUG_TARGET = debugtest
DEBUG_SOURCES = $(addprefix src/, $(SOURCE_FILES))
@@ -14,7 +14,7 @@ FAST_BUILD_DIR = fastbuild
FAST_OBJECTS = $(addprefix $(FAST_BUILD_DIR)/, $(SOURCE_FILES:.cpp=.o))
SERVER_TARGET = server
-SERVER_SOURCE_FILES = defaultsettings.cpp mapnode.cpp voxel.cpp mapblockobject.cpp inventory.cpp debug.cpp serialization.cpp light.cpp filesys.cpp connection.cpp environment.cpp server.cpp socket.cpp mapblock.cpp mapsector.cpp heightmap.cpp map.cpp player.cpp utility.cpp servermain.cpp test.cpp
+SERVER_SOURCE_FILES = materials.cpp defaultsettings.cpp mapnode.cpp voxel.cpp mapblockobject.cpp inventory.cpp debug.cpp serialization.cpp light.cpp filesys.cpp connection.cpp environment.cpp server.cpp socket.cpp mapblock.cpp mapsector.cpp heightmap.cpp map.cpp player.cpp utility.cpp servermain.cpp test.cpp
SERVER_SOURCES = $(addprefix src/, $(SERVER_SOURCE_FILES))
SERVER_BUILD_DIR = serverbuild
SERVER_OBJECTS = $(addprefix $(SERVER_BUILD_DIR)/, $(SERVER_SOURCE_FILES:.cpp=.o))