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authorPerttu Ahola <celeron55@gmail.com>2010-12-20 14:04:31 +0200
committerPerttu Ahola <celeron55@gmail.com>2010-12-20 14:04:31 +0200
commit5a36956f75959887f75fda90c39d56181cd1f196 (patch)
tree7532418d0f0343bde620932e226446bb75408f86 /Makefile
parentab7477c4c3e2a3647dc4fb65c71567946d33b0e3 (diff)
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working time-of-day sending from server to client
Diffstat (limited to 'Makefile')
-rw-r--r--Makefile18
1 files changed, 9 insertions, 9 deletions
diff --git a/Makefile b/Makefile
index 08107718c..38a59c2de 100644
--- a/Makefile
+++ b/Makefile
@@ -2,18 +2,18 @@
# It's usually sufficient to change just the target name and source file list
# and be sure that CXX is set to a valid compiler
TARGET = test
-SOURCE_FILES = guiPauseMenu.cpp mapnode.cpp tile.cpp voxel.cpp mapblockobject.cpp inventory.cpp debug.cpp serialization.cpp light.cpp filesys.cpp connection.cpp environment.cpp client.cpp server.cpp socket.cpp mapblock.cpp mapsector.cpp heightmap.cpp map.cpp player.cpp utility.cpp main.cpp test.cpp
+SOURCE_FILES = guiPauseMenu.cpp defaultsettings.cpp mapnode.cpp tile.cpp voxel.cpp mapblockobject.cpp inventory.cpp debug.cpp serialization.cpp light.cpp filesys.cpp connection.cpp environment.cpp client.cpp server.cpp socket.cpp mapblock.cpp mapsector.cpp heightmap.cpp map.cpp player.cpp utility.cpp main.cpp test.cpp
SOURCES = $(addprefix src/, $(SOURCE_FILES))
-BUILD_DIR = build
+BUILD_DIR = build/
OBJECTS = $(addprefix $(BUILD_DIR)/, $(SOURCE_FILES:.cpp=.o))
#OBJECTS = $(SOURCES:.cpp=.o)
FAST_TARGET = fasttest
SERVER_TARGET = server
-SERVER_SOURCE_FILES = mapnode.cpp voxel.cpp mapblockobject.cpp inventory.cpp debug.cpp serialization.cpp light.cpp filesys.cpp connection.cpp environment.cpp server.cpp socket.cpp mapblock.cpp mapsector.cpp heightmap.cpp map.cpp player.cpp utility.cpp servermain.cpp test.cpp
+SERVER_SOURCE_FILES = defaultsettings.cpp mapnode.cpp voxel.cpp mapblockobject.cpp inventory.cpp debug.cpp serialization.cpp light.cpp filesys.cpp connection.cpp environment.cpp server.cpp socket.cpp mapblock.cpp mapsector.cpp heightmap.cpp map.cpp player.cpp utility.cpp servermain.cpp test.cpp
SERVER_SOURCES = $(addprefix src/, $(SERVER_SOURCE_FILES))
-SERVER_BUILD_DIR = serverbuild
+SERVER_BUILD_DIR = serverbuild/
SERVER_OBJECTS = $(addprefix $(SERVER_BUILD_DIR)/, $(SERVER_SOURCE_FILES:.cpp=.o))
#SERVER_OBJECTS = $(SERVER_SOURCES:.cpp=.o)
@@ -57,13 +57,13 @@ SERVER_DESTPATH = bin/$(SERVER_TARGET)$(SUF)
# Build commands
-all_linux all_win32: make_build_dir $(DESTPATH)
-fast_linux: make_build_dir $(FAST_DESTPATH)
-server_linux: make_server_build_dir $(SERVER_DESTPATH)
+all_linux all_win32: $(BUILD_DIR) $(DESTPATH)
+fast_linux: $(BUILD_DIR) $(FAST_DESTPATH)
+server_linux: $(SERVER_BUILD_DIR) $(SERVER_DESTPATH)
-make_build_dir:
+$(BUILD_DIR):
mkdir -p $(BUILD_DIR)
-make_server_build_dir:
+$(SERVER_BUILD_DIR):
mkdir -p $(SERVER_BUILD_DIR)
$(DESTPATH): $(OBJECTS)