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authorPerttu Ahola <celeron55@gmail.com>2011-11-03 21:36:42 +0200
committerPerttu Ahola <celeron55@gmail.com>2011-11-03 21:36:42 +0200
commit1469196d3b6d1b4a5ba4842d04f19c33444f6bcd (patch)
treed04d9844257958a73663d5495f04ddb49de8c934 /README.txt
parente9fd3def90e59abc7e242e58b5202ac45783ee5c (diff)
downloadminetest-1469196d3b6d1b4a5ba4842d04f19c33444f6bcd.tar.gz
minetest-1469196d3b6d1b4a5ba4842d04f19c33444f6bcd.tar.bz2
minetest-1469196d3b6d1b4a5ba4842d04f19c33444f6bcd.zip
Update /README.txt, remove duplicate /doc/README.txt and update CMakeLists.txt to package /README.txt
Diffstat (limited to 'README.txt')
-rw-r--r--README.txt32
1 files changed, 28 insertions, 4 deletions
diff --git a/README.txt b/README.txt
index cbe29db06..25663e48f 100644
--- a/README.txt
+++ b/README.txt
@@ -54,12 +54,12 @@ Compiling on GNU/Linux:
-----------------------
Install dependencies. Here's an example for Debian/Ubuntu:
-$ apt-get install build-essential libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg8-dev libxxf86vm-dev libgl1-mesa-dev
+$ apt-get install build-essential libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg8-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev
Download source, extract (this is the URL to the latest of source repository, which might not work at all times):
-$ wget https://bitbucket.org/celeron55/minetest/get/tip.tar.gz
-$ tar xf tip.tar.gz
-$ cd minetest
+$ wget https://github.com/celeron55/minetest/tarball/master -O master.tar.gz
+$ tar xf master.tar.gz
+$ cd celeron55-minetest-286edd4 (or similar)
Build a version that runs directly from the source directory:
$ cmake . -DRUN_IN_PLACE=1
@@ -176,6 +176,30 @@ Compiling on Windows:
- You should now have a working game with the executable in
DIR/minetest/bin/minetest.exe
+Windows releases of minetest are built using a bat script like this:
+--------------------------------------------------------------------
+
+set installpath="C:\tmp\minetest_install"
+set irrlichtpath="C:\tmp\irrlicht-1.7.2"
+
+set sourcedir=%CD%
+set builddir=%sourcedir%\bvc10
+mkdir %builddir%
+pushd %builddir%
+cmake %sourcedir% -G "Visual Studio 10" -DIRRLICHT_SOURCE_DIR=%irrlichtpath% -DRUN_IN_PLACE=1 -DCMAKE_INSTALL_PREFIX=%installpath%
+"C:\WINDOWS\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" ALL_BUILD.vcxproj /p:Configuration=Release
+"C:\WINDOWS\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" INSTALL.vcxproj /p:Configuration=Release
+"C:\WINDOWS\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" PACKAGE.vcxproj /p:Configuration=Release
+popd
+
+License of Minetest-c55 textures
+--------------------------------
+
+This does not apply to texture packs made by others.
+
+Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
+http://creativecommons.org/licenses/by-sa/3.0/
+
License of Minetest-c55
-----------------------