aboutsummaryrefslogtreecommitdiff
path: root/build/android/gradle.properties
diff options
context:
space:
mode:
authorLoic Blot <loic.blot@unix-experience.fr>2020-04-11 11:22:15 +0200
committerLoïc Blot <nerzhul@users.noreply.github.com>2020-04-11 16:07:17 +0200
commit5146086a64d5eeb480948d612a008a2ec81455d4 (patch)
tree924bc1191cd251cd48d7f41e7d9b02577985eadf /build/android/gradle.properties
parent894a34aef48024a752a1ef151d046955d83858d0 (diff)
downloadminetest-5146086a64d5eeb480948d612a008a2ec81455d4.tar.gz
minetest-5146086a64d5eeb480948d612a008a2ec81455d4.tar.bz2
minetest-5146086a64d5eeb480948d612a008a2ec81455d4.zip
Drop content_sao.{cpp,h}
Move LuaEntitySAO to a new dedicated file Drop TestSAO (useless object) Drop the old static startup initialized SAO factory, which was pretty useless. This factory was using a std::map for 2 elements, now just use a simple condition owned by ServerEnvironment, which will be lightweight, that will also drop a one time useful test on each LuaEntitySAO creation. This should reduce server load on massive SAO creation
Diffstat (limited to 'build/android/gradle.properties')
0 files changed, 0 insertions, 0 deletions