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authorPierre-Adrien Langrognet <upsilon@langg.net>2017-05-21 23:06:51 +0200
committerLoïc Blot <nerzhul@users.noreply.github.com>2017-05-21 23:06:51 +0200
commit39f4a2f607d44738d60db84eba4b30e3d7450204 (patch)
tree63a72301d3c53917b99fe0607f48219372f85b6f /build/android/src
parentec490abf5889e06c88887e17f1746043de3b10fe (diff)
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[CSM] Add send_chat_message and run_server_chatcommand API functions (#5747)
* [CSM] Add send_chat_message and run_server_chatcommand API functions * Add client-side chat message rate limiting * Limit out chat queue size * [CSM] Add minetest.clear_out_chat_queue API function and .clear_chat_queue chatcommand * Last fixes/cleanups before merge
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st.git/commit/src/settings.cpp?h=gpcf&id=4271889ef832806e7bd57e552f15b24fdf162c8d'>Settings: Prevent mutex deadlock in remove() (#7803)SmallJoker2019-09-18 * Settings: Disallow space characters entirelySmallJoker2019-06-10 * Advanced settings noiseparams: Remove '}' left in .confSmallJoker2019-01-19 * Remove settings properly (#7676)SmallJoker2018-09-30 * Fix issue Minetest crash when custom font path is not existMuhammad Rifqi Priyo Susanto2017-11-08 * Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282)Loïc Blot2017-08-19 * [CSM] Add flavour limits controlled by server (#5930)Loïc Blot2017-07-18 * Some performance optimizations (#5424)Loïc Blot2017-03-22 * Replace various std::map with UNORDERED_MAP + various cleanupsLoic Blot2016-10-05 * Settings: Clean up settings changed callback codekwolekr2016-06-11 * Clean up StrfndShadowNinja2016-03-19 * Fix Settings::remove() always returning trueKahrl2016-01-19 * Change i++ to ++iDavid Jones2015-08-25 * Clean up threadingShadowNinja2015-08-23 * Add mod securityShadowNinja2015-05-16 * Move globals from main.cpp to more sane locationsCraig Robbins2015-04-01 * Fix game minetest.conf default settingsest312015-03-18 * For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins2015-03-07 * Settings fixes Make the GameGlobalShaderConstantSetter use the settings callb...gregorycu2015-01-25 * Revert "Make the GameGlobalShaderConstantSetter use the settings callback (8%...Craig Robbins2015-01-25 * Make the GameGlobalShaderConstantSetter use the settings callback (8% perf im...gregorycu2015-01-23 * Settings: Fix invalid memory access when setting not found in working memkwolekr2014-12-12 * Settings: Fail on invalid sequence and throw exception for LuaSettingskwolekr2014-12-12 * Settings: Sanitize value for multiline terminator tokenskwolekr2014-12-11 * Add support for lacunarity in legacy NoiseParams string formatkwolekr2014-12-10 * Settings: Sanitize setting name everywhere, not just LuaSettingskwolekr2014-12-09 * Settings: Make setting entry group and values mutually exclusivekwolekr2014-12-09 * Add flags and lacunarity as new noise parameterskwolekr2014-12-07 * Close settings files and save them correctlySmallJoker2014-12-06 * Settings: Various setting group fixes and enhancementskwolekr2014-12-04 * Settings: Fix getNoiseParamsFromValue()kwolekr2014-12-02 *