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authorLoic Blot <loic.blot@unix-experience.fr>2018-01-13 10:54:18 +0100
committerLoïc Blot <nerzhul@users.noreply.github.com>2018-01-20 16:38:38 +0100
commit99c9e7a9864a8da5aaf97e615d2bdefa1295497a (patch)
treece9fbbc2acb2a69f8811ce475d469673fc2953e4 /build
parentf5a006dce7896d9241b7d21df77825c1c5decc88 (diff)
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Game refactor [4/X]: keycache is now owned by InputHandler
* Make InputHandler own the key cache * Add a helper function InputHandler::cancelPressed to avoid multiple similar calls in game.cpp * Move RandomInputHandler::step definition into cpp file
Diffstat (limited to 'build')
-rw-r--r--build/android/jni/Android.mk1
1 files changed, 1 insertions, 0 deletions
diff --git a/build/android/jni/Android.mk b/build/android/jni/Android.mk
index 72be8fe2c..dd8aadf99 100644
--- a/build/android/jni/Android.mk
+++ b/build/android/jni/Android.mk
@@ -158,6 +158,7 @@ LOCAL_SRC_FILES := \
jni/src/gui/guiTable.cpp \
jni/src/guiscalingfilter.cpp \
jni/src/gui/guiVolumeChange.cpp \
+ jni/src/gui/profilergraph.cpp \
jni/src/httpfetch.cpp \
jni/src/hud.cpp \
jni/src/imagefilters.cpp \