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authorx2048 <codeforsmile@gmail.com>2022-05-20 22:35:03 +0200
committerGitHub <noreply@github.com>2022-05-20 22:35:03 +0200
commita4ef62f5b215fe0f23e3e50672f1538854db4ed9 (patch)
tree1140a95491a136d22530a08e0c232f78e64041ec /builtin/common/vector.lua
parent604fb2b738c1f369c608b7f3b778034bf3dc2725 (diff)
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Fix lighting of upright_sprite entities (#12336)
Use MeshNode materials to set the light since ReadOnlyMaterials is now false
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