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authorWuzzy <Wuzzy2@mail.ru>2020-05-26 02:11:19 +0200
committersfan5 <sfan5@live.de>2020-05-29 22:45:40 +0200
commit65a6a316d081d3951438bbbcfce74c9c65db407a (patch)
treeb063fae3fd4bb9d75be05905f6f53ae19982fb01 /builtin/common
parent9a64a9fd9427fc3b62d4dc9bf1ca7c15477ebc5a (diff)
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Add minetest.is_creative_enabled
Diffstat (limited to 'builtin/common')
-rw-r--r--builtin/common/misc_helpers.lua10
1 files changed, 2 insertions, 8 deletions
diff --git a/builtin/common/misc_helpers.lua b/builtin/common/misc_helpers.lua
index 1a0c71efd..a88adf96d 100644
--- a/builtin/common/misc_helpers.lua
+++ b/builtin/common/misc_helpers.lua
@@ -345,18 +345,12 @@ if INIT == "game" then
--Wrapper for rotate_and_place() to check for sneak and assume Creative mode
--implies infinite stacks when performing a 6d rotation.
--------------------------------------------------------------------------------
- local creative_mode_cache = core.settings:get_bool("creative_mode")
- local function is_creative(name)
- return creative_mode_cache or
- core.check_player_privs(name, {creative = true})
- end
-
core.rotate_node = function(itemstack, placer, pointed_thing)
local name = placer and placer:get_player_name() or ""
local invert_wall = placer and placer:get_player_control().sneak or false
return core.rotate_and_place(itemstack, placer, pointed_thing,
- is_creative(name),
- {invert_wall = invert_wall}, true)
+ core.is_creative_enabled(name),
+ {invert_wall = invert_wall}, true)
end
end