aboutsummaryrefslogtreecommitdiff
path: root/builtin/fstk/buttonbar.lua
diff options
context:
space:
mode:
authorWuzzy <almikes@aol.com>2014-10-12 19:50:33 +0200
committerRealBadAngel <maciej.kasatkin@o2.pl>2014-11-09 09:38:43 +0100
commit18c583ee0b7548d5ea5d5ccd3085008d94620e5c (patch)
tree41f272d95da1e8199e71f66f026da184e4c7090f /builtin/fstk/buttonbar.lua
parent9b551d5cbcaf71a8c39bbf7e886290649aed4799 (diff)
downloadminetest-18c583ee0b7548d5ea5d5ccd3085008d94620e5c.tar.gz
minetest-18c583ee0b7548d5ea5d5ccd3085008d94620e5c.tar.bz2
minetest-18c583ee0b7548d5ea5d5ccd3085008d94620e5c.zip
Add tooltips to main menu subgames button bar
Diffstat (limited to 'builtin/fstk/buttonbar.lua')
-rw-r--r--builtin/fstk/buttonbar.lua9
1 files changed, 5 insertions, 4 deletions
diff --git a/builtin/fstk/buttonbar.lua b/builtin/fstk/buttonbar.lua
index 769bfb0be..9a9ec999b 100644
--- a/builtin/fstk/buttonbar.lua
+++ b/builtin/fstk/buttonbar.lua
@@ -57,10 +57,10 @@ local function buttonbar_formspec(self)
end
formspec = formspec ..
- string.format("image_button[%f,%f;%f,%f;%s;%s;%s;true;%s]",
+ string.format("image_button[%f,%f;%f,%f;%s;%s;%s;true;%s]tooltip[%s;%s]",
btn_pos.x, btn_pos.y, self.btn_size, self.btn_size,
self.buttons[i].image, btn_name, self.buttons[i].caption,
- borders)
+ borders, btn_name, self.buttons[i].tooltip)
else
--print("end of displayable buttons: orientation: " .. self.orientation)
--print( "button_end: " .. (btn_pos.y + self.btn_size - (self.btn_size * 0.05)))
@@ -140,11 +140,12 @@ local buttonbar_metatable = {
delete = function(self) ui.delete(self) end,
- add_button = function(self, name, caption, image)
+ add_button = function(self, name, caption, image, tooltip)
if caption == nil then caption = "" end
if image == nil then image = "" end
+ if tooltip == nil then tooltip = "" end
- table.insert(self.buttons,{ name=name, caption=caption, image=image})
+ table.insert(self.buttons,{ name=name, caption=caption, image=image, tooltip=tooltip})
if self.orientation == "horizontal" then
if ( (self.btn_size * #self.buttons) + (self.btn_size * 0.05 *2)
> self.size.x ) then