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authorest31 <MTest31@outlook.com>2015-07-17 16:40:41 +0200
committerest31 <MTest31@outlook.com>2015-07-23 07:38:13 +0200
commit3b50b2766aeb09c9fc0ad0ea07426bb2187df3d7 (patch)
tree5ae54f8dcfc2b496a4937dc8ccf524d7c99f4e23 /builtin/fstk
parent1e0e85f82e030e761c36ba5a12427bec0fb4e4f2 (diff)
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Optional reconnect functionality
Enable the server to request the client to reconnect. This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
Diffstat (limited to 'builtin/fstk')
-rw-r--r--builtin/fstk/ui.lua65
1 files changed, 39 insertions, 26 deletions
diff --git a/builtin/fstk/ui.lua b/builtin/fstk/ui.lua
index 478a78ad5..de8ae4d2c 100644
--- a/builtin/fstk/ui.lua
+++ b/builtin/fstk/ui.lua
@@ -54,29 +54,42 @@ end
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
+local function wordwrap_quickhack(str)
+ local res = ""
+ local ar = str:split("\n")
+ for i = 1, #ar do
+ local text = ar[i]
+ -- Hack to add word wrapping.
+ -- TODO: Add engine support for wrapping in formspecs
+ while #text > 80 do
+ if res ~= "" then
+ res = res .. ","
+ end
+ res = res .. core.formspec_escape(string.sub(text, 1, 79))
+ text = string.sub(text, 80, #text)
+ end
+ if res ~= "" then
+ res = res .. ","
+ end
+ res = res .. core.formspec_escape(text)
+ end
+ return res
+end
+
--------------------------------------------------------------------------------
function ui.update()
local formspec = ""
-- handle errors
- if gamedata ~= nil and gamedata.errormessage ~= nil then
- local ar = gamedata.errormessage:split("\n")
- for i = 1, #ar do
- local text = ar[i]
- -- Hack to add word wrapping.
- -- TODO: Add engine support for wrapping in formspecs
- while #text > 80 do
- if formspec ~= "" then
- formspec = formspec .. ","
- end
- formspec = formspec .. core.formspec_escape(string.sub(text, 1, 79))
- text = string.sub(text, 80, #text)
- end
- if formspec ~= "" then
- formspec = formspec .. ","
- end
- formspec = formspec .. core.formspec_escape(text)
- end
+ if gamedata ~= nil and gamedata.reconnect_requested then
+ formspec = wordwrap_quickhack(gamedata.errormessage or "")
+ formspec = "size[12,5]" ..
+ "label[0.5,0;" .. fgettext("The server has requested a reconnect:") ..
+ "]textlist[0.2,0.8;11.5,3.5;;" .. formspec ..
+ "]button[6,4.6;3,0.5;btn_reconnect_no;" .. fgettext("Main menu") .. "]" ..
+ "button[3,4.6;3,0.5;btn_reconnect_yes;" .. fgettext("Reconnect") .. "]"
+ elseif gamedata ~= nil and gamedata.errormessage ~= nil then
+ formspec = wordwrap_quickhack(gamedata.errormessage)
local error_title
if string.find(gamedata.errormessage, "ModError") then
error_title = fgettext("An error occured in a Lua script, such as a mod:")
@@ -128,13 +141,6 @@ end
--------------------------------------------------------------------------------
function ui.handle_buttons(fields)
-
- if fields["btn_error_confirm"] then
- gamedata.errormessage = nil
- update_menu()
- return
- end
-
for key,value in pairs(ui.childlist) do
local retval = value:handle_buttons(fields)
@@ -168,8 +174,15 @@ end
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
core.button_handler = function(fields)
- if fields["btn_error_confirm"] then
+ if fields["btn_reconnect_yes"] then
+ gamedata.reconnect_requested = false
+ gamedata.errormessage = nil
+ gamedata.do_reconnect = true
+ core.start()
+ return
+ elseif fields["btn_reconnect_no"] or fields["btn_error_confirm"] then
gamedata.errormessage = nil
+ gamedata.reconnect_requested = false
ui.update()
return
end