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authorsapier <Sapier at GMX dot net>2014-04-18 15:39:15 +0200
committersapier <Sapier at GMX dot net>2014-05-16 22:57:14 +0200
commitc3984569c06dc3c2890516e95adc38dcab9ec89a (patch)
treec3b134eb11cadad6b70ff866e4c9e1167b509235 /builtin/fstk
parent34d872628d5099ae520dd92433e211f561aaf611 (diff)
downloadminetest-c3984569c06dc3c2890516e95adc38dcab9ec89a.tar.gz
minetest-c3984569c06dc3c2890516e95adc38dcab9ec89a.tar.bz2
minetest-c3984569c06dc3c2890516e95adc38dcab9ec89a.zip
Add formspec toolkit and refactor mainmenu to use it
Fix crash on using cursor keys in client menu without selected server Add support for non fixed size tabviews
Diffstat (limited to 'builtin/fstk')
-rw-r--r--builtin/fstk/buttonbar.lua209
-rw-r--r--builtin/fstk/dialog.lua69
-rw-r--r--builtin/fstk/tabview.lua273
-rw-r--r--builtin/fstk/ui.lua172
4 files changed, 723 insertions, 0 deletions
diff --git a/builtin/fstk/buttonbar.lua b/builtin/fstk/buttonbar.lua
new file mode 100644
index 000000000..f5ac8905e
--- /dev/null
+++ b/builtin/fstk/buttonbar.lua
@@ -0,0 +1,209 @@
+--Minetest
+--Copyright (C) 2014 sapier
+--
+--self program is free software; you can redistribute it and/or modify
+--it under the terms of the GNU Lesser General Public License as published by
+--the Free Software Foundation; either version 2.1 of the License, or
+--(at your option) any later version.
+--
+--self program is distributed in the hope that it will be useful,
+--but WITHOUT ANY WARRANTY; without even the implied warranty of
+--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+--GNU Lesser General Public License for more details.
+--
+--You should have received a copy of the GNU Lesser General Public License along
+--with self program; if not, write to the Free Software Foundation, Inc.,
+--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+
+
+local function buttonbar_formspec(self)
+
+ if self.hidden then
+ return ""
+ end
+
+ local formspec = string.format("box[%f,%f;%f,%f;%s]",
+ self.pos.x,self.pos.y ,self.size.x,self.size.y,self.bgcolor)
+
+ for i=self.startbutton,#self.buttons,1 do
+ local btn_name = self.buttons[i].name
+ local btn_pos = {}
+
+ if self.orientation == "horizontal" then
+ btn_pos.x = self.pos.x + --base pos
+ (i - self.startbutton) * self.btn_size + --button offset
+ self.btn_initial_offset
+ else
+ btn_pos.x = self.pos.x + (self.btn_size * 0.05)
+ end
+
+ if self.orientation == "vertical" then
+ btn_pos.y = self.pos.y + --base pos
+ (i - self.startbutton) * self.btn_size + --button offset
+ self.btn_initial_offset
+ else
+ btn_pos.y = self.pos.y + (self.btn_size * 0.05)
+ end
+
+ if (self.orientation == "vertical" and
+ (btn_pos.y + self.btn_size <= self.pos.y + self.size.y)) or
+ (self.orientation == "horizontal" and
+ (btn_pos.x + self.btn_size <= self.pos.x + self.size.x)) then
+
+ local borders="true"
+
+ if self.buttons[i].image ~= nil then
+ borders="false"
+ end
+
+ formspec = formspec ..
+ string.format("image_button[%f,%f;%f,%f;%s;%s;%s;true;%s]",
+ btn_pos.x, btn_pos.y, self.btn_size, self.btn_size,
+ self.buttons[i].image, btn_name, self.buttons[i].caption,
+ borders)
+ else
+ --print("end of displayable buttons: orientation: " .. self.orientation)
+ --print( "button_end: " .. (btn_pos.y + self.btn_size - (self.btn_size * 0.05)))
+ --print( "bar_end: " .. (self.pos.x + self.size.x))
+ break
+ end
+ end
+
+ if (self.have_move_buttons) then
+ local btn_dec_pos = {}
+ btn_dec_pos.x = self.pos.x + (self.btn_size * 0.05)
+ btn_dec_pos.y = self.pos.y + (self.btn_size * 0.05)
+ local btn_inc_pos = {}
+ local btn_size = {}
+
+ if self.orientation == "horizontal" then
+ btn_size.x = 0.5
+ btn_size.y = self.btn_size
+ btn_inc_pos.x = self.pos.x + self.size.x - 0.5
+ btn_inc_pos.y = self.pos.y + (self.btn_size * 0.05)
+ else
+ btn_size.x = self.btn_size
+ btn_size.y = 0.5
+ btn_inc_pos.x = self.pos.x + (self.btn_size * 0.05)
+ btn_inc_pos.y = self.pos.y + self.size.y - 0.5
+ end
+
+ local text_dec = "<"
+ local text_inc = ">"
+ if self.orientation == "vertical" then
+ text_dec = "^"
+ text_inc = "v"
+ end
+
+ formspec = formspec ..
+ string.format("image_button[%f,%f;%f,%f;;btnbar_dec_%s;%s;true;true]",
+ btn_dec_pos.x, btn_dec_pos.y, btn_size.x, btn_size.y,
+ self.name, text_dec)
+
+ formspec = formspec ..
+ string.format("image_button[%f,%f;%f,%f;;btnbar_dec_%s;%s;true;true]",
+ btn_inc_pos.x, btn_inc_pos.y, btn_size.x, btn_size.y,
+ self.name, text_inc)
+ end
+
+ return formspec
+end
+
+local function buttonbar_buttonhandler(self, fields)
+
+ if fields["btnbar_inc_" .. self.name] ~= nil and
+ self.startbutton < #self.buttons then
+
+ self.startbutton = self.startbutton + 1
+ return true
+ end
+
+ if fields["btnbar_dec_" .. self.name] ~= nil and self.startbutton > 1 then
+ self.startbutton = self.startbutton - 1
+ return true
+ end
+
+ for i=1,#self.buttons,1 do
+ if fields[self.buttons[i].name] ~= nil then
+ return self.userbuttonhandler(fields)
+ end
+ end
+end
+
+local buttonbar_metatable = {
+ handle_buttons = buttonbar_buttonhandler,
+ handle_events = function(self, event) end,
+ get_formspec = buttonbar_formspec,
+
+ hide = function(self) self.hidden = true end,
+ show = function(self) self.hidden = false end,
+
+ delete = function(self) ui.delete(self) end,
+
+ add_button = function(self, name, caption, image)
+ if caption == nil then caption = "" end
+ if image == nil then image = "" end
+
+ table.insert(self.buttons,{ name=name, caption=caption, image=image})
+ if self.orientation == "horizontal" then
+ if ( (self.btn_size * #self.buttons) + (self.btn_size * 0.05 *2)
+ > self.size.x ) then
+
+ self.btn_initial_offset = self.btn_size * 0.05 + 0.5
+ self.have_move_buttons = true
+ end
+ else
+ if ((self.btn_size * #self.buttons) + (self.btn_size * 0.05 *2)
+ > self.size.y ) then
+
+ self.btn_initial_offset = self.btn_size * 0.05 + 0.5
+ self.have_move_buttons = true
+ end
+ end
+ end,
+
+ set_bgparams = function(self, bgcolor)
+ if (type(bgcolor) == "string") then
+ self.bgcolor = bgcolor
+ end
+ end,
+}
+
+buttonbar_metatable.__index = buttonbar_metatable
+
+function buttonbar_create(name, cbf_buttonhandler, pos, orientation, size)
+ assert(name ~= nil)
+ assert(cbf_buttonhandler ~= nil)
+ assert(orientation == "vertical" or orientation == "horizontal")
+ assert(pos ~= nil and type(pos) == "table")
+ assert(size ~= nil and type(size) == "table")
+
+ local self = {}
+ self.name = name
+ self.type = "addon"
+ self.bgcolor = "#000000"
+ self.pos = pos
+ self.size = size
+ self.orientation = orientation
+ self.startbutton = 1
+ self.have_move_buttons = false
+ self.hidden = false
+
+ if self.orientation == "horizontal" then
+ self.btn_size = self.size.y
+ else
+ self.btn_size = self.size.x
+ end
+
+ if (self.btn_initial_offset == nil) then
+ self.btn_initial_offset = self.btn_size * 0.05
+ end
+
+ self.userbuttonhandler = cbf_buttonhandler
+ self.buttons = {}
+
+ setmetatable(self,buttonbar_metatable)
+
+ ui.add(self)
+ return self
+end
diff --git a/builtin/fstk/dialog.lua b/builtin/fstk/dialog.lua
new file mode 100644
index 000000000..214b0388f
--- /dev/null
+++ b/builtin/fstk/dialog.lua
@@ -0,0 +1,69 @@
+--Minetest
+--Copyright (C) 2014 sapier
+--
+--self program is free software; you can redistribute it and/or modify
+--it under the terms of the GNU Lesser General Public License as published by
+--the Free Software Foundation; either version 2.1 of the License, or
+--(at your option) any later version.
+--
+--self program is distributed in the hope that it will be useful,
+--but WITHOUT ANY WARRANTY; without even the implied warranty of
+--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+--GNU Lesser General Public License for more details.
+--
+--You should have received a copy of the GNU Lesser General Public License along
+--with self program; if not, write to the Free Software Foundation, Inc.,
+--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+
+local function dialog_event_handler(self,event)
+ if self.user_eventhandler == nil or
+ self.user_eventhandler(event) == false then
+
+ --close dialog on esc
+ if event == "MenuQuit" then
+ self:delete()
+ return true
+ end
+ end
+end
+
+local dialog_metatable = {
+ eventhandler = dialog_event_handler,
+ get_formspec = function(self)
+ if not self.hidden then return self.formspec(self.data) end
+ end,
+ handle_buttons = function(self,fields)
+ if not self.hidden then return self.buttonhandler(self,fields) end
+ end,
+ handle_events = function(self,event)
+ if not self.hidden then return self.eventhandler(self,event) end
+ end,
+ hide = function(self) self.hidden = true end,
+ show = function(self) self.hidden = false end,
+ delete = function(self)
+ if self.parent ~= nil then
+ self.parent:show()
+ end
+ ui.delete(self)
+ end,
+ set_parent = function(self,parent) self.parent = parent end
+}
+dialog_metatable.__index = dialog_metatable
+
+function dialog_create(name,get_formspec,buttonhandler,eventhandler)
+ local self = {}
+
+ self.name = name
+ self.type = "toplevel"
+ self.hidden = true
+ self.data = {}
+
+ self.formspec = get_formspec
+ self.buttonhandler = buttonhandler
+ self.user_eventhandler = eventhandler
+
+ setmetatable(self,dialog_metatable)
+
+ ui.add(self)
+ return self
+end
diff --git a/builtin/fstk/tabview.lua b/builtin/fstk/tabview.lua
new file mode 100644
index 000000000..47603fb1b
--- /dev/null
+++ b/builtin/fstk/tabview.lua
@@ -0,0 +1,273 @@
+--Minetest
+--Copyright (C) 2014 sapier
+--
+--self program is free software; you can redistribute it and/or modify
+--it under the terms of the GNU Lesser General Public License as published by
+--the Free Software Foundation; either version 2.1 of the License, or
+--(at your option) any later version.
+--
+--self program is distributed in the hope that it will be useful,
+--but WITHOUT ANY WARRANTY; without even the implied warranty of
+--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+--GNU Lesser General Public License for more details.
+--
+--You should have received a copy of the GNU Lesser General Public License along
+--with self program; if not, write to the Free Software Foundation, Inc.,
+--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+
+
+--------------------------------------------------------------------------------
+-- A tabview implementation --
+-- Usage: --
+-- tabview.create: returns initialized tabview raw element --
+-- element.add(tab): add a tab declaration --
+-- element.handle_buttons() --
+-- element.handle_events() --
+-- element.getFormspec() returns formspec of tabview --
+--------------------------------------------------------------------------------
+
+--------------------------------------------------------------------------------
+local function add_tab(self,tab)
+ assert(tab.size == nil or (type(tab.size) == table and
+ tab.size.x ~= nil and tab.size.y ~= nil))
+ assert(tab.cbf_formspec ~= nil and type(tab.cbf_formspec) == "function")
+ assert(tab.cbf_button_handler == nil or
+ type(tab.cbf_button_handler) == "function")
+ assert(tab.cbf_events == nil or type(tab.cbf_events) == "function")
+
+ local newtab = {
+ name = tab.name,
+ caption = tab.caption,
+ button_handler = tab.cbf_button_handler,
+ event_handler = tab.cbf_events,
+ get_formspec = tab.cbf_formspec,
+ tabsize = tab.tabsize,
+ on_change = tab.on_change,
+ tabdata = {},
+ }
+
+ table.insert(self.tablist,newtab)
+
+ if self.last_tab_index == #self.tablist then
+ self.current_tab = tab.name
+ if tab.on_activate ~= nil then
+ tab.on_activate(nil,tab.name)
+ end
+ end
+end
+
+--------------------------------------------------------------------------------
+local function get_formspec(self)
+ local formspec = ""
+
+ if not self.hidden and (self.parent == nil or not self.parent.hidden) then
+
+ if self.parent == nil then
+ local tsize = self.tablist[self.last_tab_index].tabsize or
+ {width=self.width, height=self.height}
+ formspec = formspec ..
+ string.format("size[%f,%f,%s]",tsize.width,tsize.height,
+ dump(self.fixed_size))
+ end
+ formspec = formspec .. self:tab_header()
+ formspec = formspec ..
+ self.tablist[self.last_tab_index].get_formspec(
+ self,
+ self.tablist[self.last_tab_index].name,
+ self.tablist[self.last_tab_index].tabdata,
+ self.tablist[self.last_tab_index].tabsize
+ )
+ end
+ return formspec
+end
+
+--------------------------------------------------------------------------------
+local function handle_buttons(self,fields)
+
+ if self.hidden then
+ return false
+ end
+
+ if self:handle_tab_buttons(fields) then
+ return true
+ end
+
+ if self.glb_btn_handler ~= nil and
+ self.glb_btn_handler(self,fields) then
+ return true
+ end
+
+ if self.tablist[self.last_tab_index].button_handler ~= nil then
+ return
+ self.tablist[self.last_tab_index].button_handler(
+ self,
+ fields,
+ self.tablist[self.last_tab_index].name,
+ self.tablist[self.last_tab_index].tabdata
+ )
+ end
+
+ return false
+end
+
+--------------------------------------------------------------------------------
+local function handle_events(self,event)
+
+ if self.hidden then
+ return false
+ end
+
+ if self.glb_evt_handler ~= nil and
+ self.glb_evt_handler(self,event) then
+ return true
+ end
+
+ if self.tablist[self.last_tab_index].evt_handler ~= nil then
+ return
+ self.tablist[self.last_tab_index].evt_handler(
+ self,
+ event,
+ self.tablist[self.last_tab_index].name,
+ self.tablist[self.last_tab_index].tabdata
+ )
+ end
+
+ return false
+end
+
+
+--------------------------------------------------------------------------------
+local function tab_header(self)
+
+ local toadd = ""
+
+ for i=1,#self.tablist,1 do
+
+ if toadd ~= "" then
+ toadd = toadd .. ","
+ end
+
+ toadd = toadd .. self.tablist[i].caption
+ end
+ return string.format("tabheader[%f,%f;%s;%s;%i;true;false]",
+ self.header_x, self.header_y, self.name, toadd, self.last_tab_index);
+end
+
+--------------------------------------------------------------------------------
+local function switch_to_tab(self, index)
+ --first call on_change for tab to leave
+ if self.tablist[self.last_tab_index].on_change ~= nil then
+ self.tablist[self.last_tab_index].on_change("LEAVE",
+ self.current_tab, self.tablist[index].name)
+ end
+
+ --update tabview data
+ self.last_tab_index = index
+ local old_tab = self.current_tab
+ self.current_tab = self.tablist[index].name
+
+ if (self.autosave_tab) then
+ core.setting_set(self.name .. "_LAST",self.current_tab)
+ end
+
+ -- call for tab to enter
+ if self.tablist[index].on_change ~= nil then
+ self.tablist[index].on_change("ENTER",
+ old_tab,self.current_tab)
+ end
+end
+
+--------------------------------------------------------------------------------
+local function handle_tab_buttons(self,fields)
+ --save tab selection to config file
+ if fields[self.name] then
+ local index = tonumber(fields[self.name])
+ switch_to_tab(self, index)
+ return true
+ end
+
+ return false
+end
+
+--------------------------------------------------------------------------------
+local function set_tab_by_name(self, name)
+ for i=1,#self.tablist,1 do
+ if self.tablist[i].name == name then
+ switch_to_tab(self, i)
+ return true
+ end
+ end
+
+ return false
+end
+
+--------------------------------------------------------------------------------
+local function hide_tabview(self)
+ self.hidden=true
+
+ --call on_change as we're not gonna show self tab any longer
+ if self.tablist[self.last_tab_index].on_change ~= nil then
+ self.tablist[self.last_tab_index].on_change("LEAVE",
+ self.current_tab, nil)
+ end
+end
+
+--------------------------------------------------------------------------------
+local function show_tabview(self)
+ self.hidden=false
+
+ -- call for tab to enter
+ if self.tablist[self.last_tab_index].on_change ~= nil then
+ self.tablist[self.last_tab_index].on_change("ENTER",
+ nil,self.current_tab)
+ end
+end
+
+local tabview_metatable = {
+ add = add_tab,
+ handle_buttons = handle_buttons,
+ handle_events = handle_events,
+ get_formspec = get_formspec,
+ show = show_tabview,
+ hide = hide_tabview,
+ delete = function(self) ui.delete(self) end,
+ set_parent = function(self,parent) self.parent = parent end,
+ set_autosave_tab =
+ function(self,value) self.autosave_tab = value end,
+ set_tab = set_tab_by_name,
+ set_global_button_handler =
+ function(self,handler) self.glb_btn_handler = handler end,
+ set_global_event_handler =
+ function(self,handler) self.glb_evt_handler = handler end,
+ set_fixed_size =
+ function(self,state) self.fixed_size = state end,
+ tab_header = tab_header,
+ handle_tab_buttons = handle_tab_buttons
+}
+
+tabview_metatable.__index = tabview_metatable
+
+--------------------------------------------------------------------------------
+function tabview_create(name, size, tabheaderpos)
+ local self = {}
+
+ self.name = name
+ self.type = "toplevel"
+ self.width = size.x
+ self.height = size.y
+ self.header_x = tabheaderpos.x
+ self.header_y = tabheaderpos.y
+
+ setmetatable(self, tabview_metatable)
+
+ self.fixed_size = true
+ self.hidden = true
+ self.current_tab = nil
+ self.last_tab_index = 1
+ self.tablist = {}
+
+ self.autosave_tab = false
+
+ ui.add(self)
+ return self
+end
diff --git a/builtin/fstk/ui.lua b/builtin/fstk/ui.lua
new file mode 100644
index 000000000..e0438247c
--- /dev/null
+++ b/builtin/fstk/ui.lua
@@ -0,0 +1,172 @@
+--Minetest
+--Copyright (C) 2014 sapier
+--
+--self program is free software; you can redistribute it and/or modify
+--it under the terms of the GNU Lesser General Public License as published by
+--the Free Software Foundation; either version 2.1 of the License, or
+--(at your option) any later version.
+--
+--self program is distributed in the hope that it will be useful,
+--but WITHOUT ANY WARRANTY; without even the implied warranty of
+--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+--GNU Lesser General Public License for more details.
+--
+--You should have received a copy of the GNU Lesser General Public License along
+--with self program; if not, write to the Free Software Foundation, Inc.,
+--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+
+ui = {}
+ui.childlist = {}
+ui.default = nil
+
+--------------------------------------------------------------------------------
+function ui.add(child)
+ --TODO check child
+ ui.childlist[child.name] = child
+
+ return child.name
+end
+
+--------------------------------------------------------------------------------
+function ui.delete(child)
+
+ if ui.childlist[child.name] == nil then
+ return false
+ end
+
+ ui.childlist[child.name] = nil
+ return true
+end
+
+--------------------------------------------------------------------------------
+function ui.set_default(name)
+ ui.default = name
+end
+
+--------------------------------------------------------------------------------
+function ui.find_by_name(name)
+ return ui.childlist[name]
+end
+
+--------------------------------------------------------------------------------
+--------------------------------------------------------------------------------
+-- Internal functions not to be called from user
+--------------------------------------------------------------------------------
+--------------------------------------------------------------------------------
+
+--------------------------------------------------------------------------------
+function ui.update()
+ local formspec = ""
+
+ -- handle errors
+ if gamedata ~= nil and gamedata.errormessage ~= nil then
+ formspec = "size[12,3.2]" ..
+ "textarea[1,1;10,2;;ERROR: " ..
+ core.formspec_escape(gamedata.errormessage) ..
+ ";]"..
+ "button[4.5,2.5;3,0.5;btn_error_confirm;" .. fgettext("Ok") .. "]"
+ else
+ local active_toplevel_ui_elements = 0
+ for key,value in pairs(ui.childlist) do
+ if (value.type == "toplevel") then
+ local retval = value:get_formspec()
+
+ if retval ~= nil and retval ~= "" then
+ active_toplevel_ui_elements = active_toplevel_ui_elements +1
+ formspec = formspec .. retval
+ end
+ end
+ end
+
+ -- no need to show addons if there ain't a toplevel element
+ if (active_toplevel_ui_elements > 0) then
+ for key,value in pairs(ui.childlist) do
+ if (value.type == "addon") then
+ local retval = value:get_formspec()
+
+ if retval ~= nil and retval ~= "" then
+ formspec = formspec .. retval
+ end
+ end
+ end
+ end
+
+ if (active_toplevel_ui_elements > 1) then
+ print("WARNING: ui manager detected more then one active ui element, self most likely isn't intended")
+ end
+
+ if (active_toplevel_ui_elements == 0) then
+ print("WARNING: not a single toplevel ui element active switching to default")
+ ui.childlist[ui.default]:show()
+ formspec = ui.childlist[ui.default]:get_formspec()
+ end
+ end
+ core.update_formspec(formspec)
+end
+
+--------------------------------------------------------------------------------
+function ui.handle_buttons(fields)
+
+ if fields["btn_error_confirm"] then
+ gamedata.errormessage = nil
+ update_menu()
+ return
+ end
+
+ for key,value in pairs(ui.childlist) do
+
+ local retval = value:handle_buttons(fields)
+
+ if retval then
+ ui.update()
+ return
+ end
+ end
+end
+
+
+--------------------------------------------------------------------------------
+function ui.handle_events(event)
+
+ for key,value in pairs(ui.childlist) do
+
+ if value.handle_events ~= nil then
+ local retval = value:handle_events(event)
+
+ if retval then
+ print("event handled by: " .. key)
+ return retval
+ end
+ end
+ end
+end
+
+--------------------------------------------------------------------------------
+--------------------------------------------------------------------------------
+-- initialize callbacks
+--------------------------------------------------------------------------------
+--------------------------------------------------------------------------------
+core.button_handler = function(fields)
+ if fields["btn_error_confirm"] then
+ gamedata.errormessage = nil
+ ui.update()
+ return
+ end
+
+ if ui.handle_buttons(fields) then
+ ui.update()
+ end
+end
+
+--------------------------------------------------------------------------------
+core.event_handler = function(event)
+ if ui.handle_events(event) then
+ ui.update()
+ return
+ end
+
+ if event == "Refresh" then
+ ui.update()
+ return
+ end
+end