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author | Loic Blot <loic.blot@unix-experience.fr> | 2015-03-05 15:34:39 +0100 |
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committer | Loic Blot <loic.blot@unix-experience.fr> | 2015-03-05 15:36:20 +0100 |
commit | 9749d9fee6db99da1ab861dc04ec63ef973db3e0 (patch) | |
tree | ddf9c165e187a5bccdf0226f01b7bb35a6518ee8 /builtin/game/auth.lua | |
parent | 0d1eedcccc8b83fd5f5a9a75389fe8ac97d2c697 (diff) | |
download | minetest-9749d9fee6db99da1ab861dc04ec63ef973db3e0.tar.gz minetest-9749d9fee6db99da1ab861dc04ec63ef973db3e0.tar.bz2 minetest-9749d9fee6db99da1ab861dc04ec63ef973db3e0.zip |
Fix issue #2441: crash on respawn, since a conversion std::list to std::vector on Environment.cpp
* Also change some std::list to std::vector for ClientMap::renderMap
* Remove disabled code in ClientMap::renderMap, disabled since a long time
Diffstat (limited to 'builtin/game/auth.lua')
0 files changed, 0 insertions, 0 deletions