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author | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-08-15 20:30:30 +0200 |
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committer | GitHub <noreply@github.com> | 2017-08-15 20:30:30 +0200 |
commit | 9dd0f952e09471f15f59a98c1ae650d99499cd77 (patch) | |
tree | ef600d29b8b753353657ac6740d47208dd0e5d09 /builtin/game/auth.lua | |
parent | 64c7a689ad8a596f6b72afe200d9ced20cdd9630 (diff) | |
download | minetest-9dd0f952e09471f15f59a98c1ae650d99499cd77.tar.gz minetest-9dd0f952e09471f15f59a98c1ae650d99499cd77.tar.bz2 minetest-9dd0f952e09471f15f59a98c1ae650d99499cd77.zip |
Modernize client code (#6250)
* Various code style fixes
* Use range based for loops
* Use empty instead of empty objects
* Use C++11 default keyword for trivial constructors and destructors
* Drop some useless casts
* Use emplace_back instead of push_back to improve performance of some vectors push
Diffstat (limited to 'builtin/game/auth.lua')
0 files changed, 0 insertions, 0 deletions