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author | paramat <mat.gregory@virginmedia.com> | 2016-07-20 00:23:08 +0100 |
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committer | paramat <mat.gregory@virginmedia.com> | 2016-07-21 05:01:18 +0100 |
commit | 2ba8ad1dfe2698cf9820a6dde3b40423cd719ddf (patch) | |
tree | 90ee8e2d6b1fc8868dc266c289748db6e95605ee /builtin/game/constants.lua | |
parent | 97c763158c3efd733bca1b4b46fb82c135df09f7 (diff) | |
download | minetest-2ba8ad1dfe2698cf9820a6dde3b40423cd719ddf.tar.gz minetest-2ba8ad1dfe2698cf9820a6dde3b40423cd719ddf.tar.bz2 minetest-2ba8ad1dfe2698cf9820a6dde3b40423cd719ddf.zip |
Mgvalleys / cavegen: Place riverbed nodes under river water
When a CavesNoiseIntersection tunnel intersects a river place biome
'riverbed' nodes in tunnel entrance instead of biome 'top' nodes.
Diffstat (limited to 'builtin/game/constants.lua')
0 files changed, 0 insertions, 0 deletions