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authorsofar <sofar+github@foo-projects.org>2019-03-04 23:11:13 -0800
committerLoïc Blot <nerzhul@users.noreply.github.com>2019-03-05 08:11:13 +0100
commit61e5fbab721898a431b15a5a7e24efb58cd80eb4 (patch)
treec6a8fa1193434c142cd6dd688228a41bcc32a525 /builtin/game/detached_inventory.lua
parent51662dabb4ba38ea1ec027d907fb2d5f4e0412ad (diff)
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getS16NoEx() returns true unless syntactical error in conf. (#8304)
The getS16NoEx() handler will return true unless there is a `[num_emerge_threads]` line in the `minetest.conf` at which point the excption handler part is reached. Due to the fact that `defaultsettings.cpp` has a default value set for this setting, that never will happen. Because of this, the code will never check the number of threads on the system, and keep `nthreads = 0`. If that happens, the value is changed to `1` and only 1 emerge thread will be used. The default should be set to `1` instead, due to the potential unsafe consequences for the standard sqlite map files, but that should be a separate commit that also adds documentation for that setting. This commit focuses on removing this `hiding` bug instead.
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