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author | ShadowNinja <shadowninja@minetest.net> | 2017-06-03 14:55:10 -0400 |
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committer | ShadowNinja <shadowninja@minetest.net> | 2017-06-03 14:55:10 -0400 |
commit | caecdb681c428c1aab9c0f7eec2570c0460f995c (patch) | |
tree | e5115982ea59bbf2343ba9b35bc4a0cfbb56f407 /builtin/game/falling.lua | |
parent | 81d56b94919dceb7b2e51d70b21a7ca22f852bd5 (diff) | |
parent | 80dc961d24e1964e25d57039ddb2ba639f9f4d22 (diff) | |
download | minetest-caecdb681c428c1aab9c0f7eec2570c0460f995c.tar.gz minetest-caecdb681c428c1aab9c0f7eec2570c0460f995c.tar.bz2 minetest-caecdb681c428c1aab9c0f7eec2570c0460f995c.zip |
Merge 0.4.16 into stable-0.4
Diffstat (limited to 'builtin/game/falling.lua')
-rw-r--r-- | builtin/game/falling.lua | 50 |
1 files changed, 41 insertions, 9 deletions
diff --git a/builtin/game/falling.lua b/builtin/game/falling.lua index 4696ce481..b1beb1ab0 100644 --- a/builtin/game/falling.lua +++ b/builtin/game/falling.lua @@ -18,9 +18,11 @@ core.register_entity(":__builtin:falling_node", { }, node = {}, + meta = {}, - set_node = function(self, node) + set_node = function(self, node, meta) self.node = node + self.meta = meta or {} self.object:set_properties({ is_visible = true, textures = {node.name}, @@ -28,15 +30,21 @@ core.register_entity(":__builtin:falling_node", { end, get_staticdata = function(self) - return core.serialize(self.node) + local ds = { + node = self.node, + meta = self.meta, + } + return core.serialize(ds) end, on_activate = function(self, staticdata) self.object:set_armor_groups({immortal = 1}) - local node = core.deserialize(staticdata) - if node then - self:set_node(node) + local ds = core.deserialize(staticdata) + if ds and ds.node then + self:set_node(ds.node, ds.meta) + elseif ds then + self:set_node(ds) elseif staticdata ~= "" then self:set_node({name = staticdata}) end @@ -83,7 +91,7 @@ core.register_entity(":__builtin:falling_node", { -- it's drops if n2.name ~= "air" and (not nd or nd.liquidtype == "none") then core.remove_node(np) - if nd.buildable_to == false then + if nd and nd.buildable_to == false then -- Add dropped items local drops = core.get_node_drops(n2.name, "") for _, dropped_item in pairs(drops) do @@ -98,6 +106,10 @@ core.register_entity(":__builtin:falling_node", { -- Create node and remove entity if core.registered_nodes[self.node.name] then core.add_node(np, self.node) + if self.meta then + local meta = core.get_meta(np) + meta:from_table(self.meta) + end end self.object:remove() core.check_for_falling(np) @@ -111,11 +123,25 @@ core.register_entity(":__builtin:falling_node", { end }) -local function spawn_falling_node(p, node) +local function spawn_falling_node(p, node, meta) local obj = core.add_entity(p, "__builtin:falling_node") if obj then + obj:get_luaentity():set_node(node, meta) + end +end + +function core.spawn_falling_node(pos) + local node = core.get_node(pos) + if node.name == "air" or node.name == "ignore" then + return false + end + local obj = core.add_entity(pos, "__builtin:falling_node") + if obj then obj:get_luaentity():set_node(node) + core.remove_node(pos) + return true end + return false end local function drop_attached_node(p) @@ -134,7 +160,8 @@ end function builtin_shared.check_attached_node(p, n) local def = core.registered_nodes[n.name] local d = {x = 0, y = 0, z = 0} - if def.paramtype2 == "wallmounted" then + if def.paramtype2 == "wallmounted" or + def.paramtype2 == "colorwallmounted" then -- The fallback vector here is in case 'wallmounted to dir' is nil due -- to voxelmanip placing a wallmounted node without resetting a -- pre-existing param2 value that is out-of-range for wallmounted. @@ -174,8 +201,13 @@ function core.check_single_for_falling(p) (not d_bottom.walkable or d_bottom.buildable_to) then n.level = core.get_node_level(p) + local meta = core.get_meta(p) + local metatable = {} + if meta ~= nil then + metatable = meta:to_table() + end core.remove_node(p) - spawn_falling_node(p, n) + spawn_falling_node(p, n, metatable) return true end end |