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authorstujones11 <stujones111@gmail.com>2017-06-07 18:52:38 +0100
committerparamat <mat.gregory@virginmedia.com>2017-07-01 04:43:55 +0100
commit6e5588c8e1a6cf79005b5e95c75cbfacf7c75589 (patch)
tree2f008e377daa84c33674099cdc0580e0479340e0 /builtin/game/features.lua
parentf3ad75691aea30d2d68aab19fbfa9031409c39d7 (diff)
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Tile material: Add 'TILE_MATERIAL_OPAQUE', use for drawtype 'NDT_NORMAL'
Prevents normal drawtype nodes having transparency. Avoids clients cheating by using 'x-ray' texture packs with transparent textures.
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