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author | stujones11 <stujones111@gmail.com> | 2017-06-07 18:52:38 +0100 |
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committer | paramat <mat.gregory@virginmedia.com> | 2017-07-01 04:43:55 +0100 |
commit | 6e5588c8e1a6cf79005b5e95c75cbfacf7c75589 (patch) | |
tree | 2f008e377daa84c33674099cdc0580e0479340e0 /builtin/game/features.lua | |
parent | f3ad75691aea30d2d68aab19fbfa9031409c39d7 (diff) | |
download | minetest-6e5588c8e1a6cf79005b5e95c75cbfacf7c75589.tar.gz minetest-6e5588c8e1a6cf79005b5e95c75cbfacf7c75589.tar.bz2 minetest-6e5588c8e1a6cf79005b5e95c75cbfacf7c75589.zip |
Tile material: Add 'TILE_MATERIAL_OPAQUE', use for drawtype 'NDT_NORMAL'
Prevents normal drawtype nodes having transparency.
Avoids clients cheating by using 'x-ray' texture packs with transparent textures.
Diffstat (limited to 'builtin/game/features.lua')
0 files changed, 0 insertions, 0 deletions