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author | paramat <mat.gregory@virginmedia.com> | 2015-12-30 04:22:58 +0000 |
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committer | paramat <mat.gregory@virginmedia.com> | 2016-01-07 05:57:19 +0000 |
commit | 0bbbc6e13dc8180cf1d98f9866bc72a510162eb3 (patch) | |
tree | b84bb2078662a03d65f8088cbb8d6be6c3b807db /builtin/game/init.lua | |
parent | bd40ee2b95138139a8cfbef878b3461176688c15 (diff) | |
download | minetest-0bbbc6e13dc8180cf1d98f9866bc72a510162eb3.tar.gz minetest-0bbbc6e13dc8180cf1d98f9866bc72a510162eb3.tar.bz2 minetest-0bbbc6e13dc8180cf1d98f9866bc72a510162eb3.zip |
Liquids: Flow into and destroy 'floodable' nodes
Add new node property 'floodable', default false
Define "air" as floodable = true in C++ and lua
Diffstat (limited to 'builtin/game/init.lua')
0 files changed, 0 insertions, 0 deletions