aboutsummaryrefslogtreecommitdiff
path: root/builtin/game/init.lua
diff options
context:
space:
mode:
authorLoic Blot <loic.blot@unix-experience.fr>2018-01-04 23:58:46 +0100
committerLoïc Blot <nerzhul@users.noreply.github.com>2018-01-05 20:59:30 +0100
commitf40f4143dfbbaadaabcdbd5243412d389a9d29fb (patch)
tree40008c66ba49779cfddabc3c7a16e58c0e801f09 /builtin/game/init.lua
parent02f82eca0b20a4e998e1541413e64766db5d12b0 (diff)
downloadminetest-f40f4143dfbbaadaabcdbd5243412d389a9d29fb.tar.gz
minetest-f40f4143dfbbaadaabcdbd5243412d389a9d29fb.tar.bz2
minetest-f40f4143dfbbaadaabcdbd5243412d389a9d29fb.zip
GameUI refactor (part 7/7): Finish to include profiler things to GameUI
Other changes: * Add GameUI clarification comment * Move force_fog_off & disable_camera_update flags from GameUI to Game, it's not UI related * Properly init GameUI::Flags * Move toggleChat toggleHud & toggleProfiler to GameUI * Add gameui.cpp to LINT whitelist
Diffstat (limited to 'builtin/game/init.lua')
0 files changed, 0 insertions, 0 deletions