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authorShadowNinja <shadowninja@minetest.net>2014-04-27 17:55:49 -0400
committerShadowNinja <shadowninja@minetest.net>2014-05-07 17:14:23 -0400
commit1cd512913e4d4ad1fb43d4b6e3d7971bb6c67528 (patch)
tree8c1e2c708f567656684e89faee4f7c8e6c5ec673 /builtin/game/item.lua
parentfef2729fd0945601e6772780514ee55fec35b068 (diff)
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Organize builtin into subdirectories
Diffstat (limited to 'builtin/game/item.lua')
-rw-r--r--builtin/game/item.lua589
1 files changed, 589 insertions, 0 deletions
diff --git a/builtin/game/item.lua b/builtin/game/item.lua
new file mode 100644
index 000000000..002c14f5e
--- /dev/null
+++ b/builtin/game/item.lua
@@ -0,0 +1,589 @@
+-- Minetest: builtin/item.lua
+
+local function copy_pointed_thing(pointed_thing)
+ return {
+ type = pointed_thing.type,
+ above = vector.new(pointed_thing.above),
+ under = vector.new(pointed_thing.under),
+ ref = pointed_thing.ref,
+ }
+end
+
+--
+-- Item definition helpers
+--
+
+function minetest.inventorycube(img1, img2, img3)
+ img2 = img2 or img1
+ img3 = img3 or img1
+ return "[inventorycube"
+ .. "{" .. img1:gsub("%^", "&")
+ .. "{" .. img2:gsub("%^", "&")
+ .. "{" .. img3:gsub("%^", "&")
+end
+
+function minetest.get_pointed_thing_position(pointed_thing, above)
+ if pointed_thing.type == "node" then
+ if above then
+ -- The position where a node would be placed
+ return pointed_thing.above
+ else
+ -- The position where a node would be dug
+ return pointed_thing.under
+ end
+ elseif pointed_thing.type == "object" then
+ obj = pointed_thing.ref
+ if obj ~= nil then
+ return obj:getpos()
+ else
+ return nil
+ end
+ else
+ return nil
+ end
+end
+
+function minetest.dir_to_facedir(dir, is6d)
+ --account for y if requested
+ if is6d and math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then
+
+ --from above
+ if dir.y < 0 then
+ if math.abs(dir.x) > math.abs(dir.z) then
+ if dir.x < 0 then
+ return 19
+ else
+ return 13
+ end
+ else
+ if dir.z < 0 then
+ return 10
+ else
+ return 4
+ end
+ end
+
+ --from below
+ else
+ if math.abs(dir.x) > math.abs(dir.z) then
+ if dir.x < 0 then
+ return 15
+ else
+ return 17
+ end
+ else
+ if dir.z < 0 then
+ return 6
+ else
+ return 8
+ end
+ end
+ end
+
+ --otherwise, place horizontally
+ elseif math.abs(dir.x) > math.abs(dir.z) then
+ if dir.x < 0 then
+ return 3
+ else
+ return 1
+ end
+ else
+ if dir.z < 0 then
+ return 2
+ else
+ return 0
+ end
+ end
+end
+
+function minetest.facedir_to_dir(facedir)
+ --a table of possible dirs
+ return ({{x=0, y=0, z=1},
+ {x=1, y=0, z=0},
+ {x=0, y=0, z=-1},
+ {x=-1, y=0, z=0},
+ {x=0, y=-1, z=0},
+ {x=0, y=1, z=0}})
+
+ --indexed into by a table of correlating facedirs
+ [({[0]=1, 2, 3, 4,
+ 5, 2, 6, 4,
+ 6, 2, 5, 4,
+ 1, 5, 3, 6,
+ 1, 6, 3, 5,
+ 1, 4, 3, 2})
+
+ --indexed into by the facedir in question
+ [facedir]]
+end
+
+function minetest.dir_to_wallmounted(dir)
+ if math.abs(dir.y) > math.max(math.abs(dir.x), math.abs(dir.z)) then
+ if dir.y < 0 then
+ return 1
+ else
+ return 0
+ end
+ elseif math.abs(dir.x) > math.abs(dir.z) then
+ if dir.x < 0 then
+ return 3
+ else
+ return 2
+ end
+ else
+ if dir.z < 0 then
+ return 5
+ else
+ return 4
+ end
+ end
+end
+
+function minetest.get_node_drops(nodename, toolname)
+ local drop = ItemStack({name=nodename}):get_definition().drop
+ if drop == nil then
+ -- default drop
+ return {nodename}
+ elseif type(drop) == "string" then
+ -- itemstring drop
+ return {drop}
+ elseif drop.items == nil then
+ -- drop = {} to disable default drop
+ return {}
+ end
+
+ -- Extended drop table
+ local got_items = {}
+ local got_count = 0
+ local _, item, tool
+ for _, item in ipairs(drop.items) do
+ local good_rarity = true
+ local good_tool = true
+ if item.rarity ~= nil then
+ good_rarity = item.rarity < 1 or math.random(item.rarity) == 1
+ end
+ if item.tools ~= nil then
+ good_tool = false
+ for _, tool in ipairs(item.tools) do
+ if tool:sub(1, 1) == '~' then
+ good_tool = toolname:find(tool:sub(2)) ~= nil
+ else
+ good_tool = toolname == tool
+ end
+ if good_tool then
+ break
+ end
+ end
+ end
+ if good_rarity and good_tool then
+ got_count = got_count + 1
+ for _, add_item in ipairs(item.items) do
+ got_items[#got_items+1] = add_item
+ end
+ if drop.max_items ~= nil and got_count == drop.max_items then
+ break
+ end
+ end
+ end
+ return got_items
+end
+
+function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
+ local item = itemstack:peek_item()
+ local def = itemstack:get_definition()
+ if def.type ~= "node" or pointed_thing.type ~= "node" then
+ return itemstack, false
+ end
+
+ local under = pointed_thing.under
+ local oldnode_under = minetest.get_node_or_nil(under)
+ local above = pointed_thing.above
+ local oldnode_above = minetest.get_node_or_nil(above)
+
+ if not oldnode_under or not oldnode_above then
+ minetest.log("info", placer:get_player_name() .. " tried to place"
+ .. " node in unloaded position " .. minetest.pos_to_string(above))
+ return itemstack, false
+ end
+
+ local olddef_under = ItemStack({name=oldnode_under.name}):get_definition()
+ olddef_under = olddef_under or minetest.nodedef_default
+ local olddef_above = ItemStack({name=oldnode_above.name}):get_definition()
+ olddef_above = olddef_above or minetest.nodedef_default
+
+ if not olddef_above.buildable_to and not olddef_under.buildable_to then
+ minetest.log("info", placer:get_player_name() .. " tried to place"
+ .. " node in invalid position " .. minetest.pos_to_string(above)
+ .. ", replacing " .. oldnode_above.name)
+ return itemstack, false
+ end
+
+ -- Place above pointed node
+ local place_to = {x = above.x, y = above.y, z = above.z}
+
+ -- If node under is buildable_to, place into it instead (eg. snow)
+ if olddef_under.buildable_to then
+ minetest.log("info", "node under is buildable to")
+ place_to = {x = under.x, y = under.y, z = under.z}
+ end
+
+ if minetest.is_protected(place_to, placer:get_player_name()) then
+ minetest.log("action", placer:get_player_name()
+ .. " tried to place " .. def.name
+ .. " at protected position "
+ .. minetest.pos_to_string(place_to))
+ minetest.record_protection_violation(place_to, placer:get_player_name())
+ return itemstack
+ end
+
+ minetest.log("action", placer:get_player_name() .. " places node "
+ .. def.name .. " at " .. minetest.pos_to_string(place_to))
+
+ local oldnode = minetest.get_node(place_to)
+ local newnode = {name = def.name, param1 = 0, param2 = param2}
+
+ -- Calculate direction for wall mounted stuff like torches and signs
+ if def.paramtype2 == 'wallmounted' and not param2 then
+ local dir = {
+ x = under.x - above.x,
+ y = under.y - above.y,
+ z = under.z - above.z
+ }
+ newnode.param2 = minetest.dir_to_wallmounted(dir)
+ -- Calculate the direction for furnaces and chests and stuff
+ elseif def.paramtype2 == 'facedir' and not param2 then
+ local placer_pos = placer:getpos()
+ if placer_pos then
+ local dir = {
+ x = above.x - placer_pos.x,
+ y = above.y - placer_pos.y,
+ z = above.z - placer_pos.z
+ }
+ newnode.param2 = minetest.dir_to_facedir(dir)
+ minetest.log("action", "facedir: " .. newnode.param2)
+ end
+ end
+
+ -- Check if the node is attached and if it can be placed there
+ if minetest.get_item_group(def.name, "attached_node") ~= 0 and
+ not check_attached_node(place_to, newnode) then
+ minetest.log("action", "attached node " .. def.name ..
+ " can not be placed at " .. minetest.pos_to_string(place_to))
+ return itemstack, false
+ end
+
+ -- Add node and update
+ minetest.add_node(place_to, newnode)
+
+ local take_item = true
+
+ -- Run callback
+ if def.after_place_node then
+ -- Deepcopy place_to and pointed_thing because callback can modify it
+ local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
+ local pointed_thing_copy = copy_pointed_thing(pointed_thing)
+ if def.after_place_node(place_to_copy, placer, itemstack,
+ pointed_thing_copy) then
+ take_item = false
+ end
+ end
+
+ -- Run script hook
+ local _, callback
+ for _, callback in ipairs(minetest.registered_on_placenodes) do
+ -- Deepcopy pos, node and pointed_thing because callback can modify them
+ local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
+ local newnode_copy = {name=newnode.name, param1=newnode.param1, param2=newnode.param2}
+ local oldnode_copy = {name=oldnode.name, param1=oldnode.param1, param2=oldnode.param2}
+ local pointed_thing_copy = copy_pointed_thing(pointed_thing)
+ if callback(place_to_copy, newnode_copy, placer, oldnode_copy, itemstack, pointed_thing_copy) then
+ take_item = false
+ end
+ end
+
+ if take_item then
+ itemstack:take_item()
+ end
+ return itemstack, true
+end
+
+function minetest.item_place_object(itemstack, placer, pointed_thing)
+ local pos = minetest.get_pointed_thing_position(pointed_thing, true)
+ if pos ~= nil then
+ local item = itemstack:take_item()
+ minetest.add_item(pos, item)
+ end
+ return itemstack
+end
+
+function minetest.item_place(itemstack, placer, pointed_thing, param2)
+ -- Call on_rightclick if the pointed node defines it
+ if pointed_thing.type == "node" and placer and
+ not placer:get_player_control().sneak then
+ local n = minetest.get_node(pointed_thing.under)
+ local nn = n.name
+ if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].on_rightclick then
+ return minetest.registered_nodes[nn].on_rightclick(pointed_thing.under, n,
+ placer, itemstack, pointed_thing) or itemstack, false
+ end
+ end
+
+ if itemstack:get_definition().type == "node" then
+ return minetest.item_place_node(itemstack, placer, pointed_thing, param2)
+ end
+ return itemstack
+end
+
+function minetest.item_drop(itemstack, dropper, pos)
+ if dropper.get_player_name then
+ local v = dropper:get_look_dir()
+ local p = {x=pos.x+v.x, y=pos.y+1.5+v.y, z=pos.z+v.z}
+ local obj = minetest.add_item(p, itemstack)
+ if obj then
+ v.x = v.x*2
+ v.y = v.y*2 + 1
+ v.z = v.z*2
+ obj:setvelocity(v)
+ end
+ else
+ minetest.add_item(pos, itemstack)
+ end
+ return ItemStack("")
+end
+
+function minetest.item_eat(hp_change, replace_with_item)
+ return function(itemstack, user, pointed_thing) -- closure
+ if itemstack:take_item() ~= nil then
+ user:set_hp(user:get_hp() + hp_change)
+ itemstack:add_item(replace_with_item) -- note: replace_with_item is optional
+ end
+ return itemstack
+ end
+end
+
+function minetest.node_punch(pos, node, puncher, pointed_thing)
+ -- Run script hook
+ for _, callback in ipairs(minetest.registered_on_punchnodes) do
+ -- Copy pos and node because callback can modify them
+ local pos_copy = vector.new(pos)
+ local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
+ local pointed_thing_copy = pointed_thing and copy_pointed_thing(pointed_thing) or nil
+ callback(pos_copy, node_copy, puncher, pointed_thing_copy)
+ end
+end
+
+function minetest.handle_node_drops(pos, drops, digger)
+ -- Add dropped items to object's inventory
+ if digger:get_inventory() then
+ local _, dropped_item
+ for _, dropped_item in ipairs(drops) do
+ local left = digger:get_inventory():add_item("main", dropped_item)
+ if not left:is_empty() then
+ local p = {
+ x = pos.x + math.random()/2-0.25,
+ y = pos.y + math.random()/2-0.25,
+ z = pos.z + math.random()/2-0.25,
+ }
+ minetest.add_item(p, left)
+ end
+ end
+ end
+end
+
+function minetest.node_dig(pos, node, digger)
+ local def = ItemStack({name=node.name}):get_definition()
+ if not def.diggable or (def.can_dig and not def.can_dig(pos,digger)) then
+ minetest.log("info", digger:get_player_name() .. " tried to dig "
+ .. node.name .. " which is not diggable "
+ .. minetest.pos_to_string(pos))
+ return
+ end
+
+ if minetest.is_protected(pos, digger:get_player_name()) then
+ minetest.log("action", digger:get_player_name()
+ .. " tried to dig " .. node.name
+ .. " at protected position "
+ .. minetest.pos_to_string(pos))
+ minetest.record_protection_violation(pos, digger:get_player_name())
+ return
+ end
+
+ minetest.log('action', digger:get_player_name() .. " digs "
+ .. node.name .. " at " .. minetest.pos_to_string(pos))
+
+ local wielded = digger:get_wielded_item()
+ local drops = minetest.get_node_drops(node.name, wielded:get_name())
+
+ local wdef = wielded:get_definition()
+ local tp = wielded:get_tool_capabilities()
+ local dp = minetest.get_dig_params(def.groups, tp)
+ if wdef and wdef.after_use then
+ wielded = wdef.after_use(wielded, digger, node, dp) or wielded
+ else
+ -- Wear out tool
+ if not minetest.setting_getbool("creative_mode") then
+ wielded:add_wear(dp.wear)
+ end
+ end
+ digger:set_wielded_item(wielded)
+
+ -- Handle drops
+ minetest.handle_node_drops(pos, drops, digger)
+
+ local oldmetadata = nil
+ if def.after_dig_node then
+ oldmetadata = minetest.get_meta(pos):to_table()
+ end
+
+ -- Remove node and update
+ minetest.remove_node(pos)
+
+ -- Run callback
+ if def.after_dig_node then
+ -- Copy pos and node because callback can modify them
+ local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
+ local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
+ def.after_dig_node(pos_copy, node_copy, oldmetadata, digger)
+ end
+
+ -- Run script hook
+ local _, callback
+ for _, callback in ipairs(minetest.registered_on_dignodes) do
+ -- Copy pos and node because callback can modify them
+ local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
+ local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
+ callback(pos_copy, node_copy, digger)
+ end
+end
+
+-- This is used to allow mods to redefine minetest.item_place and so on
+-- NOTE: This is not the preferred way. Preferred way is to provide enough
+-- callbacks to not require redefining global functions. -celeron55
+local function redef_wrapper(table, name)
+ return function(...)
+ return table[name](...)
+ end
+end
+
+--
+-- Item definition defaults
+--
+
+minetest.nodedef_default = {
+ -- Item properties
+ type="node",
+ -- name intentionally not defined here
+ description = "",
+ groups = {},
+ inventory_image = "",
+ wield_image = "",
+ wield_scale = {x=1,y=1,z=1},
+ stack_max = 99,
+ usable = false,
+ liquids_pointable = false,
+ tool_capabilities = nil,
+ node_placement_prediction = nil,
+
+ -- Interaction callbacks
+ on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
+ on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
+ on_use = nil,
+ can_dig = nil,
+
+ on_punch = redef_wrapper(minetest, 'node_punch'), -- minetest.node_punch
+ on_rightclick = nil,
+ on_dig = redef_wrapper(minetest, 'node_dig'), -- minetest.node_dig
+
+ on_receive_fields = nil,
+
+ on_metadata_inventory_move = minetest.node_metadata_inventory_move_allow_all,
+ on_metadata_inventory_offer = minetest.node_metadata_inventory_offer_allow_all,
+ on_metadata_inventory_take = minetest.node_metadata_inventory_take_allow_all,
+
+ -- Node properties
+ drawtype = "normal",
+ visual_scale = 1.0,
+ -- Don't define these because otherwise the old tile_images and
+ -- special_materials wouldn't be read
+ --tiles ={""},
+ --special_tiles = {
+ -- {name="", backface_culling=true},
+ -- {name="", backface_culling=true},
+ --},
+ alpha = 255,
+ post_effect_color = {a=0, r=0, g=0, b=0},
+ paramtype = "none",
+ paramtype2 = "none",
+ is_ground_content = true,
+ sunlight_propagates = false,
+ walkable = true,
+ pointable = true,
+ diggable = true,
+ climbable = false,
+ buildable_to = false,
+ liquidtype = "none",
+ liquid_alternative_flowing = "",
+ liquid_alternative_source = "",
+ liquid_viscosity = 0,
+ drowning = 0,
+ light_source = 0,
+ damage_per_second = 0,
+ selection_box = {type="regular"},
+ legacy_facedir_simple = false,
+ legacy_wallmounted = false,
+}
+
+minetest.craftitemdef_default = {
+ type="craft",
+ -- name intentionally not defined here
+ description = "",
+ groups = {},
+ inventory_image = "",
+ wield_image = "",
+ wield_scale = {x=1,y=1,z=1},
+ stack_max = 99,
+ liquids_pointable = false,
+ tool_capabilities = nil,
+
+ -- Interaction callbacks
+ on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
+ on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
+ on_use = nil,
+}
+
+minetest.tooldef_default = {
+ type="tool",
+ -- name intentionally not defined here
+ description = "",
+ groups = {},
+ inventory_image = "",
+ wield_image = "",
+ wield_scale = {x=1,y=1,z=1},
+ stack_max = 1,
+ liquids_pointable = false,
+ tool_capabilities = nil,
+
+ -- Interaction callbacks
+ on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
+ on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
+ on_use = nil,
+}
+
+minetest.noneitemdef_default = { -- This is used for the hand and unknown items
+ type="none",
+ -- name intentionally not defined here
+ description = "",
+ groups = {},
+ inventory_image = "",
+ wield_image = "",
+ wield_scale = {x=1,y=1,z=1},
+ stack_max = 99,
+ liquids_pointable = false,
+ tool_capabilities = nil,
+
+ -- Interaction callbacks
+ on_place = redef_wrapper(minetest, 'item_place'),
+ on_drop = nil,
+ on_use = nil,
+}
+