aboutsummaryrefslogtreecommitdiff
path: root/builtin/game/item_entity.lua
diff options
context:
space:
mode:
authorRobert Zenz <Robert.Zenz@bonsaimind.org>2015-09-03 21:28:38 +0200
committerest31 <MTest31@outlook.com>2015-10-22 19:55:48 +0200
commitc32847838d72c327031520c48b76607b63da4ccc (patch)
tree9b5d7f9015dda039264652d23f8a38f4a09e3b74 /builtin/game/item_entity.lua
parent37c1e2012724a5d74aa0b720ab91953a2cf2bf05 (diff)
downloadminetest-c32847838d72c327031520c48b76607b63da4ccc.tar.gz
minetest-c32847838d72c327031520c48b76607b63da4ccc.tar.bz2
minetest-c32847838d72c327031520c48b76607b63da4ccc.zip
Add more ways to pass data to check_player_privs
The callback can now be invoked with either the player object or name as the first parameter, and with either a table or a list of strings, like this: minetest.check_player_privs(player_name, { shout = true, fly = true }) minetest.check_player_privs(player_name, "shout", "fly") minetest.check_player_privs(player, { shout = true, fly = true }) minetest.check_player_privs(player, "shout", "fly")
Diffstat (limited to 'builtin/game/item_entity.lua')
0 files changed, 0 insertions, 0 deletions