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authorShadowNinja <shadowninja@minetest.net>2014-04-27 21:02:48 -0400
committerShadowNinja <shadowninja@minetest.net>2014-05-08 13:02:04 -0400
commitc4359ff65cd8e4e754442b9f2ef7051a8eaa4241 (patch)
treefeaad8be8c36cc4a0abdbe8d7b84db3ac68ed87e /builtin/game/item_entity.lua
parent1cd512913e4d4ad1fb43d4b6e3d7971bb6c67528 (diff)
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Use "core" namespace internally
Diffstat (limited to 'builtin/game/item_entity.lua')
-rw-r--r--builtin/game/item_entity.lua20
1 files changed, 10 insertions, 10 deletions
diff --git a/builtin/game/item_entity.lua b/builtin/game/item_entity.lua
index 8150e6da1..4f6988c00 100644
--- a/builtin/game/item_entity.lua
+++ b/builtin/game/item_entity.lua
@@ -1,14 +1,14 @@
-- Minetest: builtin/item_entity.lua
-function minetest.spawn_item(pos, item)
+function core.spawn_item(pos, item)
-- Take item in any format
local stack = ItemStack(item)
- local obj = minetest.add_entity(pos, "__builtin:item")
+ local obj = core.add_entity(pos, "__builtin:item")
obj:get_luaentity():set_item(stack:to_string())
return obj
end
-minetest.register_entity(":__builtin:item", {
+core.register_entity(":__builtin:item", {
initial_properties = {
hp_max = 1,
physical = true,
@@ -35,9 +35,9 @@ minetest.register_entity(":__builtin:item", {
end
local item_texture = nil
local item_type = ""
- if minetest.registered_items[itemname] then
- item_texture = minetest.registered_items[itemname].inventory_image
- item_type = minetest.registered_items[itemname].type
+ if core.registered_items[itemname] then
+ item_texture = core.registered_items[itemname].inventory_image
+ item_type = core.registered_items[itemname].type
end
prop = {
is_visible = true,
@@ -59,7 +59,7 @@ minetest.register_entity(":__builtin:item", {
get_staticdata = function(self)
--return self.itemstring
- return minetest.serialize({
+ return core.serialize({
itemstring = self.itemstring,
always_collect = self.always_collect,
})
@@ -67,7 +67,7 @@ minetest.register_entity(":__builtin:item", {
on_activate = function(self, staticdata)
if string.sub(staticdata, 1, string.len("return")) == "return" then
- local data = minetest.deserialize(staticdata)
+ local data = core.deserialize(staticdata)
if data and type(data) == "table" then
self.itemstring = data.itemstring
self.always_collect = data.always_collect
@@ -84,10 +84,10 @@ minetest.register_entity(":__builtin:item", {
on_step = function(self, dtime)
local p = self.object:getpos()
p.y = p.y - 0.3
- local nn = minetest.get_node(p).name
+ local nn = core.get_node(p).name
-- If node is not registered or node is walkably solid and resting on nodebox
local v = self.object:getvelocity()
- if not minetest.registered_nodes[nn] or minetest.registered_nodes[nn].walkable and v.y == 0 then
+ if not core.registered_nodes[nn] or core.registered_nodes[nn].walkable and v.y == 0 then
if self.physical_state then
self.object:setvelocity({x=0,y=0,z=0})
self.object:setacceleration({x=0, y=0, z=0})