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author | kwolekr <kwolekr@minetest.net> | 2015-10-27 02:51:43 -0400 |
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committer | kwolekr <kwolekr@minetest.net> | 2015-10-27 22:05:08 -0400 |
commit | c56d7fe0eba7905b0a63c4a1cfe909988653c23d (patch) | |
tree | fd5158b3efe0a2f2b48c54afc73f7bcecb1cb9b7 /builtin/game/misc.lua | |
parent | ca8e56c15a26bc5f3d1dffe5fd39e1ca4b82d6f8 (diff) | |
download | minetest-c56d7fe0eba7905b0a63c4a1cfe909988653c23d.tar.gz minetest-c56d7fe0eba7905b0a63c4a1cfe909988653c23d.tar.bz2 minetest-c56d7fe0eba7905b0a63c4a1cfe909988653c23d.zip |
Add DISABLE_CLASS_COPY macro (and use it)
Use this macro to disallow copying of an object using the assignment
operator or copy constructor. This catches otherwise silent-but-deadly
mistakes such as "ServerMap map = env->getMap();" at compile time.
If so desired, it is still possible to copy a class, but it now requires
an explicit call to memcpy or std::copy.
Diffstat (limited to 'builtin/game/misc.lua')
0 files changed, 0 insertions, 0 deletions