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author | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-05-28 15:23:30 +0200 |
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committer | GitHub <noreply@github.com> | 2017-05-28 15:23:30 +0200 |
commit | ef152428ef6ac609d805c4519b2247556db44931 (patch) | |
tree | d3fc8ed7de511149590d0d6fcf15e7dd32777add /builtin/game/static_spawn.lua | |
parent | c09e16ff5bd65a82aa231a286308f3415fe9159e (diff) | |
download | minetest-ef152428ef6ac609d805c4519b2247556db44931.tar.gz minetest-ef152428ef6ac609d805c4519b2247556db44931.tar.bz2 minetest-ef152428ef6ac609d805c4519b2247556db44931.zip |
guiVolumeChange: prevent wrong value position by using 1 label instead of 2 (#5839)
* Use only one label instead of two for the soundText, this permit to ensure both label & values are aligned
* Add '%' character too, to reflect it's a percentage volume
* Remove rect on regenerateGui (upper part) which shadows outer part and which is not needed outside of the DesiredRect affectation
Fix issue #5837
Diffstat (limited to 'builtin/game/static_spawn.lua')
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