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authorShadowNinja <shadowninja@minetest.net>2014-04-27 17:55:49 -0400
committerShadowNinja <shadowninja@minetest.net>2014-05-07 17:14:23 -0400
commit1cd512913e4d4ad1fb43d4b6e3d7971bb6c67528 (patch)
tree8c1e2c708f567656684e89faee4f7c8e6c5ec673 /builtin/game/static_spawn.lua
parentfef2729fd0945601e6772780514ee55fec35b068 (diff)
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Organize builtin into subdirectories
Diffstat (limited to 'builtin/game/static_spawn.lua')
-rw-r--r--builtin/game/static_spawn.lua33
1 files changed, 33 insertions, 0 deletions
diff --git a/builtin/game/static_spawn.lua b/builtin/game/static_spawn.lua
new file mode 100644
index 000000000..e8c107d86
--- /dev/null
+++ b/builtin/game/static_spawn.lua
@@ -0,0 +1,33 @@
+-- Minetest: builtin/static_spawn.lua
+
+local function warn_invalid_static_spawnpoint()
+ if minetest.setting_get("static_spawnpoint") and
+ not minetest.setting_get_pos("static_spawnpoint") then
+ minetest.log('error', "The static_spawnpoint setting is invalid: \""..
+ minetest.setting_get("static_spawnpoint").."\"")
+ end
+end
+
+warn_invalid_static_spawnpoint()
+
+local function put_player_in_spawn(obj)
+ warn_invalid_static_spawnpoint()
+ local static_spawnpoint = minetest.setting_get_pos("static_spawnpoint")
+ if not static_spawnpoint then
+ return false
+ end
+ minetest.log('action', "Moving "..obj:get_player_name()..
+ " to static spawnpoint at "..
+ minetest.pos_to_string(static_spawnpoint))
+ obj:setpos(static_spawnpoint)
+ return true
+end
+
+minetest.register_on_newplayer(function(obj)
+ put_player_in_spawn(obj)
+end)
+
+minetest.register_on_respawnplayer(function(obj)
+ return put_player_in_spawn(obj)
+end)
+