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authorParamat <paramat@users.noreply.github.com>2018-06-08 23:24:36 +0100
committerGitHub <noreply@github.com>2018-06-08 23:24:36 +0100
commit0b23253447623cadf1c394984ce0eee977d54b9b (patch)
tree6417d00f8d850eeb9e9fbda0b7dcf94705763efe /builtin/game/voxelarea.lua
parent9ca37d86a3f8fd35150880e3c64cb81796430d68 (diff)
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Mapgen flags: Add 'biomes' global mapgen flag (#7355)
Previously the only way to disable biomes was to 'clear' the registered biomes in a mod, but this method causes large amounts of unnecessary processing: 1. Calculation of 4 2D noises. 2. Looping through all nodes of a mapchunk replacing nodes with identical nodes. The new flag disables those operations.
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