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author | red-001 <red-001@outlook.ie> | 2018-01-26 15:05:47 +0000 |
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committer | Loïc Blot <nerzhul@users.noreply.github.com> | 2018-01-26 16:05:47 +0100 |
commit | 4f688d5616268f0d077b7e925933f54920120da4 (patch) | |
tree | 43a80603fb03623f1a51fcce42b7904203cad113 /builtin/game | |
parent | 3a5959ae6b268087709dd64b8e723c42defd5463 (diff) | |
download | minetest-4f688d5616268f0d077b7e925933f54920120da4.tar.gz minetest-4f688d5616268f0d077b7e925933f54920120da4.tar.bz2 minetest-4f688d5616268f0d077b7e925933f54920120da4.zip |
Fix issues with earlier CSM HUD commit (#6940)
The CSM HUD PR caused some strange behavior including aborts due to parts of it using some slightly hacky code, the event refactor changing how events are processed and a minor oversight.
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