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authorsfan5 <sfan5@live.de>2020-01-25 21:57:29 +0100
committersfan5 <sfan5@live.de>2020-02-01 20:31:41 +0100
commit7d29611c1b619b6a336fc0505d993fbe539a62b9 (patch)
tree3d8d7e6174e3393bb04575cf11cebc513b88c774 /builtin/game
parentc10e188594d445c724de6b11fd70590bbe6b57d7 (diff)
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Convert sound_play uses in builtin to ephemeral
Diffstat (limited to 'builtin/game')
-rw-r--r--builtin/game/falling.lua6
-rw-r--r--builtin/game/item.lua10
2 files changed, 11 insertions, 5 deletions
diff --git a/builtin/game/falling.lua b/builtin/game/falling.lua
index 950d6b56f..4dd60de05 100644
--- a/builtin/game/falling.lua
+++ b/builtin/game/falling.lua
@@ -128,7 +128,7 @@ core.register_entity(":__builtin:falling_node", {
meta:from_table(self.meta)
end
if def.sounds and def.sounds.place then
- core.sound_play(def.sounds.place, {pos = np})
+ core.sound_play(def.sounds.place, {pos = np}, true)
end
end
self.object:remove()
@@ -154,7 +154,7 @@ local function convert_to_falling_node(pos, node)
local def = core.registered_nodes[node.name]
if def and def.sounds and def.sounds.fall then
- core.sound_play(def.sounds.fall, {pos = pos})
+ core.sound_play(def.sounds.fall, {pos = pos}, true)
end
obj:get_luaentity():set_node(node, metatable)
@@ -187,7 +187,7 @@ local function drop_attached_node(p)
def.preserve_metadata(pos_copy, node_copy, oldmeta, drops)
end
if def and def.sounds and def.sounds.fall then
- core.sound_play(def.sounds.fall, {pos = p})
+ core.sound_play(def.sounds.fall, {pos = p}, true)
end
core.remove_node(p)
for _, item in pairs(drops) do
diff --git a/builtin/game/item.lua b/builtin/game/item.lua
index 3958cb66f..cc221b3f5 100644
--- a/builtin/game/item.lua
+++ b/builtin/game/item.lua
@@ -475,7 +475,10 @@ function core.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed
user:set_hp(user:get_hp() + hp_change)
if def and def.sound and def.sound.eat then
- minetest.sound_play(def.sound.eat, { pos = user:get_pos(), max_hear_distance = 16 })
+ core.sound_play(def.sound.eat, {
+ pos = user:get_pos(),
+ max_hear_distance = 16
+ }, true)
end
if replace_with_item then
@@ -582,7 +585,10 @@ function core.node_dig(pos, node, digger)
if not core.settings:get_bool("creative_mode") then
wielded:add_wear(dp.wear)
if wielded:get_count() == 0 and wdef.sound and wdef.sound.breaks then
- core.sound_play(wdef.sound.breaks, {pos = pos, gain = 0.5})
+ core.sound_play(wdef.sound.breaks, {
+ pos = pos,
+ gain = 0.5
+ }, true)
end
end
end