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authorrubenwardy <rw@rubenwardy.com>2019-08-06 19:30:18 +0100
committerGitHub <noreply@github.com>2019-08-06 19:30:18 +0100
commit8e757859d6a6bf6482480904e8485e9344e567ab (patch)
tree3304aa9393a753b85143389c6f6ffec990cfa12e /builtin/game
parent8da35c22d1c8933090330b2f3c44b4cf2c6e6760 (diff)
downloadminetest-8e757859d6a6bf6482480904e8485e9344e567ab.tar.gz
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Add luacheck to check builtin (#7895)
Diffstat (limited to 'builtin/game')
-rw-r--r--builtin/game/chatcommands.lua57
-rw-r--r--builtin/game/forceloading.lua2
-rw-r--r--builtin/game/item.lua6
-rw-r--r--builtin/game/misc.lua2
-rw-r--r--builtin/game/privileges.lua2
-rw-r--r--builtin/game/register.lua11
-rw-r--r--builtin/game/statbars.lua22
7 files changed, 46 insertions, 56 deletions
diff --git a/builtin/game/chatcommands.lua b/builtin/game/chatcommands.lua
index 60d5d4788..f05ca0bfd 100644
--- a/builtin/game/chatcommands.lua
+++ b/builtin/game/chatcommands.lua
@@ -27,8 +27,8 @@ core.register_on_chat_message(function(name, message)
local has_privs, missing_privs = core.check_player_privs(name, cmd_def.privs)
if has_privs then
core.set_last_run_mod(cmd_def.mod_origin)
- local success, message = cmd_def.func(name, param)
- if message then
+ local _, result = cmd_def.func(name, param)
+ if result then
core.chat_send_player(name, message)
end
else
@@ -125,10 +125,10 @@ core.register_chatcommand("haspriv", {
if core.check_player_privs(player_name, privs) then
table.insert(players_with_priv, player_name)
end
- end
+ end
return true, "Players online with the \"" .. param .. "\" privilege: " ..
table.concat(players_with_priv, ", ")
- end
+ end
})
local function handle_grant_command(caller, grantname, grantprivstr)
@@ -261,11 +261,12 @@ core.register_chatcommand("setpassword", {
toname = param:match("^([^ ]+) *$")
raw_password = nil
end
+
if not toname then
return false, "Name field required"
end
- local act_str_past = "?"
- local act_str_pres = "?"
+
+ local act_str_past, act_str_pres
if not raw_password then
core.set_player_password(toname, "")
act_str_past = "cleared"
@@ -277,13 +278,14 @@ core.register_chatcommand("setpassword", {
act_str_past = "set"
act_str_pres = "sets"
end
+
if toname ~= name then
core.chat_send_player(toname, "Your password was "
.. act_str_past .. " by " .. name)
end
- core.log("action", name .. " " .. act_str_pres
- .. " password of " .. toname .. ".")
+ core.log("action", name .. " " .. act_str_pres ..
+ " password of " .. toname .. ".")
return true, "Password of player \"" .. toname .. "\" " .. act_str_past
end,
@@ -367,35 +369,35 @@ core.register_chatcommand("teleport", {
return pos, false
end
- local teleportee = nil
local p = {}
p.x, p.y, p.z = string.match(param, "^([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
p.x = tonumber(p.x)
p.y = tonumber(p.y)
p.z = tonumber(p.z)
if p.x and p.y and p.z then
+
local lm = 31000
if p.x < -lm or p.x > lm or p.y < -lm or p.y > lm or p.z < -lm or p.z > lm then
return false, "Cannot teleport out of map bounds!"
end
- teleportee = core.get_player_by_name(name)
+ local teleportee = core.get_player_by_name(name)
if teleportee then
teleportee:set_pos(p)
return true, "Teleporting to "..core.pos_to_string(p)
end
end
- local teleportee = nil
- local p = nil
- local target_name = nil
- target_name = param:match("^([^ ]+)$")
- teleportee = core.get_player_by_name(name)
+ local target_name = param:match("^([^ ]+)$")
+ local teleportee = core.get_player_by_name(name)
+
+ p = nil
if target_name then
local target = core.get_player_by_name(target_name)
if target then
p = target:get_pos()
end
end
+
if teleportee and p then
p = find_free_position_near(p)
teleportee:set_pos(p)
@@ -407,9 +409,9 @@ core.register_chatcommand("teleport", {
return false, "You don't have permission to teleport other players (missing bring privilege)"
end
- local teleportee = nil
- local p = {}
- local teleportee_name = nil
+ teleportee = nil
+ p = {}
+ local teleportee_name
teleportee_name, p.x, p.y, p.z = param:match(
"^([^ ]+) +([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
p.x, p.y, p.z = tonumber(p.x), tonumber(p.y), tonumber(p.z)
@@ -422,10 +424,8 @@ core.register_chatcommand("teleport", {
.. " to " .. core.pos_to_string(p)
end
- local teleportee = nil
- local p = nil
- local teleportee_name = nil
- local target_name = nil
+ teleportee = nil
+ p = nil
teleportee_name, target_name = string.match(param, "^([^ ]+) +([^ ]+)$")
if teleportee_name then
teleportee = core.get_player_by_name(teleportee_name)
@@ -459,7 +459,8 @@ core.register_chatcommand("set", {
core.settings:set(setname, setvalue)
return true, setname .. " = " .. setvalue
end
- local setname, setvalue = string.match(param, "([^ ]+) (.+)")
+
+ setname, setvalue = string.match(param, "([^ ]+) (.+)")
if setname and setvalue then
if not core.settings:get(setname) then
return false, "Failed. Use '/set -n <name> <value>' to create a new setting."
@@ -467,14 +468,16 @@ core.register_chatcommand("set", {
core.settings:set(setname, setvalue)
return true, setname .. " = " .. setvalue
end
- local setname = string.match(param, "([^ ]+)")
+
+ setname = string.match(param, "([^ ]+)")
if setname then
- local setvalue = core.settings:get(setname)
+ setvalue = core.settings:get(setname)
if not setvalue then
setvalue = "<not set>"
end
return true, setname .. " = " .. setvalue
end
+
return false, "Invalid parameters (see /help set)."
end,
})
@@ -692,7 +695,7 @@ core.register_chatcommand("pulverize", {
end
core.log("action", name .. " pulverized \"" ..
wielded_item:get_name() .. " " .. wielded_item:get_count() .. "\"")
- player:set_wielded_item(nil)
+ player:set_wielded_item(nil)
return true, "An item was pulverized."
end,
})
@@ -771,7 +774,7 @@ core.register_chatcommand("rollback", {
end
local target_name, seconds = string.match(param, ":([^ ]+) *(%d*)")
if not target_name then
- local player_name = nil
+ local player_name
player_name, seconds = string.match(param, "([^ ]+) *(%d*)")
if not player_name then
return false, "Invalid parameters. See /help rollback"
diff --git a/builtin/game/forceloading.lua b/builtin/game/forceloading.lua
index 5de4c3ad3..e1e00920c 100644
--- a/builtin/game/forceloading.lua
+++ b/builtin/game/forceloading.lua
@@ -111,7 +111,7 @@ end
-- periodical forceload persistence
local function periodically_persist_forceloaded_blocks()
-
+
-- only persist if the blocks actually changed
if forceload_blocks_changed then
persist_forceloaded_blocks()
diff --git a/builtin/game/item.lua b/builtin/game/item.lua
index 7855880f8..8041d557e 100644
--- a/builtin/game/item.lua
+++ b/builtin/game/item.lua
@@ -206,7 +206,6 @@ function core.get_node_drops(node, toolname)
-- Extended drop table
local got_items = {}
local got_count = 0
- local _, item, tool
for _, item in ipairs(drop.items) do
local good_rarity = true
local good_tool = true
@@ -614,15 +613,10 @@ function core.node_dig(pos, node, digger)
end
-- Run script hook
- local _, callback
for _, callback in ipairs(core.registered_on_dignodes) do
local origin = core.callback_origins[callback]
if origin then
core.set_last_run_mod(origin.mod)
- --print("Running " .. tostring(callback) ..
- -- " (a " .. origin.name .. " callback in " .. origin.mod .. ")")
- else
- --print("No data associated with callback")
end
-- Copy pos and node because callback can modify them
diff --git a/builtin/game/misc.lua b/builtin/game/misc.lua
index e6d16dde7..02c36ccb1 100644
--- a/builtin/game/misc.lua
+++ b/builtin/game/misc.lua
@@ -62,7 +62,7 @@ end
core.register_on_joinplayer(function(player)
local player_name = player:get_player_name()
player_list[player_name] = player
- if not minetest.is_singleplayer() then
+ if not core.is_singleplayer() then
local status = core.get_server_status(player_name, true)
if status and status ~= "" then
core.chat_send_player(player_name, status)
diff --git a/builtin/game/privileges.lua b/builtin/game/privileges.lua
index d77a481ac..c7417d2f4 100644
--- a/builtin/game/privileges.lua
+++ b/builtin/game/privileges.lua
@@ -18,7 +18,7 @@ function core.register_privilege(name, param)
def.description = "(no description)"
end
end
- local def = {}
+ local def
if type(param) == "table" then
def = param
else
diff --git a/builtin/game/register.lua b/builtin/game/register.lua
index 51492e928..478139be3 100644
--- a/builtin/game/register.lua
+++ b/builtin/game/register.lua
@@ -303,7 +303,6 @@ end
-- Alias the forbidden item names to "" so they can't be
-- created via itemstrings (e.g. /give)
-local name
for name in pairs(forbidden_item_names) do
core.registered_aliases[name] = ""
register_alias_raw(name, "")
@@ -363,9 +362,9 @@ core.register_node(":ignore", {
drop = "",
groups = {not_in_creative_inventory=1},
on_place = function(itemstack, placer, pointed_thing)
- minetest.chat_send_player(
+ core.chat_send_player(
placer:get_player_name(),
- minetest.colorize("#FF0000",
+ core.colorize("#FF0000",
"You can't place 'ignore' nodes!"))
return ""
end,
@@ -413,10 +412,6 @@ function core.run_callbacks(callbacks, mode, ...)
local origin = core.callback_origins[callbacks[i]]
if origin then
core.set_last_run_mod(origin.mod)
- --print("Running " .. tostring(callbacks[i]) ..
- -- " (a " .. origin.name .. " callback in " .. origin.mod .. ")")
- else
- --print("No data associated with callback")
end
local cb_ret = callbacks[i](...)
@@ -537,7 +532,7 @@ end
core.registered_on_player_hpchanges = { modifiers = { }, loggers = { } }
function core.registered_on_player_hpchange(player, hp_change, reason)
- local last = false
+ local last
for i = #core.registered_on_player_hpchanges.modifiers, 1, -1 do
local func = core.registered_on_player_hpchanges.modifiers[i]
hp_change, last = func(player, hp_change, reason)
diff --git a/builtin/game/statbars.lua b/builtin/game/statbars.lua
index bb88356d5..46c947b60 100644
--- a/builtin/game/statbars.lua
+++ b/builtin/game/statbars.lua
@@ -1,8 +1,7 @@
-- cache setting
local enable_damage = core.settings:get_bool("enable_damage")
-local health_bar_definition =
-{
+local health_bar_definition = {
hud_elem_type = "statbar",
position = { x=0.5, y=1 },
text = "heart.png",
@@ -12,8 +11,7 @@ local health_bar_definition =
offset = { x=(-10*24)-25, y=-(48+24+16)},
}
-local breath_bar_definition =
-{
+local breath_bar_definition = {
hud_elem_type = "statbar",
position = { x=0.5, y=1 },
text = "bubble.png",
@@ -30,8 +28,8 @@ local function scaleToDefault(player, field)
local current = player["get_" .. field](player)
local nominal = core["PLAYER_MAX_".. field:upper() .. "_DEFAULT"]
local max_display = math.max(nominal,
- math.max(player:get_properties()[field .. "_max"], current))
- return current / max_display * nominal
+ math.max(player:get_properties()[field .. "_max"], current))
+ return current / max_display * nominal
end
local function update_builtin_statbars(player)
@@ -53,8 +51,8 @@ local function update_builtin_statbars(player)
local immortal = player:get_armor_groups().immortal == 1
if flags.healthbar and enable_damage and not immortal then
local number = scaleToDefault(player, "hp")
- if hud.id_healthbar == nil then
- local hud_def = table.copy(health_bar_definition)
+ if hud.id_healthbar == nil then
+ local hud_def = table.copy(health_bar_definition)
hud_def.number = number
hud.id_healthbar = player:hud_add(hud_def)
else
@@ -70,7 +68,7 @@ local function update_builtin_statbars(player)
player:get_breath() < breath_max then
local number = 2 * scaleToDefault(player, "breath")
if hud.id_breathbar == nil then
- local hud_def = table.copy(breath_bar_definition)
+ local hud_def = table.copy(breath_bar_definition)
hud_def.number = number
hud.id_breathbar = player:hud_add(hud_def)
else
@@ -125,14 +123,14 @@ local function player_event_handler(player,eventname)
return false
end
-function core.hud_replace_builtin(name, definition)
+function core.hud_replace_builtin(hud_name, definition)
if type(definition) ~= "table" or
definition.hud_elem_type ~= "statbar" then
return false
end
- if name == "health" then
+ if hud_name == "health" then
health_bar_definition = definition
for name, ids in pairs(hud_ids) do
@@ -146,7 +144,7 @@ function core.hud_replace_builtin(name, definition)
return true
end
- if name == "breath" then
+ if hud_name == "breath" then
breath_bar_definition = definition
for name, ids in pairs(hud_ids) do