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authortenplus1 <tenplus1@users.noreply.github.com>2016-04-28 23:59:54 +1000
committerCraig Robbins <kde.psych@gmail.com>2016-04-29 00:00:35 +1000
commit7baddd173591cc9394d57cdb265f978495314f7a (patch)
tree68bac3c30c8085a451a23c40154f2335a3098eb0 /builtin/game
parentdc35091affef70e8af8caa2b0fbbd328f1844550 (diff)
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Avoid teleporting player if /teleport coords are out-of-range
Diffstat (limited to 'builtin/game')
-rw-r--r--builtin/game/chatcommands.lua14
1 files changed, 10 insertions, 4 deletions
diff --git a/builtin/game/chatcommands.lua b/builtin/game/chatcommands.lua
index 7480446f2..3350140ee 100644
--- a/builtin/game/chatcommands.lua
+++ b/builtin/game/chatcommands.lua
@@ -352,10 +352,16 @@ core.register_chatcommand("teleport", {
p.x = tonumber(p.x)
p.y = tonumber(p.y)
p.z = tonumber(p.z)
- teleportee = core.get_player_by_name(name)
- if teleportee and p.x and p.y and p.z then
- teleportee:setpos(p)
- return true, "Teleporting to "..core.pos_to_string(p)
+ if p.x and p.y and p.z then
+ local lm = tonumber(minetest.setting_get("map_generation_limit") or 31000)
+ if p.x < -lm or p.x > lm or p.y < -lm or p.y > lm or p.z < -lm or p.z > lm then
+ return false, "Cannot teleport out of map bounds!"
+ end
+ teleportee = core.get_player_by_name(name)
+ if teleportee then
+ teleportee:setpos(p)
+ return true, "Teleporting to "..core.pos_to_string(p)
+ end
end
local teleportee = nil