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author | paramat <mat.gregory@virginmedia.com> | 2017-03-23 00:18:59 +0000 |
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committer | paramat <mat.gregory@virginmedia.com> | 2017-03-27 03:18:09 +0100 |
commit | ec0c4d33db9e0b7b3e541757e34c04c08c3b48c9 (patch) | |
tree | a1d31e46b60906c71c9aa29a0588d6016b63f6d3 /builtin/game | |
parent | 09f2cd0264993e7b81d84d77bfc670b40ef82444 (diff) | |
download | minetest-ec0c4d33db9e0b7b3e541757e34c04c08c3b48c9.tar.gz minetest-ec0c4d33db9e0b7b3e541757e34c04c08c3b48c9.tar.bz2 minetest-ec0c4d33db9e0b7b3e541757e34c04c08c3b48c9.zip |
Map generation limit: Make per-world
The setting limits map generation but affects nothing else.
Add 'mapgen_limit' to global mapgen parameters.
Move 'blockpos_over_mapgen_limit()' to the only place it is called
from: map.cpp.
Allow teleportation to any part of the world even if over the set
mapgen limit.
Simplify the reading of this limit in mgvalleys.
Remove the 'map_generation_limit' setting.
Diffstat (limited to 'builtin/game')
-rw-r--r-- | builtin/game/chatcommands.lua | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/builtin/game/chatcommands.lua b/builtin/game/chatcommands.lua index b4fa4f828..16f5f3be9 100644 --- a/builtin/game/chatcommands.lua +++ b/builtin/game/chatcommands.lua @@ -303,7 +303,7 @@ core.register_chatcommand("teleport", { p.y = tonumber(p.y) p.z = tonumber(p.z) if p.x and p.y and p.z then - local lm = tonumber(minetest.setting_get("map_generation_limit") or 31000) + local lm = 31000 if p.x < -lm or p.x > lm or p.y < -lm or p.y > lm or p.z < -lm or p.z > lm then return false, "Cannot teleport out of map bounds!" end |