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author | PilzAdam <pilzadam@minetest.net> | 2013-03-03 16:34:06 +0100 |
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committer | PilzAdam <pilzadam@minetest.net> | 2013-03-03 16:35:29 +0100 |
commit | 55097e19850d175fe3c93a40ce7c6d50d2c60e8f (patch) | |
tree | 3aee425e5e88b5df7342c5cb94497c494702e693 /builtin/item_entity.lua | |
parent | c61a2ef44fd834b8d6829fce9b1b92ee9a876076 (diff) | |
download | minetest-55097e19850d175fe3c93a40ce7c6d50d2c60e8f.tar.gz minetest-55097e19850d175fe3c93a40ce7c6d50d2c60e8f.tar.bz2 minetest-55097e19850d175fe3c93a40ce7c6d50d2c60e8f.zip |
Fix pickup of dropped items when the player only takes a part of them
Diffstat (limited to 'builtin/item_entity.lua')
-rw-r--r-- | builtin/item_entity.lua | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/builtin/item_entity.lua b/builtin/item_entity.lua index 1699cb03c..50ce7eafe 100644 --- a/builtin/item_entity.lua +++ b/builtin/item_entity.lua @@ -111,6 +111,7 @@ minetest.register_entity("__builtin:item", { if self.itemstring ~= '' then local left = hitter:get_inventory():add_item("main", self.itemstring) if not left:is_empty() then + self.itemstring = left:to_string() return end end |