aboutsummaryrefslogtreecommitdiff
path: root/builtin/mainmenu/dlg_config_world.lua
diff options
context:
space:
mode:
authorrubenwardy <rw@rubenwardy.com>2022-01-30 22:40:53 +0000
committerGitHub <noreply@github.com>2022-01-30 22:40:53 +0000
commit128f6359e936bcdc5e26409ddd73438bce9c6dd6 (patch)
treef4d396d479ae17f57f25ab78df300256e28d5945 /builtin/mainmenu/dlg_config_world.lua
parent8c0331d2449cf71049c7ce9c06d141e2846ebcb0 (diff)
downloadminetest-128f6359e936bcdc5e26409ddd73438bce9c6dd6.tar.gz
minetest-128f6359e936bcdc5e26409ddd73438bce9c6dd6.tar.bz2
minetest-128f6359e936bcdc5e26409ddd73438bce9c6dd6.zip
Use virtual paths to specify exact mod to enable (#11784)
Diffstat (limited to 'builtin/mainmenu/dlg_config_world.lua')
-rw-r--r--builtin/mainmenu/dlg_config_world.lua25
1 files changed, 22 insertions, 3 deletions
diff --git a/builtin/mainmenu/dlg_config_world.lua b/builtin/mainmenu/dlg_config_world.lua
index 9bdf92a74..510d9f804 100644
--- a/builtin/mainmenu/dlg_config_world.lua
+++ b/builtin/mainmenu/dlg_config_world.lua
@@ -205,14 +205,19 @@ local function handle_buttons(this, fields)
local mods = worldfile:to_table()
local rawlist = this.data.list:get_raw_list()
+ local was_set = {}
for i = 1, #rawlist do
local mod = rawlist[i]
if not mod.is_modpack and
not mod.is_game_content then
if modname_valid(mod.name) then
- worldfile:set("load_mod_" .. mod.name,
- mod.enabled and "true" or "false")
+ if mod.enabled then
+ worldfile:set("load_mod_" .. mod.name, mod.virtual_path)
+ was_set[mod.name] = true
+ elseif not was_set[mod.name] then
+ worldfile:set("load_mod_" .. mod.name, "false")
+ end
elseif mod.enabled then
gamedata.errormessage = fgettext_ne("Failed to enable mo" ..
"d \"$1\" as it contains disallowed characters. " ..
@@ -256,12 +261,26 @@ local function handle_buttons(this, fields)
if fields.btn_enable_all_mods then
local list = this.data.list:get_raw_list()
+ -- When multiple copies of a mod are installed, we need to avoid enabling multiple of them
+ -- at a time. So lets first collect all the enabled mods, and then use this to exclude
+ -- multiple enables.
+
+ local was_enabled = {}
for i = 1, #list do
if not list[i].is_game_content
- and not list[i].is_modpack then
+ and not list[i].is_modpack and list[i].enabled then
+ was_enabled[list[i].name] = true
+ end
+ end
+
+ for i = 1, #list do
+ if not list[i].is_game_content and not list[i].is_modpack and
+ not was_enabled[list[i].name] then
list[i].enabled = true
+ was_enabled[list[i].name] = true
end
end
+
enabled_all = true
return true
end