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author | ROllerozxa <temporaryemail4meh+github@gmail.com> | 2022-07-17 15:45:30 +0200 |
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committer | GitHub <noreply@github.com> | 2022-07-17 14:45:30 +0100 |
commit | f090471022513401257e132334d03ee6c10aafa7 (patch) | |
tree | cebf87b33ba00ff0f585ba20dc758ab874af694e /builtin/mainmenu/dlg_create_world.lua | |
parent | 4648d8f4997963ac050f356b664a07caadd66587 (diff) | |
download | minetest-f090471022513401257e132334d03ee6c10aafa7.tar.gz minetest-f090471022513401257e132334d03ee6c10aafa7.tar.bz2 minetest-f090471022513401257e132334d03ee6c10aafa7.zip |
Enable the gamebar on Android (#12354)
Diffstat (limited to 'builtin/mainmenu/dlg_create_world.lua')
-rw-r--r-- | builtin/mainmenu/dlg_create_world.lua | 49 |
1 files changed, 12 insertions, 37 deletions
diff --git a/builtin/mainmenu/dlg_create_world.lua b/builtin/mainmenu/dlg_create_world.lua index 8628ed312..806e019a9 100644 --- a/builtin/mainmenu/dlg_create_world.lua +++ b/builtin/mainmenu/dlg_create_world.lua @@ -15,9 +15,6 @@ --with this program; if not, write to the Free Software Foundation, Inc., --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. --- cf. tab_local, the gamebar already provides game selection so we hide the list from here -local hide_gamelist = PLATFORM ~= "Android" - local function table_to_flags(ftable) -- Convert e.g. { jungles = true, caves = false } to "jungles,nocaves" local str = {} @@ -111,14 +108,11 @@ local function create_world_formspec(dialogdata) local flags = dialogdata.flags - local game, gameidx = pkgmgr.find_by_gameid(gameid) - if game == nil and hide_gamelist then + local game = pkgmgr.find_by_gameid(gameid) + if game == nil then -- should never happen but just pick the first game game = pkgmgr.get_game(1) - gameidx = 1 core.settings:set("menu_last_game", game.id) - elseif game == nil then - gameidx = 0 end local disallowed_mapgen_settings = {} @@ -296,17 +290,6 @@ local function create_world_formspec(dialogdata) label_spflags = "label[0,"..y_start..";" .. fgettext("Mapgen-specific flags") .. "]" end - -- Warning if only devtest is installed - local devtest_only = "" - local gamelist_height = 2.3 - if #pkgmgr.games == 1 and pkgmgr.games[1].id == "devtest" then - devtest_only = "box[0,0;5.8,1.7;#ff8800]" .. - "textarea[0.4,0.1;6,1.8;;;".. - fgettext("Development Test is meant for developers.") .. "]" .. - "button[1,1;4,0.5;world_create_open_cdb;" .. fgettext("Install another game") .. "]" - gamelist_height = 0.5 - end - local retval = "size[12.25,7,true]" .. @@ -329,13 +312,14 @@ local function create_world_formspec(dialogdata) "label[0,2;" .. fgettext("Mapgen") .. "]".. "dropdown[0,2.5;6.3;dd_mapgen;" .. mglist .. ";" .. selindex .. "]" - if not hide_gamelist or devtest_only ~= "" then + -- Warning if only devtest is installed + if #pkgmgr.games == 1 and pkgmgr.games[1].id == "devtest" then retval = retval .. - "label[0,3.35;" .. fgettext("Game") .. "]".. - "textlist[0,3.85;5.8,"..gamelist_height..";games;" .. - pkgmgr.gamelist() .. ";" .. gameidx .. ";false]" .. - "container[0,4.5]" .. - devtest_only .. + "container[0,3.5]" .. + "box[0,0;5.8,1.7;#ff8800]" .. + "textarea[0.4,0.1;6,1.8;;;".. + fgettext("Development Test is meant for developers.") .. "]" .. + "button[1,1;4,0.5;world_create_open_cdb;" .. fgettext("Install another game") .. "]" .. "container_end[]" end @@ -371,13 +355,7 @@ local function create_world_buttonhandler(this, fields) fields["key_enter"] then local worldname = fields["te_world_name"] - local game, gameindex - if hide_gamelist then - game, gameindex = pkgmgr.find_by_gameid(core.settings:get("menu_last_game")) - else - gameindex = core.get_textlist_index("games") - game = pkgmgr.get_game(gameindex) - end + local game, gameindex = pkgmgr.find_by_gameid(core.settings:get("menu_last_game")) local message if game == nil then @@ -426,9 +404,7 @@ local function create_world_buttonhandler(this, fields) if message == nil then core.settings:set("menu_last_game", game.id) - if this.data.update_worldlist_filter then - menudata.worldlist:set_filtercriteria(game.id) - end + menudata.worldlist:set_filtercriteria(game.id) menudata.worldlist:refresh() core.settings:set("mainmenu_last_selected_world", menudata.worldlist:raw_index_by_uid(worldname)) @@ -486,13 +462,12 @@ local function create_world_buttonhandler(this, fields) end -function create_create_world_dlg(update_worldlistfilter) +function create_create_world_dlg() local retval = dialog_create("sp_create_world", create_world_formspec, create_world_buttonhandler, nil) retval.data = { - update_worldlist_filter = update_worldlistfilter, worldname = "", -- settings the world is created with: seed = core.settings:get("fixed_map_seed") or "", |