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authorROllerozxa <temporaryemail4meh+github@gmail.com>2022-07-17 15:45:30 +0200
committerGitHub <noreply@github.com>2022-07-17 14:45:30 +0100
commitf090471022513401257e132334d03ee6c10aafa7 (patch)
treecebf87b33ba00ff0f585ba20dc758ab874af694e /builtin/mainmenu/dlg_create_world.lua
parent4648d8f4997963ac050f356b664a07caadd66587 (diff)
downloadminetest-f090471022513401257e132334d03ee6c10aafa7.tar.gz
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Enable the gamebar on Android (#12354)
Diffstat (limited to 'builtin/mainmenu/dlg_create_world.lua')
-rw-r--r--builtin/mainmenu/dlg_create_world.lua49
1 files changed, 12 insertions, 37 deletions
diff --git a/builtin/mainmenu/dlg_create_world.lua b/builtin/mainmenu/dlg_create_world.lua
index 8628ed312..806e019a9 100644
--- a/builtin/mainmenu/dlg_create_world.lua
+++ b/builtin/mainmenu/dlg_create_world.lua
@@ -15,9 +15,6 @@
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
--- cf. tab_local, the gamebar already provides game selection so we hide the list from here
-local hide_gamelist = PLATFORM ~= "Android"
-
local function table_to_flags(ftable)
-- Convert e.g. { jungles = true, caves = false } to "jungles,nocaves"
local str = {}
@@ -111,14 +108,11 @@ local function create_world_formspec(dialogdata)
local flags = dialogdata.flags
- local game, gameidx = pkgmgr.find_by_gameid(gameid)
- if game == nil and hide_gamelist then
+ local game = pkgmgr.find_by_gameid(gameid)
+ if game == nil then
-- should never happen but just pick the first game
game = pkgmgr.get_game(1)
- gameidx = 1
core.settings:set("menu_last_game", game.id)
- elseif game == nil then
- gameidx = 0
end
local disallowed_mapgen_settings = {}
@@ -296,17 +290,6 @@ local function create_world_formspec(dialogdata)
label_spflags = "label[0,"..y_start..";" .. fgettext("Mapgen-specific flags") .. "]"
end
- -- Warning if only devtest is installed
- local devtest_only = ""
- local gamelist_height = 2.3
- if #pkgmgr.games == 1 and pkgmgr.games[1].id == "devtest" then
- devtest_only = "box[0,0;5.8,1.7;#ff8800]" ..
- "textarea[0.4,0.1;6,1.8;;;"..
- fgettext("Development Test is meant for developers.") .. "]" ..
- "button[1,1;4,0.5;world_create_open_cdb;" .. fgettext("Install another game") .. "]"
- gamelist_height = 0.5
- end
-
local retval =
"size[12.25,7,true]" ..
@@ -329,13 +312,14 @@ local function create_world_formspec(dialogdata)
"label[0,2;" .. fgettext("Mapgen") .. "]"..
"dropdown[0,2.5;6.3;dd_mapgen;" .. mglist .. ";" .. selindex .. "]"
- if not hide_gamelist or devtest_only ~= "" then
+ -- Warning if only devtest is installed
+ if #pkgmgr.games == 1 and pkgmgr.games[1].id == "devtest" then
retval = retval ..
- "label[0,3.35;" .. fgettext("Game") .. "]"..
- "textlist[0,3.85;5.8,"..gamelist_height..";games;" ..
- pkgmgr.gamelist() .. ";" .. gameidx .. ";false]" ..
- "container[0,4.5]" ..
- devtest_only ..
+ "container[0,3.5]" ..
+ "box[0,0;5.8,1.7;#ff8800]" ..
+ "textarea[0.4,0.1;6,1.8;;;"..
+ fgettext("Development Test is meant for developers.") .. "]" ..
+ "button[1,1;4,0.5;world_create_open_cdb;" .. fgettext("Install another game") .. "]" ..
"container_end[]"
end
@@ -371,13 +355,7 @@ local function create_world_buttonhandler(this, fields)
fields["key_enter"] then
local worldname = fields["te_world_name"]
- local game, gameindex
- if hide_gamelist then
- game, gameindex = pkgmgr.find_by_gameid(core.settings:get("menu_last_game"))
- else
- gameindex = core.get_textlist_index("games")
- game = pkgmgr.get_game(gameindex)
- end
+ local game, gameindex = pkgmgr.find_by_gameid(core.settings:get("menu_last_game"))
local message
if game == nil then
@@ -426,9 +404,7 @@ local function create_world_buttonhandler(this, fields)
if message == nil then
core.settings:set("menu_last_game", game.id)
- if this.data.update_worldlist_filter then
- menudata.worldlist:set_filtercriteria(game.id)
- end
+ menudata.worldlist:set_filtercriteria(game.id)
menudata.worldlist:refresh()
core.settings:set("mainmenu_last_selected_world",
menudata.worldlist:raw_index_by_uid(worldname))
@@ -486,13 +462,12 @@ local function create_world_buttonhandler(this, fields)
end
-function create_create_world_dlg(update_worldlistfilter)
+function create_create_world_dlg()
local retval = dialog_create("sp_create_world",
create_world_formspec,
create_world_buttonhandler,
nil)
retval.data = {
- update_worldlist_filter = update_worldlistfilter,
worldname = "",
-- settings the world is created with:
seed = core.settings:get("fixed_map_seed") or "",