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author | rubenwardy <rw@rubenwardy.com> | 2022-06-30 20:18:09 +0100 |
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committer | GitHub <noreply@github.com> | 2022-06-30 20:18:09 +0100 |
commit | 45da0d43fdb73bb7c0a746fb8ea6f588a101cace (patch) | |
tree | 4e67e44a7ae31ff4e91c95c4c6c3d5cf2e3db8f5 /builtin/mainmenu/dlg_settings_advanced.lua | |
parent | 7494ff291785c229791a59c08c99611b4d506ce2 (diff) | |
download | minetest-45da0d43fdb73bb7c0a746fb8ea6f588a101cace.tar.gz minetest-45da0d43fdb73bb7c0a746fb8ea6f588a101cace.tar.bz2 minetest-45da0d43fdb73bb7c0a746fb8ea6f588a101cace.zip |
Reorganise settingtypes.txt (#12490)
This organises the settingstype.txt file to use a logical/user-friendly structure. Advanced settings are also demoted to an advanced section at the end.
At most 3 levels of hierarchy are used, as that's the most allowed by the settings redesign
Diffstat (limited to 'builtin/mainmenu/dlg_settings_advanced.lua')
-rw-r--r-- | builtin/mainmenu/dlg_settings_advanced.lua | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/builtin/mainmenu/dlg_settings_advanced.lua b/builtin/mainmenu/dlg_settings_advanced.lua index 320db7e40..c395f0b08 100644 --- a/builtin/mainmenu/dlg_settings_advanced.lua +++ b/builtin/mainmenu/dlg_settings_advanced.lua @@ -351,9 +351,9 @@ local function parse_config_file(read_all, parse_mods) local file = io.open(path, "r") if file then if not games_category_initialized then - fgettext_ne("Games") -- not used, but needed for xgettext + fgettext_ne("Content: Games") -- not used, but needed for xgettext table.insert(settings, { - name = "Games", + name = "Content: Games", level = 0, type = "category", }) @@ -384,9 +384,9 @@ local function parse_config_file(read_all, parse_mods) local file = io.open(path, "r") if file then if not mods_category_initialized then - fgettext_ne("Mods") -- not used, but needed for xgettext + fgettext_ne("Content: Mods") -- not used, but needed for xgettext table.insert(settings, { - name = "Mods", + name = "Content: Mods", level = 0, type = "category", }) |