diff options
author | sapier <Sapier at GMX dot net> | 2014-04-18 15:39:15 +0200 |
---|---|---|
committer | sapier <Sapier at GMX dot net> | 2014-05-16 22:57:14 +0200 |
commit | c3984569c06dc3c2890516e95adc38dcab9ec89a (patch) | |
tree | c3b134eb11cadad6b70ff866e4c9e1167b509235 /builtin/mainmenu/modmgr.lua | |
parent | 34d872628d5099ae520dd92433e211f561aaf611 (diff) | |
download | minetest-c3984569c06dc3c2890516e95adc38dcab9ec89a.tar.gz minetest-c3984569c06dc3c2890516e95adc38dcab9ec89a.tar.bz2 minetest-c3984569c06dc3c2890516e95adc38dcab9ec89a.zip |
Add formspec toolkit and refactor mainmenu to use it
Fix crash on using cursor keys in client menu without selected server
Add support for non fixed size tabviews
Diffstat (limited to 'builtin/mainmenu/modmgr.lua')
-rw-r--r-- | builtin/mainmenu/modmgr.lua | 632 |
1 files changed, 36 insertions, 596 deletions
diff --git a/builtin/mainmenu/modmgr.lua b/builtin/mainmenu/modmgr.lua index baf61d2a5..dcd1eb256 100644 --- a/builtin/mainmenu/modmgr.lua +++ b/builtin/mainmenu/modmgr.lua @@ -18,16 +18,16 @@ -------------------------------------------------------------------------------- function get_mods(path,retval,modpack) - local mods = engine.get_dirlist(path,true) + local mods = core.get_dirlist(path,true) for i=1,#mods,1 do local toadd = {} local modpackfile = nil - toadd.name = mods[i] - toadd.path = path .. DIR_DELIM .. mods[i] .. DIR_DELIM + toadd.name = mods[i] + toadd.path = path .. DIR_DELIM .. mods[i] .. DIR_DELIM if modpack ~= nil and modpack ~= "" then - toadd.modpack = modpack + toadd.modpack = modpack else local filename = path .. DIR_DELIM .. mods[i] .. DIR_DELIM .. "modpack.txt" local error = nil @@ -55,8 +55,8 @@ function modmgr.extract(modfile) if tempfolder ~= nil and tempfolder ~= "" then - engine.create_dir(tempfolder) - if engine.extract_zip(modfile.name,tempfolder) then + core.create_dir(tempfolder) + if core.extract_zip(modfile.name,tempfolder) then return tempfolder end end @@ -92,7 +92,7 @@ function modmgr.getbasefolder(temppath) } end - local subdirs = engine.get_dirlist(temppath,true) + local subdirs = core.get_dirlist(temppath,true) --only single mod or modpack allowed if #subdirs ~= 1 then @@ -193,9 +193,16 @@ function modmgr.identify_modname(modpath,filename) while line~= nil do local modname = nil - if line:find("register_tool") or - line:find("register_craftitem") or - line:find("register_node") then + if line:find("minetest.register_tool") then + modname = modmgr.parse_register_line(line) + end + + if line:find("minetest.register_craftitem") then + modname = modmgr.parse_register_line(line) + end + + + if line:find("minetest.register_node") then modname = modmgr.parse_register_line(line) end @@ -215,139 +222,6 @@ function modmgr.identify_modname(modpath,filename) return nil end - --------------------------------------------------------------------------------- -function modmgr.tab() - if modmgr.global_mods == nil then - modmgr.refresh_globals() - end - - if modmgr.selected_mod == nil then - modmgr.selected_mod = 1 - end - - local retval = - "vertlabel[0,-0.25;".. fgettext("MODS") .. "]" .. - "label[0.8,-0.25;".. fgettext("Installed Mods:") .. "]" .. - "textlist[0.75,0.25;4.5,4;modlist;" .. - modmgr.render_modlist(modmgr.global_mods) .. - ";" .. modmgr.selected_mod .. "]" - - retval = retval .. - "label[0.8,4.2;" .. fgettext("Add mod:") .. "]" .. --- TODO Disabled due to upcoming release 0.4.8 and irrlicht messing up localization --- "button[0.75,4.85;1.8,0.5;btn_mod_mgr_install_local;".. fgettext("Local install") .. "]" .. - "button[2.45,4.85;3.05,0.5;btn_mod_mgr_download;".. fgettext("Online mod repository") .. "]" - - local selected_mod = nil - - if filterlist.size(modmgr.global_mods) >= modmgr.selected_mod then - selected_mod = filterlist.get_list(modmgr.global_mods)[modmgr.selected_mod] - end - - if selected_mod ~= nil then - local modscreenshot = nil - - --check for screenshot beeing available - local screenshotfilename = selected_mod.path .. DIR_DELIM .. "screenshot.png" - local error = nil - screenshotfile,error = io.open(screenshotfilename,"r") - if error == nil then - screenshotfile:close() - modscreenshot = screenshotfilename - end - - if modscreenshot == nil then - modscreenshot = modstore.basetexturedir .. "no_screenshot.png" - end - - retval = retval - .. "image[5.5,0;3,2;" .. engine.formspec_escape(modscreenshot) .. "]" - .. "label[8.25,0.6;" .. selected_mod.name .. "]" - - local descriptionlines = nil - error = nil - local descriptionfilename = selected_mod.path .. "description.txt" - descriptionfile,error = io.open(descriptionfilename,"r") - if error == nil then - descriptiontext = descriptionfile:read("*all") - - descriptionlines = engine.splittext(descriptiontext,42) - descriptionfile:close() - else - descriptionlines = {} - table.insert(descriptionlines,fgettext("No mod description available")) - end - - retval = retval .. - "label[5.5,1.7;".. fgettext("Mod information:") .. "]" .. - "textlist[5.5,2.2;6.2,2.4;description;" - - for i=1,#descriptionlines,1 do - retval = retval .. engine.formspec_escape(descriptionlines[i]) .. "," - end - - - if selected_mod.is_modpack then - retval = retval .. ";0]" .. - "button[10,4.85;2,0.5;btn_mod_mgr_rename_modpack;" .. - fgettext("Rename") .. "]" - retval = retval .. "button[5.5,4.85;4.5,0.5;btn_mod_mgr_delete_mod;" - .. fgettext("Uninstall selected modpack") .. "]" - else - --show dependencies - - retval = retval .. ",Depends:," - - toadd = modmgr.get_dependencies(selected_mod.path) - - retval = retval .. toadd .. ";0]" - - retval = retval .. "button[5.5,4.85;4.5,0.5;btn_mod_mgr_delete_mod;" - .. fgettext("Uninstall selected mod") .. "]" - end - end - return retval -end - --------------------------------------------------------------------------------- -function modmgr.dialog_rename_modpack() - - local mod = filterlist.get_list(modmgr.global_mods)[modmgr.selected_mod] - - local retval = - "label[1.75,1;".. fgettext("Rename Modpack:") .. "]".. - "field[4.5,1.4;6,0.5;te_modpack_name;;" .. - mod.name .. - "]" .. - "button[5,4.2;2.6,0.5;dlg_rename_modpack_confirm;".. - fgettext("Accept") .. "]" .. - "button[7.5,4.2;2.8,0.5;dlg_rename_modpack_cancel;".. - fgettext("Cancel") .. "]" - - return retval -end - --------------------------------------------------------------------------------- -function modmgr.precheck() - - if modmgr.world_config_selected_world == nil then - modmgr.world_config_selected_world = 1 - end - - if modmgr.world_config_selected_mod == nil then - modmgr.world_config_selected_mod = 1 - end - - if modmgr.hide_gamemods == nil then - modmgr.hide_gamemods = true - end - - if modmgr.hide_modpackcontents == nil then - modmgr.hide_modpackcontents = true - end -end - -------------------------------------------------------------------------------- function modmgr.render_modlist(render_list) local retval = "" @@ -359,7 +233,7 @@ function modmgr.render_modlist(render_list) render_list = modmgr.global_mods end - local list = filterlist.get_list(render_list) + local list = render_list:get_list() local last_modpack = nil for i,v in ipairs(list) do @@ -370,7 +244,7 @@ function modmgr.render_modlist(render_list) local color = "" if v.is_modpack then - local rawlist = filterlist.get_raw_list(render_list) + local rawlist = render_list:get_raw_list() local all_enabled = true for j=1,#rawlist,1 do @@ -407,104 +281,6 @@ function modmgr.render_modlist(render_list) end -------------------------------------------------------------------------------- -function modmgr.dialog_configure_world() - modmgr.precheck() - - local worldspec = engine.get_worlds()[modmgr.world_config_selected_world] - local mod = filterlist.get_list(modmgr.modlist)[modmgr.world_config_selected_mod] - - local retval = - "size[11,6.5,true]" .. - "label[0.5,-0.25;" .. fgettext("World:") .. "]" .. - "label[1.75,-0.25;" .. worldspec.name .. "]" - - if modmgr.hide_gamemods then - retval = retval .. "checkbox[0,5.75;cb_hide_gamemods;" .. fgettext("Hide Game") .. ";true]" - else - retval = retval .. "checkbox[0,5.75;cb_hide_gamemods;" .. fgettext("Hide Game") .. ";false]" - end - - if modmgr.hide_modpackcontents then - retval = retval .. "checkbox[2,5.75;cb_hide_mpcontent;" .. fgettext("Hide mp content") .. ";true]" - else - retval = retval .. "checkbox[2,5.75;cb_hide_mpcontent;" .. fgettext("Hide mp content") .. ";false]" - end - - if mod == nil then - mod = {name=""} - end - retval = retval .. - "label[0,0.45;" .. fgettext("Mod:") .. "]" .. - "label[0.75,0.45;" .. mod.name .. "]" .. - "label[0,1;" .. fgettext("Depends:") .. "]" .. - "textlist[0,1.5;5,4.25;world_config_depends;" .. - modmgr.get_dependencies(mod.path) .. ";0]" .. - "button[9.25,6.35;2,0.5;btn_config_world_save;" .. fgettext("Save") .. "]" .. - "button[7.4,6.35;2,0.5;btn_config_world_cancel;" .. fgettext("Cancel") .. "]" - - if mod ~= nil and mod.name ~= "" and mod.typ ~= "game_mod" then - if mod.is_modpack then - local rawlist = filterlist.get_raw_list(modmgr.modlist) - - local all_enabled = true - for j=1,#rawlist,1 do - if rawlist[j].modpack == mod.name and - rawlist[j].enabled ~= true then - all_enabled = false - break - end - end - - if all_enabled == false then - retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_enable;" .. fgettext("Enable MP") .. "]" - else - retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_disable;" .. fgettext("Disable MP") .. "]" - end - else - if mod.enabled then - retval = retval .. "checkbox[5.5,-0.375;cb_mod_enable;" .. fgettext("enabled") .. ";true]" - else - retval = retval .. "checkbox[5.5,-0.375;cb_mod_enable;" .. fgettext("enabled") .. ";false]" - end - end - end - - retval = retval .. - "button[8.5,-0.125;2.5,0.5;btn_all_mods;" .. fgettext("Enable all") .. "]" .. - "textlist[5.5,0.5;5.5,5.75;world_config_modlist;" - - retval = retval .. modmgr.render_modlist(modmgr.modlist) - - retval = retval .. ";" .. modmgr.world_config_selected_mod .."]" - - return retval -end - --------------------------------------------------------------------------------- -function modmgr.handle_buttons(tab,fields) - - local retval = nil - - if tab == "mod_mgr" then - retval = modmgr.handle_modmgr_buttons(fields) - end - - if tab == "dialog_rename_modpack" then - retval = modmgr.handle_rename_modpack_buttons(fields) - end - - if tab == "dialog_delete_mod" then - retval = modmgr.handle_delete_mod_buttons(fields) - end - - if tab == "dialog_configure_world" then - retval = modmgr.handle_configure_world_buttons(fields) - end - - return retval -end - --------------------------------------------------------------------------------- function modmgr.get_dependencies(modfolder) local toadd = "" if modfolder ~= nil then @@ -529,7 +305,6 @@ function modmgr.get_dependencies(modfolder) return toadd end - -------------------------------------------------------------------------------- function modmgr.get_worldconfig(worldpath) local filename = worldpath .. @@ -545,7 +320,7 @@ function modmgr.get_worldconfig(worldpath) if key == "gameid" then worldconfig.id = value else - worldconfig.global_mods[key] = engine.is_yes(value) + worldconfig.global_mods[key] = core.is_yes(value) end end @@ -555,52 +330,6 @@ function modmgr.get_worldconfig(worldpath) return worldconfig end --------------------------------------------------------------------------------- -function modmgr.handle_modmgr_buttons(fields) - local retval = { - tab = nil, - is_dialog = nil, - show_buttons = nil, - } - - if fields["modlist"] ~= nil then - local event = engine.explode_textlist_event(fields["modlist"]) - modmgr.selected_mod = event.index - end - - if fields["btn_mod_mgr_install_local"] ~= nil then - engine.show_file_open_dialog("mod_mgt_open_dlg",fgettext("Select Mod File:")) - end - - if fields["btn_mod_mgr_download"] ~= nil then - modstore.update_modlist() - retval.current_tab = "dialog_modstore_unsorted" - retval.is_dialog = true - retval.show_buttons = false - return retval - end - - if fields["btn_mod_mgr_rename_modpack"] ~= nil then - retval.current_tab = "dialog_rename_modpack" - retval.is_dialog = true - retval.show_buttons = false - return retval - end - - if fields["btn_mod_mgr_delete_mod"] ~= nil then - retval.current_tab = "dialog_delete_mod" - retval.is_dialog = true - retval.show_buttons = false - return retval - end - - if fields["mod_mgt_open_dlg_accepted"] ~= nil and - fields["mod_mgt_open_dlg_accepted"] ~= "" then - modmgr.installmod(fields["mod_mgt_open_dlg_accepted"],nil) - end - - return nil; -end -------------------------------------------------------------------------------- function modmgr.installmod(modfilename,basename) @@ -613,7 +342,6 @@ function modmgr.installmod(modfilename,basename) return end - local basefolder = modmgr.getbasefolder(modpath) if basefolder.type == "modpack" then @@ -628,8 +356,8 @@ function modmgr.installmod(modfilename,basename) end if clean_path ~= nil then - local targetpath = engine.get_modpath() .. DIR_DELIM .. clean_path - if not engine.copy_dir(basefolder.path,targetpath) then + local targetpath = core.get_modpath() .. DIR_DELIM .. clean_path + if not core.copy_dir(basefolder.path,targetpath) then gamedata.errormessage = fgettext("Failed to install $1 to $2", basename, targetpath) end else @@ -650,235 +378,20 @@ function modmgr.installmod(modfilename,basename) end if targetfolder ~= nil and modmgr.isValidModname(targetfolder) then - local targetpath = engine.get_modpath() .. DIR_DELIM .. targetfolder - engine.copy_dir(basefolder.path,targetpath) + local targetpath = core.get_modpath() .. DIR_DELIM .. targetfolder + core.copy_dir(basefolder.path,targetpath) else gamedata.errormessage = fgettext("Install Mod: unable to find real modname for: $1", modfilename) end end - engine.delete_dir(modpath) + core.delete_dir(modpath) modmgr.refresh_globals() end -------------------------------------------------------------------------------- -function modmgr.handle_rename_modpack_buttons(fields) - - if fields["dlg_rename_modpack_confirm"] ~= nil then - local mod = filterlist.get_list(modmgr.global_mods)[modmgr.selected_mod] - local oldpath = engine.get_modpath() .. DIR_DELIM .. mod.name - local targetpath = engine.get_modpath() .. DIR_DELIM .. fields["te_modpack_name"] - engine.copy_dir(oldpath,targetpath,false) - modmgr.refresh_globals() - modmgr.selected_mod = filterlist.get_current_index(modmgr.global_mods, - filterlist.raw_index_by_uid(modmgr.global_mods, fields["te_modpack_name"])) - end - - return { - is_dialog = false, - show_buttons = true, - current_tab = engine.setting_get("main_menu_tab") - } -end --------------------------------------------------------------------------------- -function modmgr.handle_configure_world_buttons(fields) - if fields["world_config_modlist"] ~= nil then - local event = engine.explode_textlist_event(fields["world_config_modlist"]) - modmgr.world_config_selected_mod = event.index - - if event.type == "DCL" then - modmgr.world_config_enable_mod(nil) - end - end - - if fields["key_enter"] ~= nil then - modmgr.world_config_enable_mod(nil) - end - - if fields["cb_mod_enable"] ~= nil then - local toset = engine.is_yes(fields["cb_mod_enable"]) - modmgr.world_config_enable_mod(toset) - end - - if fields["btn_mp_enable"] ~= nil or - fields["btn_mp_disable"] then - local toset = (fields["btn_mp_enable"] ~= nil) - modmgr.world_config_enable_mod(toset) - end - - if fields["cb_hide_gamemods"] ~= nil then - local current = filterlist.get_filtercriteria(modmgr.modlist) - - if current == nil then - current = {} - end - - if engine.is_yes(fields["cb_hide_gamemods"]) then - current.hide_game = true - modmgr.hide_gamemods = true - else - current.hide_game = false - modmgr.hide_gamemods = false - end - - filterlist.set_filtercriteria(modmgr.modlist,current) - end - - if fields["cb_hide_mpcontent"] ~= nil then - local current = filterlist.get_filtercriteria(modmgr.modlist) - - if current == nil then - current = {} - end - - if engine.is_yes(fields["cb_hide_mpcontent"]) then - current.hide_modpackcontents = true - modmgr.hide_modpackcontents = true - else - current.hide_modpackcontents = false - modmgr.hide_modpackcontents = false - end - - filterlist.set_filtercriteria(modmgr.modlist,current) - end - - if fields["btn_config_world_save"] then - local worldspec = engine.get_worlds()[modmgr.world_config_selected_world] - - local filename = worldspec.path .. - DIR_DELIM .. "world.mt" - - local worldfile = Settings(filename) - local mods = worldfile:to_table() - - local rawlist = filterlist.get_raw_list(modmgr.modlist) - - local i,mod - for i,mod in ipairs(rawlist) do - if not mod.is_modpack and - mod.typ ~= "game_mod" then - if mod.enabled then - worldfile:set("load_mod_"..mod.name, "true") - else - worldfile:set("load_mod_"..mod.name, "false") - end - mods["load_mod_"..mod.name] = nil - end - end - - -- Remove mods that are not present anymore - for key,value in pairs(mods) do - if key:sub(1,9) == "load_mod_" then - worldfile:remove(key) - end - end - - if not worldfile:write() then - engine.log("error", "Failed to write world config file") - end - - modmgr.modlist = nil - modmgr.worldconfig = nil - - return { - is_dialog = false, - show_buttons = true, - current_tab = engine.setting_get("main_menu_tab") - } - end - - if fields["btn_config_world_cancel"] then - - modmgr.worldconfig = nil - - return { - is_dialog = false, - show_buttons = true, - current_tab = engine.setting_get("main_menu_tab") - } - end - - if fields["btn_all_mods"] then - local list = filterlist.get_raw_list(modmgr.modlist) - - for i=1,#list,1 do - if list[i].typ ~= "game_mod" and - not list[i].is_modpack then - list[i].enabled = true - end - end - end - - - - return nil -end --------------------------------------------------------------------------------- -function modmgr.world_config_enable_mod(toset) - local mod = filterlist.get_list(modmgr.modlist) - [engine.get_textlist_index("world_config_modlist")] - - if mod.typ == "game_mod" then - -- game mods can't be enabled or disabled - elseif not mod.is_modpack then - if toset == nil then - mod.enabled = not mod.enabled - else - mod.enabled = toset - end - else - local list = filterlist.get_raw_list(modmgr.modlist) - for i=1,#list,1 do - if list[i].modpack == mod.name then - if toset == nil then - toset = not list[i].enabled - end - list[i].enabled = toset - end - end - end -end --------------------------------------------------------------------------------- -function modmgr.handle_delete_mod_buttons(fields) - local mod = filterlist.get_list(modmgr.global_mods)[modmgr.selected_mod] - - if fields["dlg_delete_mod_confirm"] ~= nil then - - if mod.path ~= nil and - mod.path ~= "" and - mod.path ~= engine.get_modpath() then - if not engine.delete_dir(mod.path) then - gamedata.errormessage = fgettext("Modmgr: failed to delete \"$1\"", mod.path) - end - modmgr.refresh_globals() - else - gamedata.errormessage = fgettext("Modmgr: invalid modpath \"$1\"", mod.path) - end - end - - return { - is_dialog = false, - show_buttons = true, - current_tab = engine.setting_get("main_menu_tab") - } -end - --------------------------------------------------------------------------------- -function modmgr.dialog_delete_mod() - - local mod = filterlist.get_list(modmgr.global_mods)[modmgr.selected_mod] - - local retval = - "field[1.75,1;10,3;;" .. fgettext("Are you sure you want to delete \"$1\"?", mod.name) .. ";]".. - "button[4,4.2;1,0.5;dlg_delete_mod_confirm;" .. fgettext("Yes") .. "]" .. - "button[6.5,4.2;3,0.5;dlg_delete_mod_cancel;" .. fgettext("No of course not!") .. "]" - - return retval -end - --------------------------------------------------------------------------------- function modmgr.preparemodlist(data) local retval = {} @@ -886,7 +399,7 @@ function modmgr.preparemodlist(data) local game_mods = {} --read global mods - local modpath = engine.get_modpath() + local modpath = core.get_modpath() if modpath ~= nil and modpath ~= "" then @@ -922,15 +435,16 @@ function modmgr.preparemodlist(data) key = key:sub(10) local element = nil for i=1,#retval,1 do - if retval[i].name == key then + if retval[i].name == key and + not retval[i].is_modpack then element = retval[i] break end end if element ~= nil then - element.enabled = engine.is_yes(value) + element.enabled = core.is_yes(value) else - engine.log("info", "Mod: " .. key .. " " .. dump(value) .. " but not found") + core.log("info", "Mod: " .. key .. " " .. dump(value) .. " but not found") end end end @@ -939,58 +453,6 @@ function modmgr.preparemodlist(data) end -------------------------------------------------------------------------------- -function modmgr.init_worldconfig() - modmgr.precheck() - local worldspec = engine.get_worlds()[modmgr.world_config_selected_world] - - if worldspec ~= nil then - --read worldconfig - modmgr.worldconfig = modmgr.get_worldconfig(worldspec.path) - - if modmgr.worldconfig.id == nil or - modmgr.worldconfig.id == "" then - modmgr.worldconfig = nil - return false - end - - modmgr.modlist = filterlist.create( - modmgr.preparemodlist, --refresh - modmgr.comparemod, --compare - function(element,uid) --uid match - if element.name == uid then - return true - end - end, - function(element,criteria) - if criteria.hide_game and - element.typ == "game_mod" then - return false - end - - if criteria.hide_modpackcontents and - element.modpack ~= nil then - return false - end - return true - end, --filter - { worldpath= worldspec.path, - gameid = worldspec.gameid } - ) - - filterlist.set_filtercriteria(modmgr.modlist, { - hide_game=modmgr.hide_gamemods, - hide_modpackcontents= modmgr.hide_modpackcontents - }) - filterlist.add_sort_mechanism(modmgr.modlist, "alphabetic", sort_mod_list) - filterlist.set_sortmode(modmgr.modlist, "alphabetic") - - return true - end - - return false -end - --------------------------------------------------------------------------------- function modmgr.comparemod(elem1,elem2) if elem1 == nil or elem2 == nil then return false @@ -1016,36 +478,13 @@ function modmgr.comparemod(elem1,elem2) end -------------------------------------------------------------------------------- -function modmgr.gettab(name) - local retval = "" - - if name == "mod_mgr" then - retval = retval .. modmgr.tab() - end - - if name == "dialog_rename_modpack" then - retval = retval .. modmgr.dialog_rename_modpack() - end - - if name == "dialog_delete_mod" then - retval = retval .. modmgr.dialog_delete_mod() - end - - if name == "dialog_configure_world" then - retval = retval .. modmgr.dialog_configure_world() - end - - return retval -end - --------------------------------------------------------------------------------- function modmgr.mod_exists(basename) if modmgr.global_mods == nil then modmgr.refresh_globals() end - if filterlist.raw_index_by_uid(modmgr.global_mods,basename) > 0 then + if modmgr.global_mods:raw_index_by_uid(basename) > 0 then return true end @@ -1059,11 +498,12 @@ function modmgr.get_global_mod(idx) return nil end - if idx == nil or idx < 1 or idx > filterlist.size(modmgr.global_mods) then + if idx == nil or idx < 1 or + idx > modmgr.global_mods:size() then return nil end - return filterlist.get_list(modmgr.global_mods)[idx] + return modmgr.global_mods:get_list()[idx] end -------------------------------------------------------------------------------- @@ -1079,8 +519,8 @@ function modmgr.refresh_globals() nil, --filter {} ) - filterlist.add_sort_mechanism(modmgr.global_mods, "alphabetic", sort_mod_list) - filterlist.set_sortmode(modmgr.global_mods, "alphabetic") + modmgr.global_mods:add_sort_mechanism("alphabetic", sort_mod_list) + modmgr.global_mods:set_sortmode("alphabetic") end -------------------------------------------------------------------------------- |